Unit testing in Unity3D based on NUnitLight
Features:
- GUI runner;
- Tests runs in play mode so any game objects modifications roll back.
How to use:
- Copy Assets/NUnit4Unity folder to Assets in your Unity3d project;
- Write test classes (see NUnit docs);
- Click menu item "Window/Unit Tests";
- Click "Run all tests" or "Run" on specific test;
- Enjoy.