Anatomy for sculptors
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the arm is like a chain
Anatomy For Sculptors has released a series of images that show how to create realistic-looking digital human arms.
The three fundamental forms of the palm are the Thenar eminence, Hypothenar eminence and Interdigital area. The first two are plump muscle masses covered with fat pads, and the latter is solely a soft fat pad covering the palm side of the proximal knuckles. https://anatomy4sculptors.com/
On first look, mid-cheek looks like one big uniform chunk, but it is instead composed of lid-cheek, nasolabial, and malar segments. To achieve a realistic form, create these segments separately and then blend them together. Be careful cause if you make mid-cheek too uniform, the person will look swollen. If you accentuate each segment too much, on the other hand, the person will look older. https://anatomy4sculptors.com/
A part of the orbital region section. Studying how the eye looks. As it appears in orbit. Having a look in eyelids shapes. As usual, we add our loved color-coding. And the GRID that allows us to understand forms. You may call it a specific type of topology, but it's made with the main idea of understanding forms. From the upcoming books - "Form of the Head and Neck by Anatomy For Sculptors" you can read more about it, here: https://anatomy4sculptors.com/blogs/news/head-and-neck
Uldis Zarins & Sandis Kondrats - Anatomy For Sculptors
ArtStation - 3D Model Facial Muscles, Anatomy For Sculptors
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