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Mad mages strife's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #97 | 2.195 | 2.833 |
| Sound | #123 | 1.678 | 2.167 |
| Theme | #125 | 1.549 | 2.000 |
| Art | #129 | 1.936 | 2.500 |
| Overall | #130 | 1.721 | 2.222 |
| Polish | #132 | 1.420 | 1.833 |
| Atmosphere | #144 | 1.549 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the variety of enemies and tactics going on! Felt like I was getting to try different tactics of how to beat everything while encountering different enemies. Was a little confused where to go at first, so a stronger indicator on the red door would help. Would also love to see the environment fleshed out a little more. Otherwise, good job! :)
Great job on adding a lot of variety, especially in just 7 days!
My main feedback would be that the gameplay would benefit from having clearer indicators for elements you can interact with. It doesn’t have to be too obvious, but noticeable enough when scanning around.
Great job, and congratulations on completing the jam!
Hey, I played on easy mode twice and I got stuck after killing the spiders at the end of the precipice. If I can't leave the grey area, what should I do next? Thanks :)
There is something that looks like a red door. Shoot it with a beam until it opens up
I really respect the variety of abilities and weapons, really gives the player a chance to explore different combos and evade some fights. Reached the room with lots of thing that shot me, while staying centered. Died twice on that. Everytime I charged (prepared with 100%), they wrecked me. They stayed grouped and shot me, it s possible I just dashed in a bunch of projectiles every time.
Good job on your submission. A few small things like the entry door needing some feedback if it's breakable so player's know that's the right way, or if the above area looks this empty, might as well just place the player in the ground crack at the start.
Thank you for an honest review. That level was an oversight on my part. I will update this "game" after the jam, and it will be first of many fixes.
I like the decay beam and sword combo you have going,