Unity / XNA game patcher and plugin framework
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Updated
Jan 12, 2025 - C#
Unity / XNA game patcher and plugin framework
Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
The mod loader and mod framework for Outer Wilds
A mod manager for SONIC THE HEDGEHOG
Simple mod loader for FEZ
Open-source HoloCure launcher and mod loader written in C# using osu!framework; efficient, fast, and powerful alternative to the official launcher.
HoloCure mod loader written in C#.
Mod loader and manager for Phoenix Point (Game).
A good mod loader for My Summer Car.
A convenience and extendability focused mod loader using NuGet packages.
A proof of concept mod loader for Gamer Maker Studio games that uses UndertaleModLib to patch mods independently so multiple mods can be used at once.
Continuation of BUTRLoader
A tool to handle mod copying and organisation for Sonic Unleashed.
Reloaded II's extensible "event-like" solution for passing messages across a local or remote network that sits ontop of LiteNetLib.
SALT is a mod loader and modding framework for Smol Ame
Extension of the Native Launcher for Bannerlord. Continued via BLSE.
A BepinEX mod handler/loader for the game Dungeon Clawler.
A basic mod loader and API for SCP: Secret Laboratory
Homeworld: Deserts of Kharak mod loader with a safe, auditable and data-oriented design.
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