Fallout creatures

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ArtStation - Fallout 3 & NV - Centaurs Remake, Joseph Simpkin (TheFriedturkey) Fallout Monsters Concept Art, Fallout Creatures, Fallout Miniatures, Mutant Monster, Fantasy Enemies, Skeleton Monster, Hunter Game, Fallout Rpg, Hunter Games

This is a creature I had a lot of fun remaking this creature. I wanted to really up the gruesomeness on this one compared to my other creatures to really convey that sorta horror of coming across one of these abominations for the first time. This has a fully custom skeleton thanks to HcGxGrill along with behaviours and stuff. I also animated it but I dont have any videos but this can be downloaded off nexus mods if you want to check it out yourself. All in all I'm really proud of this one!

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Fallout Creatures, Mutant Year Zero, Fallout Rpg, Fallout Concept Art, Apocalypse World, Combat Armor, Fallout Art, New Vegas, The Fallout

Radstags are the mutated descendants of the Commonwealth and the Island's local deer population in 2287. Radstags descended from the common deer in the Commonwealth after their ancestors were exposed to great quantities of radiation in the fallout of the Great War. Due to this longstanding exposure to radiation, radstags, like brahmin, have two heads, less fur and are sometimes covered in cysts. Radstag are a genus descended from deer in the Commonwealth. They are dicephalic, or two-headed…

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Fallout Creatures, Far Harbor, Coyote Pup, Fallout Rpg, Real Animals, Fallout Art, Komodo Dragon, Survival Horror, Fallout 3

Gulpers are creatures in the Fallout 4 add-on Far Harbor. Gulpers are mutated salamanders that roam the Island. They continue to grow throughout their lives, and can reach sizes several times larger than a man.[1][2] Gulpers prefer to live in areas with fresh water.[3] Having movement patterns similar to deathclaws, when engaged in combat, they will rush towards the player character, trying to dodge bullets if shot, and will attack with their paws and large mouth, or even do a slide attack…

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