Devlogs
To address a bug in the Lucian route we have updated the public version of the game to 0.17.2. This is to address the issue of players not being able to proceed...
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Hello! This is finally the stable release of the update featuring major animation improvements. The animation system has been significantly enhanced with animat...
9 files — 0.18.1
New prop palette The prop palette has been completely updated! Many new props have been added to the existing ones, raising the total from 465 to 714. Hundreds...
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UI Built-in extra damage (eg Griever weapons) is listed on the item examine screen. Creatures now list who their current target is when hovered over. The worker...
3 files
Exciting news, Birdie Bartender fans! Sushi Gun + Birdie Bartender Physical Edition is now available to preorder on Homebrew Factory for a limited time! Include...
Hello everyone, I wanted to take a moment to thank you for being more and more numerous every day to use and trust QGO to get the best out of your Meta Quest. W...
16.6k words of content added, 676.6k words of content in total. Day 19 is now fully available with the spectator part! Pull one of three pranks on Sierra Height...
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NEW STUFF 3 Game Modes Hybrid ON DEATH: Respawn at every 5th sector Keep all items, lose credits Reset Hull Point, Shield Point, and Fuel Keep Core Upgrades and...
2 files
Sorry, I'm just pushing them out as I get bug reports in. So here are some fixes: Fix transport ship not there when exiting, re-entering and then exiting statio...
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Just hopping on here to let you all know that TDSM is officially coming to Steam! It launches there on February 19th. This news may be especially relevant to th...
Issue 94 of the world’s number one horror magazine just arrived. Flipped to page 69 and there it was. An ad for our free NES homebrew, All Hell Unleashed v...
Various gold cost tweaks Fixed few upgrade cost display issues Added hold functionality to prestige and ascension buttons, so it's impossible to missclick. Few...
2 files
the no ice in minnesota bundle is live! all the money goes to the immigration law center of minnesota ! for just ten dollars, you can contribute to a good cause...
3 files — 1.0
I’m always shocked there’s more to add to this extension but here we are This time the extension gets a handful of very useful options that should allow eve...
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A blog post about working on automating my builds and publishing processes. https://www.gbgames.com/2026/02/09/freshly-squeezed-progress-report-trying-to-make-r...
We’re super close to 60% with 20 days to go . I’m confident we’ll hit our funding goal. In the meantime I want to share something cool with you. How To Ma...
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Hello! We have finally finished the native Linux support for MD Engine as well as the AppImage export! We've uploaded the first public Linux AppImage file, it h...
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I apologize for the hotfix, there was an issue with the duplication of Gholdengo. BUGS Fixed infinite Gholdengo in Shop. Fixed Ho-Oh making Pokémon disappear o...
3 files
Apologies for unintentionally goading you all with stamp slots you couldn’t fill… that was cruel of us. This bugfix update should be compatible with v...
3 files
While preparing for Derelict Jam , I sketched out roughly half a dozen spaceship concepts, all quite varied in style and purpose. In the end, ONI was the one th...
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Last update had a couple issues with the respawn system, this patch fixes them: Vanity Shifter no longer disappears after re-entering its enclosure after dying...
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In this update I 've added the player death animation. Happy Gamedev!...
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This version fixes a bug preventing the starvation progress bar to show on processes that are about to die while blocked and assigned to a CPU...
This update adds: Quality-of-Life: Reactions that require electrolysis now have a lightning-bolt icon that appears to the right of them; hovering it tells you...
2 files
Hello! I haven't created a post here in a while! I usually used to release my Patch Notes on Discord, but decided that it would make sense to also include them...
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Hi, In this update I added 2 new backgrounds. Happy Gamedev!...
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Another week in Lumiterra. This one felt lighter. Closer. More lived in. Here’s how the world moved this week 💛 🎮 You are chilling in Lumiterra You are...
Hello Looters! We apologize that we haven't been as active here as we used to be, but we are committed to doing better in the future! This update brings the who...
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Hello Commanders, Void War is back on Steam. More details here: https://steamcommunity.com/app/2853590/discussions/0/762932162500712668/ As a reminder to everyo...
Hi, In this update i added 4 new animations: Air-Down Attack Climb Crouch attack Jump Attack Happy Gamedev!...
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🌸 Save the Date: February 10th! Our updated demo launches with exciting new content: New CGs featuring Han Introduction to another love interest More endings...
Still early work but you get the point! A new enemy is in the works!...
Thank you for the detailed feedback, bug reports, and support. This update is built directly from your suggestions. Happy mining, and watch your uranium reserve...
3 files
Hi everyone and thank you for taking a moment to check out this devlog! My most requested narrative devlog about unreliable narration and second person perspect...
Once again, thanks for all the support!! Here's the changes! Changes: - Player movement speed and gravity have been decreased by a bit. - If you beat a level an...
3 files
WigglyPaint v1.5 adds a variety of fun new tools and toys: 10 fun new shapes for coloring and erasing (including some itty-bitty, teeny-tiny brushes, by popular...
2 files
Greetings from Flatypus Games We are continuing our development of our lastest game PlatyParry. The ZIP file contains a build of the game but not the final vers...
Hi everyone, This only affects players on Steam & Android and does not affect itch.io players, but I figured that I might as well make an announcement here. We...
3 files
Hello gamers! In this version we added the possibility to attack, and now the ragdoll activates when you get hit by a rock or a flag ! There is also some improv...
Tut Tut Vroom Vroom is back with some improvements and new content! Updated to the latest Unity 6.3 and using newer versions of Cinemachine and DOTween Two new...
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Added an alternative PDF library, based on PDFium, that can be used instead of the default one, based on PDFjs, both in the Reader and the conversion tools. It...
A small patch I wanted to put out quickly: Fix a crash when asking about a topic to do with Haion. Fix intimidation not working with passengers. New Run yieldin...
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February 08 2026 — • 80.020826 release. • Updated Unity to Unity 6.2 (6000.2.15f2). • Fixed an edge case where the game could get stuck with the camera...
6 files
UI New Inventory. New Pause Button. More Speed Options. Polish language is available again. The Damage Chart can be switched between True Damage and Overdamage...
3 files
Hi all, today this plugin was updated to version Alpha R3! This version adds the option to conditionally change the player location. It works by map id. This me...
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HEY!! Where's the usual devlog graphic?! AND WHERE'S DEVLOG Nº24???? Dear followers, I (Seyl) screwed up my computer yesterday so I have to do things with my l...
Welcome to mBlock Custom Night: Missing Animatronics! I am proud to finally release this mBlock (Scratch 3.0) project which took me a long time and is very clos...
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