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Stop stealing games from yourself! How the desire to play "correctly" turns leisure into work

Stop stealing games from yourself! How the desire to play "correctly" turns leisure into work

Have games stopped bringing the same pleasure? There can be many reasons for "gaming impotence," but usually this phenomenon is explained by age, oversaturation, and the idea that "games are not what they used to be." Much less often do players think about their own approach to playthroughs. In this article, we analyze how guides change our gaming experience and why trying to insure against mistakes is sometimes the biggest mistake.

Articles03 Aug 17:006

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Halo: Campaign Evolved Review. Evolution that stopped in 2001

Halo: Campaign Evolved Review. Evolution that stopped in 2001

27 Jul 16:151
No Longer a Proxy. Zenless Zone Zero 3.0 Review

No Longer a Proxy. Zenless Zone Zero 3.0 Review

Zenless Zone Zero started as a bold HoYoverse experiment - a stylish action game with an original proxy concept and an urban fantasy atmosphere. But HoYoverse immediately began to "fix" the game to appeal to a mass audience. And version 3.0 finally put an end to the project's original ideas. In this article, we examine what ZZZ lost on its way to the "formula for success," whether former players should return to New Eridu, and why even the stylish Victorian city of Roskelifer doesn't save it from feeling derivative.

26 Jul 16:281
Spaniards took another trophy: why Denshattack! is the main surprise of the year

Spaniards took another trophy: why Denshattack! is the main surprise of the year

After watching a couple of minutes of the Denshattack! gameplay trailer, many risk shrugging their shoulders and delivering a verdict: "It's just an endless runner with bright graphics and monotonous gameplay." If you thought that way, you've never been so wrong in your life. In this review, we'll explore how a modest Spanish studio managed to combine the drive of Tony Hawk, the rebellious spirit of Jet Set Radio, and the aesthetics of Hi-Fi Rush into the best arcade action game of the year.

23 Jul 15:071

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Freedom and Fun: 7 Analogues to the Great Dark Messiah of Might and Magic

Freedom and Fun: 7 Analogues to the Great Dark Messiah of Might and Magic

21 Jul 16:142
Hermen Hulst: The Man Who Kills PlayStation

Hermen Hulst: The Man Who Kills PlayStation

Today, Sony is not in its best shape. PlayStation's internal studios are making many mistakes, for which Hermen Hulst, head of Sony Interactive Entertainment's studio business, is responsible. Let's examine his life and career to understand the reasons.

14 Jul 15:300

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Silicone Heart. Game Development in Reverse. Evgeny Grishakov. Surviving in Buenos Aires

Silicone Heart. Game Development in Reverse. Evgeny Grishakov. Surviving in Buenos Aires

How to turn an experiment into real development? Today we have Evgeny Grishakov, a developer and blogger, as our guest. He is creating the game Silicone Heart with his own funds, and understands the price of the slightest mistake and really doesn't want to make it. He is currently living in Argentina, so he also talks a bit about Buenos Aires.

20 Jul 2025 17:30