Tool Devlogs Page 9
hello everyone. lilly here again. today i have found out that geomaker for the past two days has been broken due to my rushed updating i am sorry. the game has...
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Update 0.9.9 ADD: Change event text size and height ADD: WASD-Movement (On/Off possible via plugin manager) ADD: Plugin command change player collider radius AD...
Fixed QR code in splash screen Fixed geometry issues with ROM palette links (visual links) Fixed default mode in "Palette link" option in settings (to be Auto-h...
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Small update here to fix a few nagging bugs. Added - Smiley face icon when using the lower quality Chatterbox model that lets you insert tags like [chuckle], [c...
1 file — 1.3.11
Added a display to Quest 3 exclusives exactly like Rift or Go games Also updated app icon to match the default icons for apps on Quest...
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Fixed chords aliases not importing correctly...
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Software for musical scales improvisation practice
Now you can add your own scale intervals and chord intervals! Just be cautious about the syntax. If your syntax is wrong, the program will crash on start...
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Light.vn Changelog (17.3.1 - 17.7.3) The English version of Light.vn 17.7 is now released! 17.7.3 (260328) Features fadeout on screenspace automatically becomes...
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Fixed dates including time (autocomplete isn't fun when it does what you don't want it to lol)...
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Super Clicker — Version 1.2 Patch Notes 🔧 Right‑Click Menu Fix Problem: Macros that right‑clicked to open context menus caused the menu to appear in th...
Fixed Multicol and Singlecol materials now render identical colors for the same palette cell — dcp_albedo TexImage colorspace set to "Non-Color" so the linear...
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Update: Version 5.0.6.9 – Axe-Core 4.11.2 & UI Polish This update brings our underlying accessibility engine up to the latest standards, resolves URL duplicat...
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Fixed issue controlled event can't interact with other events due to empty Ignore Event Notetag Controlled event now can dash/run via Shift button...
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Mini Update Head-to-Head: You can now customize line thickness and colors in the Head-to-Head graph. Level Up: Added a setting to control how long the level-up...
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Required: VS221_PaytheBill (v1.0.0).js What’s new: Porting to the MV engine. Unfortunately, the bad news is that when using the MV engine, you can only use (...
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V094_TSJSRBWC (31/3/26) Time for funny version suffixes...this TSJSRBWC stands for Text Scrolling JSR called and Backward compatible. The whole method was redon...
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DEVFORGE CHANGELOG ================== v0.2.1 (2026-03-30) -------------------- ADDED - Godot 4 C# stack (20th platform): GodotSharp patterns, C# conventions, .N...
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Version 1.1: Updated ability to close and save logs when the game crashes. Added a crash report to the log upon a crash. Fixed a bug where you couldn't close th...
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Changed Window size stays consistent when hiding tools. Added New Profiler to test rendering time. Toggle to see wireframe. Pre-1.8 models are now supported. (...
1 file — v1.2.0
Changed fog from linear to exponential squared, adding a density and height density parameter. Also removed fog fade parameter...
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FIX: Hotkeys now working HUD no longer Freezing at Safe all...
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- Improved subfolder navigation - Custom EQ adjustments now save - You can now (technically) add your own eq presets if you edit the config.json in appdata - Co...
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NEW: GLB / glTF Import VoxelForge now supports .GLB and .GLTF files alongside FBX and OBJ. Models load through Three.js's GLTFLoader with full PBR material supp...
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Small change, Exporting has been adjusted to use android's native file sharing system. This will allow seamless uploading to cloud or file managers externally...
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Still tweaking stuff, making it nicer to figure out which game is which especially with duplicates Added Rift Plaque for Rift only games Added Go Plaque for Go...
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I've added support for 2 cloud noise textures with different scroll speeds and directions to add a bit more visual interest to the skybox. Also removed some unn...
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Using new rendering engine for better performance of "player view" feature when working with very large maps (4k+)...
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¡Hola a todos! Soy Ignacio, en este día les tengo una pequeña muestra de renderizado de TitanForge Engine. Es una breve prueba de sistemas, no esta terminado...
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Joystie™ is now available on BSD operating systems (FreeBSD, OpenBSD, NetBSD) in version 7.0.3...
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DEVLOG | PIZZA PROTOCOL: INITIATED Timestamp: NOW. Duration: 48 hours. Threat level: Extremely hungry. Friends. Comrades. Fellow survivors of the digital wastel...
New update! So soon? Added Achievement Icons (both locked and unlocked)...
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* Global palette windows can be created through the UI now * ROM palettes can too, addresses need to be entered manually (double click on cells) * Improved pale...
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It was not easy but I really wanted to try the best compatibility for Anime Outline. I set the limit to 3.6.23 LTS right after Geometry Nodes exist at a similar...
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Fixed Unregistering the addon now resets palette_generated , multicol_mat , singlecol_mats , and pick_from_image_editor on all scenes before removing the proper...
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New Engine Release: 🥝 Kiwi This version is mostly focused on Behavior Editor improvements, workflow efficiency, and QoL upgrades New Features Game Playback S...
Howdy! After some time working on it, I'm excited to finally release the first version of my Undertale-inspired battle systems for RPG Maker VX Ace ! This is a...
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Hi all, today this plugin was updated to version Alpha R3! This version adds the option to show undiscovered tracks. This is part of the scene call script call...
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* Changes for the Ultra shader: * Mesh's uv3.x now stores vert index (rotation data is still stored here as the value being either positive or negative) * Ultra...
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This update improves dependency installation for Blender and makes the installer much more reliable across different system setups Changes: - better Blender Pyt...
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SFX added but in progress, I will make a proper video on it soon but this is all I have on it for now: Some new features:...
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Update 0.9.5 This update improves Video Controls, Adds new feature namely Float Rounding Mode,toggleable helper markers,added new algorithms: AM Halftone and Cl...
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Tome has reached 1.0! This is what we consider THE ultimate version of Tome. With all planned (and even a few unplanned) features implemented. Along with some m...
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Pixel Art Sprite Mixer 3.0! New Free Icons + UI to quickly start your game!🗡️🛡️🏹 Download Icons + Sprites https://kingbell.itch.io/pixel-sprite-mix...
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Currently in testing I am working on making it so you no longer need to manually input the channels or samplerate of your audio device. While it technically was...
Improved, significantly, the average page loading time in the Reader by implementing a pages cache that is filled in the background. The cache size can be incre...
This update brings you the following changes. 1. Hotbar Builder is now openable via this button instead of pressing a button on keyboard. 2. New feature: Auto F...
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