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Bisk-it Baker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #196 | 3.652 | 3.652 |
| Enjoyment | #331 | 3.652 | 3.652 |
| Audio | #408 | 3.348 | 3.348 |
| Overall | #419 | 3.435 | 3.435 |
| Theme | #481 | 3.478 | 3.478 |
| Visuals | #604 | 3.609 | 3.609 |
| Innovation | #820 | 2.870 | 2.870 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I had already started with my idea before realising that 'Risk it for the Biscuit' was an English idiom. So the theme and the name are literally a play on words.
The player is a biscuit baker who has to make biscuits for the entire raccoon population. The question is: will you put enough biscuits in the oven to serve everyone on time? Will you bake them one by one and risk not having enough, or will you risk burning them and having less stress?
What code and assets did you not make from scratch during the jam (if any)?
The assets are the things I did not make myself. You can find the same list below and on the project page.
Kitchen
Pixel Interior - Living Room & Kitchen
Character
Ninja Adventure Asset Pack
Cookie
Sweet Cookie Icon
Sounds
Free Footsteps Sound Effects
Visual Novel Audio Pack
Bullet Hell Music Pack
Shapeforms Audio Free SFX
Elemental Magic Fire Attacks
How many people worked on the game?1
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Comments
Simple mechanics, but it gets really intense as you go. Managing the orders while keeping the cookies perfect keeps you on your toes, and one mistake near the end can cost you big. Really keeps the pressure up in a fun wa
That's exactly what I was aiming for! The controls are simple and easy to start with, but then the difficulty spikes. It was hard to find the right balance for that. Thanks for your feedback!
The gameplay is simple, but the rush you get towards the end feels great. I like how you are not only pressured by the customers, but also by not overcooking your cookies. Towards the end, if a cookie gets burnt, you are basically toast.
I didn't like that you have to press twice on the fridge to get the dough.
Thank you for the feedback! I wasn't sure what I wanted to do with the fridge. I think I want to add another small element to disrupt the flow and keep the adrenaline going. Next time, though, I will either give the fridge a timer or remove the double press function.
You are the first person to beat my score of 113! I was going crazy when the last person got 112! Thanks again for taking the time.
That was simple but a lot of fun! I managed to crack a score of 100 before the customers got the better of me :)
Thanks! Glad you enjoyed it.
Very good game!
Really well made game. Gets really intense around the 50 biscuit mark. Loved it!!
Really intense game, you really feel the pressure, it works great! You understand right away how it works without a big tutorial, I really enjoyed playing it!
Really fun game! congratz on the solo game dev!
Wow!! The Game Was Real Fun , Since You Had Mostly Only Just 1 Dish That is Cookie There Was Less Confusion And The Main Focus Was Just To Speed Things Up And That Made The Game Fun , Great Work
Nice game, with a lot of potential to expand! I enjoyed serving the biscuits, but it was also fun to incinerate them, thanks to the sound I think :D
I had a bug where one of the queues got blocked, so the game became much easier for me.
Great entry! This is a simple idea executed very well.
Really fun, simple game I managed to get to 50 biscuits!
I had fun, nice work soloing this!
An idea for where to take it: vampire survivors style upgrades! Helpers, snacks on the counter to make the countdown longer,oven timers to shut off automatically before burning, trash cans to drop burned cookies in instead of the fireplace - it could get crazy!
A really simple game but very well done! I made two small mistakes and lost with 59 customers. You managed to make it really fun, great delivery!
That was a lot of fun! Sadly one of the guys didn't want a biscuit and held up a whole line. But the others got all the biscuits they wanted!
This was fun, I got 47 biscuits I think!
I loved the way the game looked and the UI was really nice as well. To be honest, I don't really know what to criticise here. The game is small and cute and does it thing well.
Addicting. Nice use of assets, and you did great job with the mechanics and managing the little details in the system under the hood. I wanted to not only bake, but to make the *best* food so that there were returning customers and an increasing number of people I had to service. I can see this becoming an intricate and obsessive business-management game too. Nice work!
Great game! I kept accidentally leaving the fridge open. I was a big fan of the little raccoon dance!
A very nice game. I enjoyed the dancing raccoons when I gave them a cookie.