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Second_Life_Release#95337dfc-2025.07

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Fix for viewer-private/issues/489 - HTTP Basic Auth dialog should not…

… be present (#4799)

Second_Life_Develop#c257304a-2025-10-09

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#4803 Fix crash on cameraUnderWater

updateEnvironment tried to access dead camera

Second_Life_Develop#d9db7bb6-2025-10-07

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p#480 Collada vs GLTF Mesh Import Naming Convention

Both collada and gltf have a node and a mesh. Collada uses node-name, gltf was using mesh-name.
GLTF format permits reusing single mesh for multiple nodes, but nodes are warrantied to not be reused.

Switch to using node-names for better dupplicate avoidance and to be more in line with collada.

Second_Life_Develop#f846861f-2025-10-04

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#4777 Fix webrtc crashing in worker threads on shutdown

Second_Life_Develop#45528d33-2025-10-02

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#4773 Crash on sub_image_lines

Just caught it and discard_level is somehow 7, which seems like it resulted in src going out of bounds, which crashed glTexSubImage2D

Second_Life_Release#420bc85f-2025.07

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#4751 Restore navigation UI for Marketplace and Search

Second_Life_Release#79909b8a-2025.07

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Fix rendering differences observed in 2025.07 (#4747)

* Fix calling setTextureAddressModeFast and setTextureFilteringOptionFast with invalid tex type during fast binds

* Restore mRT->screen to GL_RGBA16F to fix lighting banding

Second_Life_Develop#ec3fe8c2-2025-09-30

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#3189 Fix missed else condition

Second_Life_Develop#254ecf41-2025-09-27

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p#475 Excessive texture fetch logging on shutdown

Second_Life_Develop#8976d69d-2025-09-25

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#4723 Fix emoji warnings and missing emojis