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Here people are beaten for their beautiful eyes: a review of the bloody fairy tale Rubinite
In the grim and cruel universe of Rubinite, serious characters coexist with cute ones. The young princess must stop the evil witch, but there will be no fairy-tale solution to this story - the path to victory lies through brutal and bloody massacres.
Stop stealing games from yourself! How the desire to play "correctly" turns leisure into work
Have games stopped bringing the same pleasure? There can be many reasons for "gaming impotence," but usually this phenomenon is explained by age, oversaturation, and the idea that "games are not what they used to be." Much less often do players think about their own approach to playthroughs. In this article, we analyze how guides change our gaming experience and why trying to insure against mistakes is sometimes the biggest mistake.
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All reviewsNo Longer a Proxy. Zenless Zone Zero 3.0 Review
Zenless Zone Zero started as a bold HoYoverse experiment - a stylish action game with an original proxy concept and an urban fantasy atmosphere. But HoYoverse immediately began to "fix" the game to appeal to a mass audience. And version 3.0 finally put an end to the project's original ideas. In this article, we examine what ZZZ lost on its way to the "formula for success," whether former players should return to New Eridu, and why even the stylish Victorian city of Roskelifer doesn't save it from feeling derivative.
Spaniards took another trophy: why Denshattack! is the main surprise of the year
After watching a couple of minutes of the Denshattack! gameplay trailer, many risk shrugging their shoulders and delivering a verdict: "It's just an endless runner with bright graphics and monotonous gameplay." If you thought that way, you've never been so wrong in your life. In this review, we'll explore how a modest Spanish studio managed to combine the drive of Tony Hawk, the rebellious spirit of Jet Set Radio, and the aesthetics of Hi-Fi Rush into the best arcade action game of the year.
Articles
All articlesNo Need for a Steam Machine: 4 Options That Are More Powerful or More Interesting
We've come a long way: from being disappointed by the price of the Steam Machine to finding an alternative. And we found it. After trying various self-assembly options and searching for the ideal gaming device. Allow us to present our options that will replace the Steam Machine.
Hermen Hulst: The Man Who Kills PlayStation
Today, Sony is not in its best shape. PlayStation's internal studios are making many mistakes, for which Hermen Hulst, head of Sony Interactive Entertainment's studio business, is responsible. Let's examine his life and career to understand the reasons.
Roundups
All roundupsWhat was shown at PC Gaming Show 2026: Valheim 1.0, Stronghold 4, and Thief: The Dark Project Remastered
The PC Gaming Show had the unenviable task of picking up the attention of tired viewers after the spectacular Xbox Games Showcase, but the show was not without pleasant surprises. We watched the presentation for you and collected the main trailers and announcements in one article.
What was shown at Future Games Show 2026: Exodus, The Alters: Last Variable, and Tomb Raider: Legacy of Atlantis
Continuing our series of publications dedicated to summer presentations. Next up is Future Games Show 2026 from GamesRadar+ portal. Traditionally, the organizers don't try to overreach or promise the impossible. They simply showcase excellent mid-budget games and indie projects. We've gathered all the main announcements, trailers, and surprises of the show in one article.
Hardware
All hardware articlesThunderobot 911 Plus SE Laptop Review: A New Model with a Familiar Configuration, but with a 17-inch Display
This model does not belong to the highest level of gaming laptops, but it has a fairly democratic price and an acceptable set of consumer qualities, including a 17.3" IPS screen with a resolution of 1920×1080 and a refresh rate of 144 Hz.
Dareu A98 Pro Mech Storm — Mechanical Keyboard with a "Grengaiser" Bridge
Recently, gaming peripheral manufacturers have once again remembered that there are many different colors of plastic in the world, not just black or white. And here is a bright (in every sense) representative of the new approach to gaming keyboard design - Dareu A98 Pro Mech Storm.
Interviews
All interviewsSilicone Heart. Game Development in Reverse. Evgeny Grishakov. Surviving in Buenos Aires
How to turn an experiment into real development? Today we have Evgeny Grishakov, a developer and blogger, as our guest. He is creating the game Silicone Heart with his own funds, and understands the price of the slightest mistake and really doesn't want to make it. He is currently living in Argentina, so he also talks a bit about Buenos Aires.
Stepping on Rakes. Developing Satellite Odyssey
In an interview with the developers of Satellite Odyssey, we discussed the lessons of pain and growth: what went wrong and how a new game is born from mistakes.