This repository contains my custom, modified version of Pokémon Polished Crystal. The modifications consist on small tweaks that make the experience more ejoyable for me.
- Considerably increased the chance of Pokémon to be shiny: from 1/4096 to 1/64 (1.56%); and from 3/4096 to 1/16 (6.25%) if the player has the shiny charm.
- Made the Move Reminder free (no longer requires one Gold Leaf per move reminded).
- [SPOILERS for that one Celebi event] Allow to rebattle Giovanni by bringing Celebi to the Ilex Forest again.
- Added Exp. All (Gen 1 Exp. Share) and Gen 6 Exp. Share key items. The experience given by the Gen 6 Exp. Share might be tweaked in the future. The palettes for the new key items should be changed (but look cool by default, though).
- Added a Megalovania easter egg in the PokéGear's radio.
- [SPOILERS for that one Celebi event] Added a new Mew form with an unique ability, as an easter egg. The new form is activated when Mew holds that one Mewtwo object.
This is a custom Pokémon game based on the Pokémon Crystal disassembly.
My goal is to create what the title says: an improved, polished version of Pokémon Crystal. It fixes bugs, takes into account the official game changes since 2001, and adds some new ideas of my own. Many features restore what was removed from R/B/Y, or original to HG/SS.
I've had vague plans to make a Pokémon game for years. I'm very impressed by the effort that's gone into disassembling Pokémon Crystal and making the code so well-organized. Thanks to making it open-source (and to the ROM hackers that inspired me), I'm finally making this game a reality.
There are many ways to create games but the way we work at Game Freak may be a little different from other companies. That is, we constantly change and tweak what we have come up with. To make a fun game even more fun and polish it up, we take what we have made and start thinking about it from scratch. And to make the game the most fun to play we make endless changes and tweaks no matter how long it takes. It may not be the best way, but I think these tweaks are important to make our games fun and better.
— Junichi Masuda, "HIDDEN POWER of masuda No. 7"
The current beta version is 3.0.0. It has some incomplete original content and known bugs, but it's playable from start to finish. Download the nightly release to get the very latest ROM, up-to-date with the master
code branch.
The most recent official version is 2.2.0 as of September 20, 2016. The changelog lists all changes since then. I recommend playing the 3.0.0 beta instead.
If you want to do a Nuzlocke Challenge, check out Nuzlocke mode in the Option menu!
If you have any questions about these steps, read the FAQ!
A full list of features is in FEATURES.md. Features new to the beta are in CHANGELOG.md. Some highlights:
- 253 Pokémon, including some new evolutions.
- 48 new moves.
- 65 TMs and 21 move tutors.
- Many new mechanics, including the Fairy type, Physical/Special split, Natures, unlimited TMs, Running Shoes, and continuous Repel.
- New maps: some restored from R/B/Y, some devamped from HG/SS, and some original.
- New characters, including Lorelei and Agatha from R/B/Y, Lyra and the Team Rocket Executives from HG/SS, and others.
- More post-game content, like Gym Leader rematches and an event after the battle with Red.
- An improved level curve with steadily increasing challenges throughout the game.
- Music and graphics devamped from other versions.
- Nuzlocke mode in the Option menu, enabling the basic rules of the Nuzlocke Challenge.
You can post questions or comments on any of these sites. But please read the FAQ first if you have a question.