#path-finding

  1. pathfinding

    flow, and graph algorithms

    v4.15.0 118K #shortest-path #a-star #graph #dijkstra #flow-graph
  2. dubins_paths

    Rust code for calculating Dubin's Paths

    v3.1.0 6.2K #physics-simulation #path-finding #dubin #simulation
  3. bevy_northstar

    A Bevy plugin for Hierarchical Pathfinding

    v0.6.2 300 #path-finding #a-star #game #hpa #bevy
  4. shortestpath

    Shortest Path is an experimental library finding the shortest path from A to B

    v0.10.0 #path-finding #dijkstra
  5. movingai

    Benchmark Map/Scen File Parser

    v2.2.0 200 #path-finding #benchmark #parser
  6. polyanya

    Polygon Any Angle Pathfinding

    v0.16.1 750 #path-finding #polygon #nav-mesh
  7. bevy_flowfield_tiles_plugin

    FlowField (vector field) pathfinding as a plugin to the Bevy game engine

    v0.14.0 #flow-field #bevy-plugin #path-finding #navigation
  8. landmass

    A navigation system for video game characters to walk around levels

    v0.9.1 750 #path-finding #navigation #avoidance #navigation-system
  9. nms-graph

    In-memory galactic model with spatial index and routing for No Man's Sky Copilot

    v0.1.0 #nms #path-finding #spatial-index #no-mans-sky
  10. vleue_navigator

    Navmesh plugin for Bevy

    v0.15.0 750 #nav-mesh #path-finding #navigation
  11. shortest_path_finder

    shortest path finding algorithms, including Dijkstra's, A*, and Bellman-Ford. Supports both directed and undirected graphs, with customizable heuristics and edge weights. Ideal for game development…

    v0.3.1 #path-finding #rust #library
  12. wiki-route

    Wikipedia shortest-path client using bidirectional BFS

    v0.1.0 #graph #path-finding #bfs #wikipedia-game
  13. waymark

    Pathfinding and spatial queries on navigation meshes

    v0.1.0 #nav-mesh #path-finding #a-star #navigation
  14. kitedb

    High-performance embedded graph database

    v0.2.18 950 #graph-database #single-file #properties #edge #path-finding #vector-embedding #ivf #kite #vector-database #dijkstra
  15. soukoban

    some algorithms and data structures related to Sokoban

    v0.1.5 #path-finding #sokoban #solver
  16. screeps-pathfinding

    Pathfinding algorithms for Screeps: World in native Rust

    v0.1.4 190 #path-finding #screeps #path-finder #algorithm #native #terrain #cache #mmo
  17. bit_gossip

    Pathfinding library for calculating all node pairs' shortest paths in an unweighted undirected graph

    v0.0.13 470 #shortest-path #graph #path-finding #graph-search #all-pairs
  18. landmark

    Navigation mesh generation from 3D triangle meshes

    v0.1.0 #nav-mesh #path-finding #voxelization
  19. raasta

    — navigation and pathfinding engine for AGNOS

    v1.0.0 #path-finding #nav-mesh #game-engine #a-star #navigation
  20. starnav

    A comprehensive navigation system for celestial navigation in Star Citizen

    v0.2.2 290 #navigation #star #coordinates #path-finding #travel #cache #citizen #search-space #celestial #coordinate-transformation
  21. grid_pathfinding

    Pathfinding using jump point search (JPS) and connected components on a 2D grid

    v0.3.0 #path-finding #jump #points #jps
  22. berblom

    A novel web-of-trust algorithm for trust calculation

    v0.1.0 #graph #web-of-trust #algorithm #path-finding #edge #delegation #visualization #test-cases #mermaid #certification
  23. grid_search_cardinal_point_to_point

    Search algorithm for finding the shortest path between two points in a uniform-cost cardinal grid

    v0.4.0 #path-finding #shortest-path #points #cardinal #grid-search #search-algorithms #uniform-cost
  24. hexagonal_pathfinding_astar

    A-Star pathfinding algorithm tailored for traversing a bespoke collection of weighted hexagons

    v1.0.0 #hexagonal #path-finding #a-star #gamedev
  25. raydb

    High-performance embedded graph database

    v0.2.2 #graph-database #properties #single-file #edge #vector-embedding #ivf #path-finding #embedded-database #dijkstra #multi-file
  26. rrt

    Path finding using dual-RRT connect

    v0.7.0 5.2K #path-finding #robotics #search-path
  27. waymark-dynamic

    Dynamic navigation mesh generation for Landmark and Waymark

    v0.1.0 #nav-mesh #dynamic-navigation #path-finding #navigation-mesh #navigation
  28. search_path

    very simple search path file finder

    v0.1.4 4.1K #file-search #file-finder #path-finding #env-vars #command-line
  29. grid_search_cardinal_best

    Search algorithm for finding the shortest path to the best cell in a uniform-cost cardinal grid

    v0.4.0 #path-finding #shortest-path #cardinal #grid-search #search-algorithms #uniform-cost
  30. bevy_landmass

    A plugin for Bevy to handle navigation of AI characters

    v0.11.1 600 #path-finding #landmass #avoidance #navigation
  31. artistpath

    Find paths between music artists using Last.fm data

    v0.2.2 #graph #lastfm #artist #path-finding #music #artists
  32. seldom_map_nav

    Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.

    v0.10.0 #nav-mesh #path-finding #gamedev
  33. a-star

    generic a-star search algorithm

    v0.1.0-rc.1 #search-algorithms #generic #graph-node #path-finding #graph-search #heuristics #priority-queue
  34. bracket-pathfinding

    Pathfinding and field-of view utilities. A Star, Dijkstra. Part of the bracket-lib family.

    v0.8.7 9.8K #field-of-view #path-finding #a-star #dijkstra #gamedev #graphics
  35. wiki-route-server

    Wikipedia shortest-path server using bidirectional BFS

    v0.1.0 #graph #path-finding #bfs #wikipedia-game
  36. bevy_entitiles

    A 2d tilemap library for bevy. With many useful algorithms/tools built in.

    v0.12.0 1.3K #tile-maps #bevy #ldtk #debugging #2d-rendering #path-finding #coordinate-system #multi-threading #serialization #uv
  37. pathfinding_astar

    A-Star pathfinding algorithm that can process absract and grid-like paths

    v0.4.0 #path-finding #a-star #gamedev
  38. repath

    A fast pathfinding library using A* algorithm, caching, precomputation and path segmentation with concurrent pathfinding

    v0.1.0 550 #path-finding #game-server #nav-mesh #game #server
  39. seastar

    Dependency-free implementation of the A* pathfinding algorithm for uniform-cost, 2D grids in cardinal directions

    v0.3.1 170 #path-finding #a-star
  40. landmass_rerecast

    An integration to allow use of rerecast navigation meshes in landmass

    v0.2.0 370 #navigation-mesh #path-finding #navigation #navigation-system
  41. bevy_pathfinder

    Grid-based flow field pathfinding and chokepoint detection — pure Rust core with optional Bevy ECS integration

    v0.1.1 #flow-field #path-finding #bevy #gamedev #field-path
  42. swarm-bot

    A autonomous bot launcher for Minecraft

    v0.4.1 #minecraft-bot #minecraft-launcher #autonomous #cache #path-finding #falling #mining #proxy #ip #parkour
  43. controlled_astar

    that provides an enhanced A* pathfinding algorithm with controllable node directions and block statuses, ideal for complex pathfinding scenarios

    v1.0.1 #path-finding #algorithm #a-star #grid-navigation #navigation
  44. torchbearer

    Find your path in darkerer dungeons

    v0.6.1 #field-of-view #path-finding
  45. hierarchical_pathfinding

    Quickly approximate Paths on a Grid

    v0.5.0 #path-finding #a-star #dijkstra #grid
  46. pi_path_finding

    A* Path Finding Algorithm

    v0.6.4 1.4K #path-finding #a-star #pi
  47. plato-room-nav

    Room navigation engine — pathfinding, room graph traversal, shortest routes, discovery

    v0.1.0 #room #path-finding #graph-traversal #shortest-routes #engine #plato
  48. path-finding

    variety of path finding and graph operations. Work in progress.

    v0.8.0 #graph #mst #game
  49. bidivec

    offering bidimensional arrays, vectors and slices, with batteries included (such as pathfinding, flood-filling and more)

    v0.1.0 #path-finding #bidimensional #vector-2d #2d-vector #graphics
  50. divert

    Rust Lang bindings for Recast Navigation

    v0.6.0 310 #path-finding #bindings #recast #nav-mesh #navigation #gamedev #3d
  51. recast-rs

    Bindings for Recast from recastnavigation

    v0.1.0 #navigation-mesh #path-finding #mesh #navigation
  52. jps

    Jump Point Search Implementation for Path Finding

    v1.1.1 #jump-point-search #path-finding #3d #search-path
  53. bevy_pathmesh

    Navmesh plugin for Bevy

    v0.6.0 180 #nav-mesh #path-finding #bevy
  54. bracket-algorithm-traits

    Traits required for the bracket-* crates. Adapt your maps to the traits with Algorithm2D, Algorithm3D and BaseMap.

    v0.8.7 10K #rogue-like #traits #path-finding #graphics
  55. sark_pathfinding

    astar pathfinding algorthim from red blob games https://www.redblobgames.com/pathfinding/a-star/implementation.html and 'Dijkstra Maps' from https://www.roguebasin.com/index.php/Dijkstra_Maps_Visualized

    v0.4.0 360 #path-finding #a-star #bevy #2d
  56. recastnavigation-sys

    Raw FFI bindings for recastnavigation

    v1.0.3 14K #detour #path-finding #recast #navigation-mesh #mesh
  57. simple_flowfield

    A very barebones flowfield pathfinding library

    v2.0.0 #flow-field #path-finding #bare-bones #grid #3d #grid-map #2d
  58. bevy_pathfinding

    3D Bevy plugin that combines flowfield pathfinding with boid-based collision avoidance to move units smoothly. Great for RTS games!

    v0.1.0 #path-finding #rts #bevy
  59. micro_traffic_sim_core

    Core library for microscopic traffic simulation via cellular automata

    v0.1.9 #cellular-automata #traffic-simulation #path-finding #traffic
  60. Try searching with DuckDuckGo.

  61. gdrust_kit

    A toolkit for Rust Godot development

    v0.1.2 140 #godot #toolkit #player-controller #path-finding #collision
  62. kengaai-navigation

    Navigation mesh system for KengaAI Engine

    v0.1.1 #nav-mesh #path-finding #kengaai #navigation #gamedev
  63. path-finding-lib

    variety of path finding and graph operations. Work in progress.

    v0.3.1 #path-finding #graph #game #mst
  64. a-star_traitbased

    Implemetaion of A* useful for stuct, based on train implementation

    v0.1.3 #a-star #path-finding #traits #algorithm
  65. goaprs

    Goal Oriented Action Planning implementation in Rust

    v0.2.1 #goal-oriented-action-planning #world-state #algorithm #precondition #path-finding #goap #costs
  66. tsunami_simulation

    A tsunami evacuation simulation library

    v0.1.1 #tsunami #evacuation #geo-json #export #simulation #shelter #adult #multi-agent-simulation #visualization #path-finding
  67. namigator

    Rust bindings for the namigator pathfinding library for World of Warcraft

    v0.1.0 360 #world-of-warcraft #path-finding #line-of-sight #api-bindings #wow
  68. artistpath-core

    Core pathfinding algorithms and data structures for artistpath

    v0.2.2 100 #graph #path-finding #algorithm #music #graph-algorithms
  69. simple_graph_algorithms

    goal of making running graph algorithms as easy as possible

    v1.0.0 #graph #path-finding #bellman-ford #dijkstra #easy-to-use
  70. ryot_pathfinder

    specialized pathfinding functionalities for Bevy 2D, essential for dynamic navigation and movement within games

    v0.2.3 #path-finding #bevy #ryot #navigation #tiled-2d-games #bevy-games
  71. rtt

    Rapidly-Exploring random trees path planning algorithm

    v0.4.4 #path-planning #path-finding #router #routes
  72. dijkstra-adjacency-list

    Dijkstra algorithm implmentation using adjacency list

    v0.1.0 #graph #shortest-path #path-finding #dijkstra
  73. libpg_query-sys

    FFI bindings to libpg_query

    v0.4.0 550 #pg-query #build #libpg #bindings #0-2 #vendored-version #path-env-var #path-finding
  74. quantized-pathfinding

    Quantization before pathfinding

    v0.1.1 #path-finding #quantization #quantized-astar #picking
  75. game_pathfinding

    一个寻路库,包含AStar和Recast,目前还在开发阶段

    v0.1.3 800 #path-finding #a-star #game
  76. recastnavigation-rs

    binding for recastnavigation path finding library adds cross-platform deterministic

    v0.1.0 #path-finding #nav-mesh #game #fixed-point
  77. circles-pathfinder

    Pathfinding and flow matrix calculation for the Circles protocol

    v0.5.1 #path-finding #defi #gnosis
  78. circles-sdk

    Circles SDK orchestrating RPC, profiles, pathfinding, transfers, and contract runners

    v0.1.1 #contract-runner #avatar #path-finding #profile #execution #batch-execution #registration #invitation #referral #hash
  79. raydb-core

    High-performance embedded graph database

    v0.1.0 #graph-database #properties #single-file #edge #vector-embedding #ivf #path-finding #embedded-database #dijkstra #multi-file
  80. speedicycle

    locating fixed-length circuits in undirected graphs, built atop petgraph

    v0.1.5 #undirected-graph #graphs #graph-traversal #locating #path-finding #vertices #fixed-length #atop #input-file #dimacs
  81. blitz-path

    Implementations of the A* and JPS pathfinding algorithms

    v0.2.0 #path-finding #algorithm #jps #testing #routes #improve-performance #slows-down #benchmark
  82. bsp-pathfinding

    Runtime path finding using Binary Spatial Partitioning

    v0.3.2 #path-finding #spatial-partitioning #graph #graph-node #search-space
  83. gdrust_pathfinding

    Pathfinding tools for Rust Godot development

    v0.1.2 140 #path-finding #godot #gdrust-kit #path-finding-for-godot
  84. hexagon-map

    Coordinate transformation and pathfinding for hexagonal maps

    v0.0.2 #hexagonal #maps #coordinates #coordinate-transformation #path-finding #git-commit
  85. circles-transfers

    Transfer transaction builder for Circles protocol

    v0.1.1 #transaction #transaction-builder #circle #transfer #protocols #path-finding #collateral #unwrapped #mirror #u256
  86. astar

    A generic implementation of the A* pathfinding algorithm

    v4.0.0 #path-finding #search-path #search
  87. traffic-sim

    traffic simulation package focussed on performance and realism

    v0.1.1 #traffic-simulation #realism #performance #gap #package #car #focussed #path-finding
  88. fixed-length-search

    The fastest algorithm for finding a path with a specific length in a graph

    v0.1.0 #graph #path-finding #graph-search #fixed-length #algorithm-for-finding #vertices
  89. circles-profiles

    Circles profile service client

    v0.1.0 #profile #circle #path-finding #pin #matrix #smart-contracts #ethereum #cargo-run #typescript #ws
  90. basic-pathfinding

    Tile-based A* pathfinding in Rust

    v0.2.8 #path-finding #tile-based #coord #vec #grids