So I picked this up partially as an experiment to see how much I could remember forgetting, if you see what I mean, and partially because I'm a middle aged man who is screened for colon cancer to a yearly schedule so it seems only natural that I should be purchasing seventies superhero comics aimed at twelve-year old boys.
Marketing aside, the premise of the Defenders was the assemblage of supertypes who otherwise tended to go it alone - Dr. Strange, Prince Namor, and the Hulk for starters, meaning a lot of what transpires is usually the other two trying to explain things to the big green thickie in hope that he'll thump someone. This big fat paving slab additionally kicks off with issues of solo comics which foreshadow events in the initial run of the Defenders, and it makes for a surprisingly satisfying and thematically consistent whole. Additionally, it's all quite revealing in terms of what made Marvel tick in the early days, or at least what made it so much more appealing than all those frowning boy scouts and hall monitors over at the distinguished competition. Marvel's roots, at least on the evidence of this lot, seem to lay with all those horror comics that Wertham had pulled from the shelves. Marvel's superheroes always seemed to have a bit more texture to me, and it seems because they're mostly Gods and monsters, misfits who could never have held down normal jobs as mild-mannered reporters; and thus do we open with a sixties issue of Dr. Strange which quotes H.P. Lovecraft and introduces the Nameless One, a two-headed extra-dimensional tosspot who seems very clearly descended from the weird fiction of the twenties and thirties. In fact, even once we fully ease into the era of men in tights, or at least the era of a percentage of those men present wearing the same, the Defenders remains satisfyingly odd and quite difficult to predict.
The art is mostly top shelf, and is particularly striking in black and white, and Ross Andru and Bill Everett's work on A Titan Walks Among Us! from Marvel Feature #3 is downright gorgeous even aside from being the place where I obviously first met Xemnu - and boy, some of those panels leapt right off the page to kiss me in the centre of the forehead.
Additionally we have the Avengers-Defenders war, which drags on a bit, but is probably significant in foreshadowing all those headachey multi-title and allegedly sense shattering crossovers of the eighties, Secret Crisis and all that; despite which, this thing is still very much to be recommended. I thought it would probably be at least an interesting curiosity, but it's fucking magnificent for the most part.
Showing posts with label Bob Brown. Show all posts
Showing posts with label Bob Brown. Show all posts
Tuesday, 9 February 2021
Essential Defenders volume one
Roy Thomas, Steve Englehart, Sal Buscema & others
Essential Defenders volume one (1974)
My guess would be that someone at Marvel noticed all those extraneous superheroes they had laying around making the place look untidy and decided to hoover a few of them up into brand new superteams, just like the Avengers, so as to maximise something or other. Then a couple of years later they reprinted this one in black and white weekly instalments in a UK comic called Rampage. I'd recently experienced something of an epiphany for the form, having discovered 2000AD just a few months earlier. I'd always felt well disposed towards Marvel from afar, but there were too many titles and most of them had been going for yonks. Rampage therefore represented an opportunity to get in on the ground floor. Each week featured half an issue of the Defenders plus reprints from the Nova comic book. It was pretty great as I recall, but went monthly after less than a year, changed format and lost me to the extent that I almost forgot all about it - which was weird. When John Byrne introduced Xemnu the Titan to his run on She-Hulk at the end of the eighties, I knew the guy looked sort of familiar but had no idea where I'd seen him.
Wednesday, 27 February 2013
The Doom Patrol volume one
Arnold Drake, Bruno Premiani & Bob Brown
The Doom Patrol volume one (1966)
I was a huge fan of the late 1980s revival of DC's Doom Patrol, both the wonderfully peculiar Grant Morrison run and those earlier, more mainstream issues written by Paul Kupperberg. At the time, I wasn't really sure who the Doom Patrol were supposed to be, had never heard of the original 1960s comic book written by Arnold Drake, and had only encountered the characters in some random issue of Marv Wolfman's New Teen Titans.
When I found a copy of Murray R. Ward's Official Doom Patrol Index - reprinting the covers and summarising all those 1960s issues - my eyes were opened; although it's probably worth keeping in mind that I'm talking about comic books here, so as revelations go this probably wasn't on the scale of when Einstein invented television or whatever. Arnold Drake's Doom Patrol were freakish misfit superheroes guided by a wheelchair bound genius three months before the first Stan Lee X-Men comic hit the stands, although to be fair, there's an argument that Drake had in turn borrowed a lot from previous Marvel titles, and conversely, if Stan Lee ripped him off, he arguably ended up doing it better. I've always thought Marvels' greatest invention was the mutant superhero which in one swoop did away with the increasingly ludicrous requirement of costumed superhumans forever being born from laboratory experiments gone wrong. There's only so many times you can pull that trick before it begins to seem a bit unlikely even by the standards of the genre.
As the legend has it, 1960s Doom Patrol was indeed weird, but more so in conception than execution, which becomes apparent once you sit down and try to read the thing. As outcast heroes, Cliff Steele, Rita Farr, and Larry Trainor endure the odd remark along the lines of check out the guy with the bandages, but it's hardly on the level of torch wielding mobs picketing Xavier's School for Gifted Youngsters in X-Men; and whilst Garguax, the Brotherhood of Evil, and General Immortus may be engagingly odd as foes, every other issue seems either to be someone robbing a bank or stealing a rare diamond, or making a bid for world domination starting off by either robbing a bank or stealing a rare diamond in order to finance the operation. Essentially it's the usual super-powered crooks, plans explained to anyone who will listen, and low-quality gags delivered whilst fighting; and actually it's not even half so weird as some of those earlier issues of Spiderman.
That said, Bruno Premiani's artwork is lovely - clean, confident lines with just the right level of detail and the sort of figure work associated with an era of comics drawn by those who learned their craft through means other than just reading comics. If he'd been working in England at the height of Eagle, or drawing something that wasn't printed on recycled toilet paper, he might perhaps have flourished and been remembered as another Frank Hampson. Even though he succumbs to shorthand in later issues, it's the artwork that kept me going during passages where the dialogue and narrative became just a little too repetitive to be bothered with, seeing as how I'm not seven years old and this isn't 1963.
Maybe I needed to read the colour editions, or maybe twenty-two consecutive issues of one slightly repetitive comic was too much in just a couple of sittings. Doom Patrol isn't terrible, but I'm afraid I found it kind of dull in places. There's no mistaking its potential as the weird seed of what would come in decades to follow, but I'm afraid it was a bit of a plodder for me.
I was a huge fan of the late 1980s revival of DC's Doom Patrol, both the wonderfully peculiar Grant Morrison run and those earlier, more mainstream issues written by Paul Kupperberg. At the time, I wasn't really sure who the Doom Patrol were supposed to be, had never heard of the original 1960s comic book written by Arnold Drake, and had only encountered the characters in some random issue of Marv Wolfman's New Teen Titans.
When I found a copy of Murray R. Ward's Official Doom Patrol Index - reprinting the covers and summarising all those 1960s issues - my eyes were opened; although it's probably worth keeping in mind that I'm talking about comic books here, so as revelations go this probably wasn't on the scale of when Einstein invented television or whatever. Arnold Drake's Doom Patrol were freakish misfit superheroes guided by a wheelchair bound genius three months before the first Stan Lee X-Men comic hit the stands, although to be fair, there's an argument that Drake had in turn borrowed a lot from previous Marvel titles, and conversely, if Stan Lee ripped him off, he arguably ended up doing it better. I've always thought Marvels' greatest invention was the mutant superhero which in one swoop did away with the increasingly ludicrous requirement of costumed superhumans forever being born from laboratory experiments gone wrong. There's only so many times you can pull that trick before it begins to seem a bit unlikely even by the standards of the genre.
As the legend has it, 1960s Doom Patrol was indeed weird, but more so in conception than execution, which becomes apparent once you sit down and try to read the thing. As outcast heroes, Cliff Steele, Rita Farr, and Larry Trainor endure the odd remark along the lines of check out the guy with the bandages, but it's hardly on the level of torch wielding mobs picketing Xavier's School for Gifted Youngsters in X-Men; and whilst Garguax, the Brotherhood of Evil, and General Immortus may be engagingly odd as foes, every other issue seems either to be someone robbing a bank or stealing a rare diamond, or making a bid for world domination starting off by either robbing a bank or stealing a rare diamond in order to finance the operation. Essentially it's the usual super-powered crooks, plans explained to anyone who will listen, and low-quality gags delivered whilst fighting; and actually it's not even half so weird as some of those earlier issues of Spiderman.
That said, Bruno Premiani's artwork is lovely - clean, confident lines with just the right level of detail and the sort of figure work associated with an era of comics drawn by those who learned their craft through means other than just reading comics. If he'd been working in England at the height of Eagle, or drawing something that wasn't printed on recycled toilet paper, he might perhaps have flourished and been remembered as another Frank Hampson. Even though he succumbs to shorthand in later issues, it's the artwork that kept me going during passages where the dialogue and narrative became just a little too repetitive to be bothered with, seeing as how I'm not seven years old and this isn't 1963.
Maybe I needed to read the colour editions, or maybe twenty-two consecutive issues of one slightly repetitive comic was too much in just a couple of sittings. Doom Patrol isn't terrible, but I'm afraid I found it kind of dull in places. There's no mistaking its potential as the weird seed of what would come in decades to follow, but I'm afraid it was a bit of a plodder for me.
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