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A jam submission

LoopzleView game page

Submitted by DevDolphin — 10 hours, 8 minutes before the deadline
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Loopzle's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#33122.9182.918
Creativity#36253.3443.344
Enjoyment#39922.8852.885
Narrative#47292.1642.164
Artwork#51882.7052.705

Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about getting back to the start in as few turns as possible. A loop..

(Optional) Please credit all assets you've used
see description for credits

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Comments

Viewing comments 48 to 29 of 48 · Next page · Last page
Submitted

This is a lovely little puzzle game that I'd be happy to play more levels of. The poem at the start explaining that you have to eventually loop back to the beginning was clever and fun. Little bit of game-dev-to-game-dev feedback:

  1. As the goal is to minimize the number of moves to get back to the start, I'd like to see a personal best, a star rating, or a "dev's best" number to compare my score to, as well as a way to easily restart/replay a level.
  2. Others have mentioned it would be nice to see which junctions will lead through which pipes before you arrive. I agree. Though, if you leaned more into replaying levels for lower scores, that initial exploration and discovery could be nice as you are rewarded for learning the level.
  3. I'd love if my input was queued just a bit. There were many times I'd press a key just as I arrived at a junction only for it to be ignored because I wasn't quite there yet.

Overall, solid submission.  I'm happy to have played it.

Submitted

I like the pleasant aesthetics and music. I think with the gameplay theres a good amount of potential here, but theres some hidden information here that I'm a bit confused about. I'm not sure why sometimes I can backtrack, but other times I cant. Like I can go down a dead end and return, but I cant walk one step away from the goal and then return. 

Submitted

Great interpretation of the theme! I really like your choice of sound effects, they're very satisfying. 

As others have noted, it would be good to see the one-way paths ahead of time. I also wanted to add that it would be nice to have an easy way to replay each level, since the goal is to minimize the number of moves.

Submitted(+1)

Cool game! :D

I really enjoyed the simple mechanics and you introduced the new ones in a good pace.

My only critique is that you can't see the available directions  before hand. Otherwise a really good game! :D

Submitted

This was a fun little puzzle game! I enjoyed the poem at the beginning too. My main critique would be to have some kind of indicator before you get to an intersection showing which way you can go, because I'd often get somewhere and discover I can't go in the direction I want to

By the way, thanks for playing my game!

Submitted

Love the visual design of this game so much, simple but effective! great idea for the theme too!

If you dont mind, please consider rating my game as well :)

Submitted

Really cool puzzle game! Simple, yet effective :D

Submitted

Neat Game! I think it'd be cool to see the lowest number of turns a puzzle can be solved in and allow players to restart a level to try to reach that target

Submitted

Very interesting idea for a puzzle game, congratulations!

Submitted

simple game but makes a lot of fun

Submitted

Simple and fun mechanics.
Kudos for trying the metronome effect!

Submitted

Simple but strong game, it would have been nice if you could move along the pipes faster though and maybe more difficult puzzles but overall very unique and cool

Submitted

Solid core, minimalist game. Puzzles were solid and the gameplay loop was satisfying

Submitted

A pleasant and short puzzle game.

I really liked the sound effects for different active actions :)
I think it would be a nice extra touch to visually indicate the possible movement directions of the standing platform tiles — it would help plan the route more strategically.
But even without that, it’s already solid.
Well done!

Submitted

I like the simplistic art. The idea is fun, I do wish there was an incentive to strive for the minimal moves made, maybe by providing points or stars based on the number of moves made. I always tried to make the least amount of moves, but I was never 100% sure if I did. Great sound effects tho, I really like the noise that would play when you collected all the keys. Good work.

Submitted

Honestly a super cute game. Music was a bit loud for my liking, and I wish that there was a goal of number of moves for each room too

Submitted

Simple but good concept! Well done, though a bit more polish would’ve brought this game to the next level.

Submitted

Such a simple but well executed game. The sound was so satisfying and peaceful, really accompanied the game well. Great entry!

Submitted

Pretty good idea, but there is still some room for improvement. For example, it would be nice if the one-way pipes looked different from the two-way pipes. It would also be nice to see if we were able to get back to the start in as few turns as possible. Anyway, good job :)

Submitted

The game loop is very simple but I really enjoyed it! It wasn't easy to figure out that I had to right click in order to activate levers but appart from this, it was fun! Nice job!!

Viewing comments 48 to 29 of 48 · Next page · Last page