Stars
The Kryon Programming Language for cross-platform App Development
ThorVG is the next-generation high-performance vector graphics engine—lightweight, cross-platform, and ready for SVG, Lottie, and beyond.
Next-gen fast plotting library running on WGPU using the pygfx rendering engine
Monaco Editor for React - use the monaco-editor in any React application without needing to use webpack (or rollup/parcel/etc) configuration files / plugins
CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
XLeRobot: Practical Dual-Arm Mobile Home Robot for $660
💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
Learn to use WebGPU for native graphic applications in C++
Empowering everyone to host fast and efficient Minecraft servers.
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Import a 3D Model and automatically assign and export animations
friction2d / friction
Forked from MaurycyLiebner/enveFriction Graphics
Web extension for shadertoy.com
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It enables easy integration of multimedia content into raylib appl…
《开源大模型食用指南》针对中国宝宝量身打造的基于Linux环境快速微调(全参数/Lora)、部署国内外开源大模型(LLM)/多模态大模型(MLLM)教程
Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API
An automatic, real-time dual-grid tileset system for Godot
The glamourous AI coding agent for your favourite terminal 💘
Make beautiful isometric infrastructure diagrams