Todo-list #-*- mode: org -*- Simple tasks Name all keybindings in controller.py Links http://www.blendswap.com/?license=ccby http://opengameart.org/ Music http://www.jamendo.com/en/album/35032 – track 1 for main menu? Sounds Gun shots http://opengameart.org/content/chaingun-pistol-rifle-shotgun-shots Graphics Cursor (crosshair?) Floor tiles Buildings Debree Pickups Weapons Special effects Logotype Title screen Game content Maps Programming Exploding barrels GUI Remove useless buttons on top Add menu when hitting escape Create a HUD show health show weapon/ammo show running stamina Implement more weapons (e.g. shotgun, rocket launcher, throw axes, boomerang, melee: pitchfork, spades etc) Using the mouse pointer to aim Health and other attributes for players (and mobs) Line of sight of player Not look through buildings (do we necessarily want this ?) Minimap Pickups (health/ammo/etc) Line of sight of mobs, not follow player when he is hidden Multiplayer Examine how Unknown Horizons does it Lightning (seems hard to get right with FIFE currently) Set light on entire map (day/night/dawn/etc) Flashlight Future plans/crazy ideas RTS stuff?? Build provisional towers, fences/walls and place mines