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42 Istanbul
- Istanbul
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09:59
(UTC +03:00) - in/sadettin-fidan-2313791a3
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A privacy-first, open-source platform for knowledge management and collaboration. Download link: http://github.com/logseq/logseq/releases. roadmap: http://trello.com/b/8txSM12G/roadmap
Build Real-Time Knowledge Graphs for AI Agents
🎙️ Speak with AI - Run locally using Ollama, OpenAI, Anthropic or xAI - Speech uses XTTS, OpenAI, ElevenLabs or Kokoro
A sophisticated biologically inspired memory system for AI agents. Provides organic, high quality, persistent memory with self-maintenance strategies.
Open-Source Memory Engine for LLMs, AI Agents & Multi-Agent Systems
Build an AI Agent from Libraries of Functions -- My most advanced agent framework
MCP-Mem0-docker: Long-Term Memory for AI Agents based on mem0.ai
Letta is the platform for building stateful agents: open AI with advanced memory that can learn and self-improve over time.
[NAACL 2025] The implementation of paper "Hello Again! LLM-powered Personalized Agent for Long-term Dialogue".
Memory engine and app that is extremely fast, scalable. The Memory API for the AI era.
Profile-Based Long-Term Memory for AI Applications. Memobase handles user profiles, memory events, and evolving context — perfect for chatbots, companions, tutors, customer service bots, and all ch…
Universal memory layer for AI Agents; Announcing OpenMemory MCP - local and secure memory management.
PersonAi is a local-first desktop app that lets you create and chat with AI-powered characters. Built with Tauri, React, Rust, Go, and Python, privacy-friendly experience with persistent local hist…
[CVPR'24] DiffSHEG: A Diffusion-Based Approach for Real-Time Speech-driven Holistic 3D Expression and Gesture Generation
The NeuroSync Player allows for real-time streaming of facial blendshapes into Unreal Engine 5 using LiveLink - enabling facial animation from audio input.
GlistEngine is a cross platform OpenGL game engine written in C++
[CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass
Elevating Game Experiences with Unreal Engine 5 - Second Edition, published by Packt
Ecole 42 (school 21) checklists in english.