Eve online

Discover Pinterest’s best ideas and inspiration for Eve online. Get inspired and try out new things.
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an image of many different types of objects in the dark night sky with stars and moon

The massive SciFi Starship Size Comparison Chart is one of my favorite infographic design projects. Designed by Dirk Loechel and shared on DeviantArt, this is a project he has been working on for years. I posted an earlier version of his design in 2013 here which was hugely pop

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an image of a sci - fi fighter ship with information on it's side

CCP Games and Dark Horse Comics are proud to announce that Frigates of EVE: The Cross Sections Limited Edition is almost sold out! With only 1337 copies of the Limited Edition ever available, you should be sure to make your pre-order as soon as possible to avoid missing out! The Limited Edi

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an image of a futuristic spaceship with information about it

CCP Games and Dark Horse Comics are proud to announce that Frigates of EVE: The Cross Sections Limited Edition is almost sold out! With only 1337 copies of the Limited Edition ever available, you should be sure to make your pre-order as soon as possible to avoid missing out! The Limited Edi

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an image of a futuristic ship with parts labeled

The Punisher from Frigates of EVE Online. There's nothing more convenient than having slaves to keep your cargo bay tidy. Book available on Amazon June 13: https://www.amazon.com/Frigates-EVE-Online-Paul-Elsy/dp/1506702724

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Battleship Turret Interior, Spaceship Turret, Sci Fi Turret, Military Aircraft Turret Design, Missile Turret, Eve Online Ships, Future Technology Concept, Sci Fi Spaceships, Eve Online

One of the most engaging projects of my career has to be the redesign of EVE Online's ship turret system. The original vision for the turrets, back when EVE launched, had included deployment and firing animations that were not possible at the time due to technological limitations. With this redesign we were able to finally realize that vision. The new system also had improved target tracking, which eliminated "popping" between animation states as the target passed between the firing arcs of…

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