🌁glrb glrb is a simple OpenGL wrapper for Ruby Installation gem install glrb Basic Usage require 'glrb' include Glrb gl = GL.new 1280, 800 gl <=> ->{ st = gl.FragCoord.xy / vec(gl.w, gl.h) vec st.x, st.y, 0.0, 1.0 } gl.draw Draw Graph require 'glrb' include Glrb gl = GL.new 1280, 800 gl <=> ->{ a = vec 1.0, 1.0, 0.0 b = vec 0.0, 1.0, 1.0 c = vec 0.1, 0.2, 0.1 col = vec 0.0, 0.0, 0.0 st = gl.FragCoord.xy / vec(gl.w, gl.h) x = st.x * 5.0 w = 0.01 col += a * stroke st.y, sin(x) * 0.3 + 0.5, w col += b * stroke st.y, cos(x) * 0.2 + 0.5, w col += c * stp grid(st.x, w * 0.5, 0.1) + \ grid(st.y, w * 0.5, 0.1), 0.5 \ vec col.x, col.y, col.z, 1.0 } gl.draw Make some noise require 'glrb' include Glrb gl = GL.new 64, 64, "noise.ppm" gl <=> ->{ x = gl.FragCoord.x / gl.w y = gl.FragCoord.y / gl.h pos = vec(x, y, 0.0) col = snoise(pos) * 0.5 + 0.5 gl.FragColor = vec col, col, col, 1.0 } gl.draw require 'glrb' include Glrb gl = GL.new 64, 64, "fbm.ppm" gl <=> ->{ x = gl.FragCoord.x / gl.w y = gl.FragCoord.y / gl.h pos = vec(x, y, 0.0) col = fbm(pos) * 0.5 + 0.5 gl.FragColor = vec col, col, col, 1.0 } gl.draw PRs welcome✨