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bsp_regen

Titanfall -> Titanfall | 2 Map Converter

Just the .bsp. No audio, textures, materials, models etc.

Stable-ish physics for .ain generation. The rest can come later.

Usage

convert.exe titanfall_map.bsp titanfall2_map.bsp

You will need a r1/ folder wherever you run convert.exe This folder must contain all models used in the map Most will be in the same .vpk as the .bsp (englishclient_mp_whatever.bsp.pak000_dir.vpk) Some will be in the common .vpk (englishclient_mp_common.bsp.pak000_dir.vpk) bsp_regen doesn't convert the models, but they are nessecary for map conversion (physics)

Building

bsp_regen builds with CMake on the following platforms

  • Windows
    • MinGW
    • MSVC (Visual Studio Developer Command Prompt)
  • Linux
    • GNU make

Use the following commands:

cmake .
cmake --build .

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Titanfall 1 -> 2 Map Converter

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