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Tool Devlogs Page 21

BIG update!
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V094_TSJSRBWC (31/3/26) Time for funny version suffixes...this TSJSRBWC stands for Text Scrolling JSR called and Backward compatible. The whole method was redon...
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v021 released
DEVFORGE CHANGELOG ================== v0.2.1 (2026-03-30) -------------------- ADDED - Godot 4 C# stack (20th platform): GodotSharp patterns, C# conventions, .N...
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Version 1.1: Crash Report Log
Version 1.1: Updated ability to close and save logs when the game crashes. Added a crash report to the log upon a crash. Fixed a bug where you couldn't close th...
1 file
v1.2.0
Changed Window size stays consistent when hiding tools. Added New Profiler to test rendering time. Toggle to see wireframe. Pre-1.8 models are now supported. (...
1 file — v1.2.0
Updated fog parameters
Changed fog from linear to exponential squared, adding a density and height density parameter. Also removed fog fade parameter...
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UPDATE 2026.03.31
FIX: Hotkeys now working HUD no longer Freezing at Safe all...
2 files
v0.5.5
- Improved subfolder navigation - Custom EQ adjustments now save - You can now (technically) add your own eq presets if you edit the config.json in appdata - Co...
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VoxelForge v4.4 — Devlog
NEW: GLB / glTF Import VoxelForge now supports .GLB and .GLTF files alongside FBX and OBJ. Models load through Three.js's GLTFLoader with full PBR material supp...
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1.1.2.1
Just UI bug fixes that were not acceptable...
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Android version patch
Small change, Exporting has been adjusted to use android's native file sharing system. This will allow seamless uploading to cloud or file managers externally...
1 file
1.1.2
Still tweaking stuff, making it nicer to figure out which game is which especially with duplicates Added Rift Plaque for Rift only games Added Go Plaque for Go...
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Added support for multiple cloud noise textures
I've added support for 2 cloud noise textures with different scroll speeds and directions to add a bit more visual interest to the skybox. Also removed some unn...
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Performance Improvement to Player View
Using new rendering engine for better performance of "player view" feature when working with very large maps (4k+)...
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Demo de Sistemas básicos.
Tech Discussion
¡Hola a todos! Soy Ignacio, en este día les tengo una pequeña muestra de renderizado de TitanForge Engine. Es una breve prueba de sistemas, no esta terminado...
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Joystie™ Is Now Available On BSD
Joystie™ is now available on BSD operating systems (FreeBSD, OpenBSD, NetBSD) in version 7.0.3...
10 files
DEVLOG | PIZZA PROTOCOL: INITIATED
DEVLOG | PIZZA PROTOCOL: INITIATED Timestamp: NOW. Duration: 48 hours. Threat level: Extremely hungry. Friends. Comrades. Fellow survivors of the digital wastel...
1.1.0
New update! So soon? Added Achievement Icons (both locked and unlocked)...
1 file
Beta 0.0.8
* Global palette windows can be created through the UI now * ROM palettes can too, addresses need to be entered manually (double click on cells) * Improved pale...
3 files
Anime Outline 1.1 - Retro Compatibility Up (Down ?) to Blender 3.6 !
It was not easy but I really wanted to try the best compatibility for Anime Outline. I set the limit to 3.6.23 LTS right after Geometry Nodes exist at a similar...
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DCP 2.0.6: Minor Bugfixes
Fixed Unregistering the addon now resets palette_generated , multicol_mat , singlecol_mats , and pick_from_image_editor on all scenes before removing the proper...
2 files
New Flowlab Version: Kiwi
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New Engine Release: 🥝 Kiwi This version is mostly focused on Behavior Editor improvements, workflow efficiency, and QoL upgrades New Features Game Playback S...
Devlog #1: Launch – Undertale Battle System + ACT/MERCY Demo is Now Live!
Major Update
Howdy! After some time working on it, I'm excited to finally release the first version of my Undertale-inspired battle systems for RPG Maker VX Ace ! This is a...
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Version Alpha R3 Release Notes
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Hi all, today this plugin was updated to version Alpha R3! This version adds the option to show undiscovered tracks. This is part of the scene call script call...
1 file
v1.14.18
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* Changes for the Ultra shader: * Mesh's uv3.x now stores vert index (rotation data is still stored here as the value being either positive or negative) * Ultra...
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PSX Tools Dependency Installer 1.1.0 is out
This update improves dependency installation for Blender and makes the installer much more reliable across different system setups Changes: - better Blender Pyt...
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SFX , Optimizations, Drag multiple Nodes
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SFX added but in progress, I will make a proper video on it soon but this is all I have on it for now: Some new features:...
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Float-Ditherer 0.9.5
Update 0.9.5 This update improves Video Controls, Adds new feature namely Float Rounding Mode,toggleable helper markers,added new algorithms: AM Halftone and Cl...
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v0.1.1.0
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Update v0.1.1.0 [Changelog] UPDATE: Some nodes were re-categorised in the listing to groups that made more sense, namely tile map editing nodes. UPDATE: Majore...
4 files
Tome V1.0.0
Major Update
Tome has reached 1.0! This is what we consider THE ultimate version of Tome. With all planned (and even a few unplanned) features implemented. Along with some m...
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Pixel Art Sprite Mixer 3.0! Free Icons + UI Sprites!
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Pixel Art Sprite Mixer 3.0! New Free Icons + UI to quickly start your game!🗡️🛡️🏹 Download Icons + Sprites https://kingbell.itch.io/pixel-sprite-mix...
3 files
Audio Device and Server side tweaks incoming
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Currently in testing I am working on making it so you no longer need to manually input the channels or samplerate of your audio device. While it technically was...
Version 3.19.0 Now Available
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Improved, significantly, the average page loading time in the Reader by implementing a pages cache that is filled in the background. The cache size can be incre...
Version 2.0.5 - New features and bug fixes
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This update brings you the following changes. 1. Hotbar Builder is now openable via this button instead of pressing a button on keyboard. 2. New feature: Auto F...
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Devlog #7: The "Nitro" Performance & Shader Update
Major Update
This is our biggest update yet! We’ve completely rebuilt the core engine from the ground up to handle massive images and provide instantaneous feedback. Wheth...
4 files — 1.0.1
Video Tutorial #7: Sun Rays
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This tutorial will show you how to create a Sun Rays weather effect. All Tutorials...
PixZels Linux Versions x2
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PixZels v (0.03). Linux Lovers, We’ve Got You Covered! (Small Update) Wait, you mean not everyone uses a toaster to run their games? Some of you actually use...
Palette Tools Update (2.1.0)
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Major Update
Hey everyone! Totally delighted seeing so much amazing art being made with picoCAD 2. Don't stop! I'm getting a lot of positive feedback as well as requests and...
2 files
Corner Companion New macOS Released!
Major Update
Hello friends! Sam here. :D After almost a year of not touching this project, I finally came back and added more features and improvements! This update fixes so...
2 files — latest
Full Release and first update
Major Update
MistQuote is now live! I have also been able to quickly implement an expense tracking feature before building for both Android and Windows. We should be able to...
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Introducing Squeeze Web Hosting
Major Update
Introducing Squeeze Web Hosting (SWH) A tiny hosting platform I’m building on a stubborn old Toshiba. It’s been a couple of days of experimenting, fixing th...
Beta Build 1.2.902
small TUI update fixed generation update listview display name...
3 files — 1.2.902
Mac Versions out now !
Major Update
**Mac versions are now out for GIF Builder Studio (GBS)!** Happy to share that GIF Builder Studio is now available for Mac as well. If you’ve been waiting to...
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Finally Released
Hey There :-) sadly it took some time for the last polishing, but now it's released. Feel free to give it a try. Have Fun! Yossaya...
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GoZen version 0.8.1-alpha
The night of the bug hunt! This update contains a lot of fixes! Thanks to one of the Discord members and my attempt to edit one of my videos fully in GoZen reve...
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Jamganizer
Major Update
New tool! Did this to test the HTML export from Godot (4.6.1) and to refresh my UI skills. Hope it's useful!...
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Devlog #1 - New Languages, Censor Styles & Bug Fixes
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🌍 Language Support Beta Blocker now speaks your language - I've added full localisation for: French, Spanish, Portuguese, German, Japanese, Korean, Russian...
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From CSV to Lua: Giving Devs More Power
This week I made a major internal change that might not look like much at first - but it’s actually a game changer. I replaced the engine’s input/output for...
Easy Asset 2d & Easy Animation 2d
im thinking about putting these two out while i work on full editor Thoughts?...
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