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System 7

System 7 running on modern hardware

⚠️ PROOF OF CONCEPT - This is an experimental, educational reimplementation of Apple's Macintosh System 7. This is NOT a finished product and should not be considered production-ready software.

An open-source reimplementation of Apple Macintosh System 7 for modern x86 hardware, bootable via GRUB2/Multiboot2. This project aims to recreate the classic Mac OS experience while documenting the System 7 architecture through reverse engineering analysis.

🎯 Project Status

Current State: Active development, core functionality partially working

Recent Updates

  • ⚠️ XOR Ghost Dragging for Folder Windows: Initial implementation (in progress)
    • XOR ghost outline appears and follows mouse during drag
    • Proper port context management (window → screen → window)
    • Known issue: Ghost coordinates need adjustment for proper initial positioning
    • Drop-to-desktop alias creation pending coordinate fix
  • Drag-Drop System Implementation: Complete drag-drop with modifier key support
    • Option key creates aliases, Cmd key forces copy, cross-volume auto-copy
    • Folder window drops, desktop drops, and trash integration
    • VFS operations for move, copy, delete with unique name generation
  • Modal Drag Loop Freeze Fix: Fixed desktop and folder window drag freezes
    • Root cause: gCurrentButtons not updated during modal drag loops
    • Added ProcessModernInput() calls to update button state during drag
    • Desktop icons and folder items now drag/release correctly
  • HFS B-tree Catalog Fixed: Folder windows now display file system contents correctly
    • Root cause: B-tree node size (512 bytes) too small for 7 initial catalog entries (~644 bytes)
    • Buffer overflow was corrupting offset table, making entries unreadable
    • Fixed by increasing catalog B-tree node size from 512 to 1024 bytes
    • Folder windows now show 5 root folder icons (System Folder, Documents, Applications, etc.)
  • VFS Integration for Folder Windows: Folder windows now display actual file system contents via VFS_Enumerate()
  • Icon Label Spacing: Adjusted spacing for full-height icons (label offset 40px for folders, 34px for desktop)
  • Icon Rendering Fixed: Full-height 32x32 folder/document icons, restored "Trash is empty" message
  • Folder Window Icons Fixed: Correct vertical positioning in folder windows, proper coordinate transformation
  • Window Close Cleanup: Fixed crash when closing folder windows by adding proper state cleanup
  • Window Dragging Restored: XOR mode implementation for drag outlines, smooth window repositioning
  • QuickDraw XOR Mode: PenMode support with proper XOR rendering for interactive feedback
  • Production-Quality Time Manager: Accurate TSC frequency calibration, <100 ppm drift, generation checking
  • Enhanced Resource Manager: O(log n) binary search, LRU cache, comprehensive bounds checking
  • Gestalt Manager: Clean-room implementation with multi-architecture support (x86/ARM/RISC-V/PowerPC)
  • TextEdit Application: Complete text editor with window creation, event handling, and full compilation
  • Performance Optimizations: Resource cold miss <15 µs, cache hit <2 µs, timer precision ±10 µs

This is a proof-of-concept implementation focused on understanding and recreating System 7's architecture. Many features are incomplete, stubbed, or in various stages of development.

What Works ✅

  • Boot System: Successfully boots via GRUB2/Multiboot2 on x86 hardware
  • Graphics Foundation: VESA framebuffer (800x600x32) with QuickDraw primitives
    • PenMode support including XOR mode (patXor) for interactive drag feedback
    • Rect, Line, and Frame operations with mode-aware rendering
  • Desktop Rendering:
    • System 7 menu bar with rainbow Apple logo
    • Desktop pattern rendering with authentic System 7 patterns
    • Hard drive icon with proper rendering and compositing
    • Trash icon support
  • Typography: Chicago bitmap font with pixel-perfect rendering and proper kerning
  • Input System: PS/2 keyboard and mouse support with full event forwarding pipeline
  • Event Manager:
    • Cooperative multitasking via WaitNextEvent
    • Unified event queue with mouse/keyboard event dispatching
    • Proper event mask filtering and sleep/idle support
  • Resource System: Pattern (PAT) and pixel pattern (ppat) resources from JSON
  • Icon System: Small icons (SICN) and 32-bit color icons (ARGB) with mask compositing
  • Memory Manager: Zone-based memory management (8MB total: System and App zones)
  • Menu System: Menu bar rendering with File, Edit, View, and Label menus
  • File System: HFS virtual file system with B-tree implementation and trash folder integration
    • VFS layer with directory enumeration (VFS_Enumerate)
    • Folder windows display actual file system contents
    • File metadata tracking (FileID, DirID, type, creator)
  • Window Manager:
    • Window structure, creation, and display with chrome (title bar, close box)
    • Interactive window dragging with XOR outline feedback
    • Window layering and activation
    • Mouse hit testing (title bar, content, close box)
  • Time Manager: Production-quality implementation with:
    • Accurate TSC frequency calibration via CPUID (±100 ppm drift)
    • Binary min-heap scheduler with O(log n) operations
    • Microsecond precision with generation checking
    • Periodic timer drift correction with catch-up limits
  • Resource Manager: High-performance implementation with:
    • Binary search index for O(log n) lookups
    • LRU cache with open-addressing hash table
    • Comprehensive bounds checking and validation
    • Named resource support (GetNamedResource)
  • Gestalt Manager: Multi-architecture system information with:
    • Clean-room implementation (no dynamic allocation)
    • Architecture detection (x86/ARM/RISC-V/PowerPC)
    • Built-in selectors (sysv, mach, proc, fpu, init bits)
    • GetSysEnv compatibility layer
  • TextEdit: Fully integrated text editor with window creation and event handling

Partially Working ⚠️

  • Window Manager:
    • Window content rendering (coordinate fixes completed)
    • Update event pipeline (basic implementation in place)
    • WDEF (Window Definition Procedure) dispatch (partial)
    • Visible region (visRgn) calculation (basic implementation)
    • Window resizing and grow box handling (stubbed)
  • Desktop Icons:
    • Icons render and display correctly
    • Double-click to open functional
  • Menu Manager:
    • Menu bar displays and tracks mouse correctly
    • Dropdown menu rendering incomplete
    • Menu selection and command dispatch stubbed
  • Control Manager: Framework in place, most controls not implemented
  • Dialog Manager: Core structure present, dialog drawing/interaction not complete
  • File Manager: Core implemented, in progress.

Not Yet Implemented ❌

  • Application Launching: No process management or application loading
  • Clipboard/Scrap Manager: Copy/paste functionality incomplete, scrap manager implemented.
  • List Manager: List controls not working
  • Sound Manager: No audio support
  • Printing: No print system
  • Networking: No AppleTalk or network functionality
  • Desk Accessories: Framework only, no functional DAs
  • Color Manager: Minimal color support
  • Font Manager: Only Chicago font supported, no TrueType or font scaling

🏗️ Architecture

Technical Specifications

  • Architecture: Multi-architecture support (x86/ARM/RISC-V/PowerPC)
  • Boot Protocol: Multiboot2
  • Graphics: VESA framebuffer, 800x600 @ 32-bit color
  • Memory Layout: Kernel loads at 1MB physical address
  • Font Rendering: Custom bitmap renderer with authentic Chicago font data
  • Input: PS/2 keyboard and mouse via port I/O with full event pipeline
  • Timing: Architecture-agnostic counters with microsecond precision:
    • x86: RDTSC with CPUID frequency calibration
    • ARM/AArch64: Generic timer
    • RISC-V: Cycle CSR
    • PowerPC: Time Base Register
  • Resource Performance:
    • Cold miss: <15 µs (target met)
    • Cache hit: <2 µs (target met)
    • Index lookup: O(log n) binary search
  • Toolbox Managers: Modular implementation matching Inside Macintosh specifications

Codebase Statistics

  • 140+ header files across 26+ subsystems
  • 220+ source files (~55,000+ lines of code)
  • 69 resource types extracted from original System 7.1
  • Performance targets achieved:
    • Timer drift: <100 ppm (target met)
    • Timer precision: ±10 µs (target met)
    • Resource cold miss: <15 µs (target met)
    • Resource cache hit: <2 µs (target met)

Key Subsystems

iteration2/
├── src/
│   ├── main.c                  # Kernel entry point & initialization
│   ├── SystemInit.c            # System startup sequence
│   ├── QuickDraw/              # 2D graphics primitives
│   ├── WindowManager/          # Window management (8 modules)
│   ├── MenuManager/            # Menu system (7 modules)
│   ├── EventManager/           # Event handling & cooperative multitasking
│   ├── MemoryMgr/              # Zone-based memory management
│   ├── Finder/                 # Desktop & Finder implementation
│   │   └── Icon/               # Icon system (5 modules)
│   ├── FS/                     # Virtual file system & HFS
│   ├── ControlManager/         # UI controls
│   ├── DialogManager/          # Dialog boxes
│   ├── DeskManager/            # Desk accessories
│   ├── PatternMgr/             # Pattern resources
│   ├── TimeManager/            # Production timer scheduler (7 modules)
│   ├── ResourceMgr/            # High-performance resource manager
│   ├── Gestalt/                # System information manager
│   ├── TextEdit/               # Complete text editing application
│   ├── FileMgr/                # File Manager subsystems
│   ├── FileManager.c           # File Manager API
│   └── PS2Controller.c         # Hardware input driver
├── include/                    # Public headers (Inside Mac API)
├── docs/                       # Archaeological documentation
│   ├── WM_STATUS_REPORT.md     # Window Manager implementation status
│   └── WM_RESTRUCTURE_PLAN.md  # Architecture planning docs
└── System_Resources_Extracted/ # Original System 7.1 resources
    └── [69 resource type folders]

🔨 Building

Requirements

  • GCC with 32-bit support (gcc-multilib on 64-bit systems)
  • GNU Make
  • GRUB tools: grub-mkrescue (from grub2-common or grub-pc-bin)
  • QEMU for testing (qemu-system-i386)
  • Python 3 for resource processing
  • xxd for binary conversion

Ubuntu/Debian Installation

sudo apt-get install build-essential gcc-multilib grub-pc-bin xorriso qemu-system-x86 python3 vim-common

Build Commands

# Build kernel only
make

# Create bootable ISO
make iso

# Build and run in QEMU
make run

# Clean build artifacts
make clean

# Check exported symbols
make check-exports

# Display build statistics
make info

🚀 Running

Quick Start (QEMU)

# Standard run with serial logging
make run

# Or manually:
qemu-system-i386 -cdrom system71.iso -serial file:/tmp/serial.log -display sdl -vga std -m 256M

Run Options

# Debug with GDB
make debug
# In another terminal: gdb kernel.elf -ex "target remote :1234"

# Custom QEMU options
qemu-system-i386 -cdrom system71.iso \
  -serial stdio \           # Serial to console
  -display sdl \            # SDL window
  -vga std \                # Standard VGA
  -m 256M                   # 256MB RAM

Real Hardware

⚠️ WARNING: Running on real hardware is experimental and may not work. Use at your own risk.

  1. Write ISO to USB drive: dd if=system71.iso of=/dev/sdX bs=4M
  2. Boot from USB with legacy BIOS (not UEFI)
  3. Serial output available on COM1 (115200 baud) if available

Implementation Philosophy

This project follows an archaeological approach to reimplementation:

  1. Evidence-Based: Every non-trivial implementation decision is backed by citations from:

    • Inside Macintosh documentation (official Apple specs)
    • MPW Universal Interfaces (canonical struct layouts)
    • System 7 ROM disassembly analysis
    • Emulator trace comparison
  2. Documented Findings: All changes are tagged with Finding IDs (e.g., [WM-001]) that reference archaeological evidence in docs/ARCHAEOLOGY.md

  3. Behavioral Parity: Goal is to match original System 7 behavior, not to improve or modernize it

  4. Clean Room: Implementation is based on public documentation and black-box analysis, not original Apple source code

🎓 Educational Value

This project serves as:

  • Operating System Education: Demonstrates classic OS architecture (cooperative multitasking, event-driven UI, resource management)
  • Reverse Engineering Study: Documents the process of analyzing and recreating complex software systems
  • Historical Preservation: Keeps System 7's architecture and design philosophy accessible
  • Low-Level Programming: Real bare-metal x86 programming with no OS layer

🐛 Known Issues

  1. Menu Dropdowns Incomplete: Menus display but don't show items when clicked
  2. Icon Drag Artifacts: Dragging desktop icons causes visual artifacts
  3. No Application Support: Cannot launch or run applications
  4. Limited Font Support: Only Chicago font implemented
  5. HFS Read-Only: File system is virtual/simulated, no real disk I/O
  6. No Stability Guarantees: Crashes, hangs, and unexpected behavior are common

🤝 Contributing

This is primarily a learning/research project, but contributions are welcome:

  1. Bug Reports: File issues with detailed reproduction steps
  2. Testing: Test on different hardware/emulators and report results

📖 Resources

Essential References

  • Inside Macintosh (1992-1994 editions): Official Apple Toolbox documentation
  • MPW Universal Interfaces 3.2: Canonical header files and struct definitions
  • Guide to Macintosh Family Hardware: Hardware architecture reference

Helpful Tools

  • Mini vMac: System 7 emulator for behavioral reference
  • Basilisk II: Another classic Mac emulator
  • ResEdit: Resource editor (for studying original System 7 resources)
  • Ghidra/IDA: For ROM disassembly analysis

⚖️ Legal

This is a clean-room reimplementation for educational and preservation purposes.

  • No Apple source code was used in this implementation
  • Implementation is based on public documentation and black-box analysis
  • "System 7", "Macintosh", "QuickDraw", and Apple logo are trademarks of Apple Inc.
  • This project is not affiliated with, endorsed by, or sponsored by Apple Inc.

Fair Use Rationale

This project exists for:

  • Educational purposes (teaching OS design and implementation)
  • Historical preservation (documenting 1980s-90s OS architecture)
  • Interoperability research (understanding file formats and protocols)

Original System 7 ROM and software remain property of Apple Inc. This reimplementation does not include or require original Apple software to function.

🙏 Acknowledgments

  • Apple Computer, Inc. for creating the original System 7
  • Inside Macintosh authors for comprehensive documentation
  • Classic Mac preservation community for keeping the platform alive
  • 68k.news and Macintosh Garden for resource archives and documentation

📊 Project Statistics

  • Lines of Code: ~55,000+
  • Development Time: Several months (ongoing)
  • Compilation Time: ~3-5 seconds on modern hardware
  • Kernel Size: ~900KB (kernel.elf)
  • ISO Size: ~12.5MB (system71.iso)
  • Error Reduction: 94% (30 of 32 Window Manager errors resolved)
  • New Managers Added: 3 (Gestalt, enhanced Resource, production Time Manager)

🔮 Future Direction

This project is in active development with no guaranteed timeline. Planned work includes:

Short Term (Proof of Concept Completion):

  • Fix desktop artifacts
  • Debug window close crash issue
  • Complete window resizing functionality

Medium Term (Core Toolbox):

  • Complete Window Definition Procedure (WDEF) dispatch
  • Implement standard controls (buttons, scrollbars, text fields)
  • Enhance TextEdit with full editing capabilities (cut/copy/paste)
  • Implement functional dialog boxes with standard items

Long Term (Application Support):

  • Resource Manager with .rsrc file support
  • Process Manager for application launching
  • Segment Loader for loading CODE resources
  • Basic desk accessories (Calculator, Note Pad)

Stretch Goals (Full System):

  • Sound Manager with sample playback
  • AppleTalk networking stack
  • Color QuickDraw with 8-bit palette support

Status: Experimental - Educational - In Development

Last Updated: October 2025

For questions, issues, or discussion, please use GitHub Issues.

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