Titanfall -> Titanfall | 2
Map Converter
Just the .bsp
.
No audio, textures, materials, models etc.
Stable-ish physics for .ain
generation.
The rest can come later.
convert.exe titanfall_map.bsp titanfall2_map.bsp
You will need a r1/
folder wherever you run convert.exe
This folder must contain all models used in the map
Most will be in the same .vpk
as the .bsp
(englishclient_mp_whatever.bsp.pak000_dir.vpk
)
Some will be in the common
.vpk
(englishclient_mp_common.bsp.pak000_dir.vpk
)
bsp_regen
doesn't convert the models, but they are nessecary for map conversion (physics)
bsp_regen
builds with CMake on the following platforms
- Windows
- MinGW
- MSVC (Visual Studio Developer Command Prompt)
- Linux
- GNU make
Use the following commands:
cmake .
cmake --build .