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Untrenched's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1474 | 2.111 | 3.500 |
| Gameplay | #1491 | 2.111 | 3.500 |
| Visuals | #1644 | 2.111 | 3.500 |
| Enjoyment | #1666 | 1.960 | 3.250 |
| Overall | #1673 | 1.935 | 3.208 |
| Audio | #1754 | 1.508 | 2.500 |
| Theme | #1789 | 1.809 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Bomb jumps that deal damage to the player are required to jump high enough.
What code and assets did you not make from scratch during the jam (if any)?
Bomb png, explosions vfx and sound fx, textures.
How many people worked on the game?1
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Comments
the game was fun in the tutorial, but then with the bomb limit it got a bit boring
Hey I really love the premise, I immediately ran out of bombs though but I think thats on my poor planning XD, I figured out when I kick the bombs away I could make the enemies move backwards and I had WAY too much fun playing with that. My feedback would be to add some cool music and jumping sound effects but other than that really fun game guys! Side note: Love the 2D bomb with the 3D enemies!
The premise is extremely cool and fits the theme nicely, a little bit buggy and extremely short though. It has good potential if polished.
Thanks for the feedback. Yeah, I rushed through the end of the jam, glad you liked the concept though, I'll try to polish it and make it feel more "finished" (and maybe design a proper level).