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RiskMiner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #19 | 4.143 | 4.143 |
| Enjoyment | #67 | 4.095 | 4.095 |
| Overall | #237 | 3.611 | 3.611 |
| Audio | #415 | 3.333 | 3.333 |
| Innovation | #458 | 3.262 | 3.262 |
| Visuals | #474 | 3.762 | 3.762 |
| Theme | #879 | 3.071 | 3.071 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
very much
What code and assets did you not make from scratch during the jam (if any)?
bgm
How many people worked on the game?1
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Comments
This is so wwell made and polished! Really fun and addicting to play, I love the skill tree and it even has procedural generation. Impressive!
Probably my favourite game I have played in this jam so far. 😱 Absolutely love it. Been stuck in for 2 hours straight only stopping because I have an errand to run! 😢 Please upload a version we can download and save progress for! 😅 Amazing work! 🙌 It gets very grindy though but that's the kind of game it is. 😜
The progression system is amazing for a jam game, however I did find a nice glitch (I will only tell you after you give me my build 💛) I'm just kidding 😜 So there was a point, I don't know how and when it happened, but any Iron and Copper upgrades did not cost anything. And I still kept my total, so I could upgrade as much as I wanted to as long as the number was higher than the amount needed.
I enjoyed this game!
I see room for expanding and mixing the shooting with the digging, like changing enemies including having some that can be useful, think of an explosive enemy that you can kill next to a wall to make it easier to open secret rooms or get more minerals.
Really fun game. It always gives that bit of dopamine rush when you happen upon a vein of resources to mine. Procedural generation is always tough and you implemented it well.
For a jam game i think you should have ramped up the progression, so people can experience most of your game when trying it out. I can see from screenshots it can get crazy, but i didn't have the patience to get to that. Also it would be nice if killing mobs game some kind of reward/resource.
Good job!
I like this game; it has a nice moving and shooting system. It really fits the theme and is enjoyable to play. Sometimes enemies spawn really close to the player, so I died a couple of times at the beginning, but after some playing, it got more predictable.
My god, this had me hooked completely. The upgrades are crazy good, I didn't quite get all of them, but holy crap, do you ever get powerful. I enjoyed the game a ton, so take this as a nitpick, but I did find the initial pacing kind of makes a lot of it feel a bit arbitrary. Getting the laser makes the mining so unimportant that it made the grinding I did to upgrade it feel superfluous. Once you get the laser, the pacing gets back on track with pretty few bumps and considering it's a game jam and there's a surprising amount of content, it's really solid from then on. Extremely good entry, I played this for so much longer than I should have
Great fun! Audio stacking on enemy hits is really aggravating though. The game ended up crashing which was pretty good cause it let me stop playing lol. The general loop and everything feels like a classic that should’ve been around for a long time. The kind of absurd ramping up of power is great!
I didn’t really feel the theme where you’re actually better off not taking a risk, spending time collecting much more diamond and gold in easy zones is way more profitable per minute spent than trying to push as far as you possibly can.
But that doesn’t hurt it from being a really really good game.. Super impressive!
This game is really addictive, I could have ended up playing it for hours (I had to stop myself). Really well done, the gameplay is really fun, the art is great, so is the audio. It was a bit slow (but still fun) at first, until I got the double tile mining upgrade and the mining lazer and then it sped up really fast. now I look at the screenshots and there is even more content that I missed! How did you manage to do all this? Very impressive. You could release this game, even without adding content and polish, and it would still do well. (I fear to imagine what the game would be like if you turned it into a full release :)
I want to play a full release steam version. it's simply an awesome game. Congratulations on achieving such a well polished game in such a little time.
This is a well rounded game for 7 days my God good work! I really like the concept, with polishing this can become something.
I had some fun in this game. Creative concept, but gets a little stale after a while, since the enemies are always the same, just stronger.
I definitely spent the most time on this entry than the other entries I have played so far. The game loop is really addicting
Really fun and addicting game
I got lost in this gam! I love upgrade games like this. I played for I think 2-3 hours, totally blanked haha
Great game alot of fun mate, Good work!
I played this for 2h straight, skipped lunch... will pause here to eat and get back to playing.. hahaha 😅😅
LOVED this game! very addicitve! Super polished mechanics!
LASER!!! LASER!! ❤️❤️ OMG , everything feels like butter after the laser!!
I loved how the map is dynamically generated as well! Really fun mechanic! Super brain dopamine!
Would love to see this as a seam release!
I played some more and became a powerhouse, until browser memory kicked me out.. hahaha! 😅😅
The fresh upgrades just keep coming... I lost it at the tank. I wanted to get the copper and iron ones, but couldn't find much ore for them. Great work!
insane game, very good, great difficulty progression as well
great job
Really well done. I am amazed that you got this much done in the alotted time! Rated :)
Nice Game , Was a Bit Difficult As Well.. a Lot of Enemies Suddenly Spawned At Me From Nowhere , But Thats the Point of The Game aswell Right (>w<).. Great Work