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A simple, decentralized mesh VPN with WireGuard support.
Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow, easy to configure, and s…
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Open Source Continuous File Synchronization
alionkun / libco_commented
Forked from Tencent/libcolibco is a coroutine library which is widely used in wechat back-end service. It has been running on tens of thousands of machines since 2013.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate rop…
linux 编程环境学习笔记,含 linux 基本命令,linux 操作系统,linux 下 C++ 编程等
Unit Mesh is a Asymptotic AI programming architecture pattern. Unit Mesh 是一个基于 AIGC/GenAI 为核心思想的软件架构
A date and time library based on the C++11/14/17 <chrono> header
Serialization library written in C++17 - Pack C++ structs into a compact byte-array without any macros or boilerplate code
The modern c++ rpc library implemented in a few hundred lines of code
A push notification server written in Go (Golang).
基于c++内存池,共享内存和信号量实现高速的进程间通信队列,单进程读单进程写无需加锁,多进程读多进程写用信号量集实现读写锁保证读写安全
A Dark Room - A Minimalist Text Adventure
Redis C++ client, support the data slice storage, support redis cluster, thread-safe,multi-platform,connection pool, read/write separation.