Vi

From Liquipedia Wild Rift Wiki
[e][h]Vi
the Piltover Enforcer
“We can either do this the hard way or... Oh wait, no. There's just the hard way.”
Champion Information
Region
Piltover
Primary Role
Fighter
Real Name:
Violet
Price:
5500 Blue Motes  725 Wild Cores
Release Date:
2020-06-06
Base Statistics
Health:
670
Health Regen:
11
Mana:
390
Mana Regen:
15
Attack Type:
Melee
Attack Damage:
64
Attack Speed:
0.80
Armor:
30
Magic Resistance:
38
Movement Speed:
340
Esports Statistics
Win Rate:
883W : 931L (48.68%)

Vi is a champion in Wild Rift.

The Piltover Enforcer[edit]

Once a criminal from the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with only a very loose respect for authority figures. Growing up all but alone, Vi developed finely honed survival instincts as well as a wickedly abrasive sense of humor. Now working with the Wardens to keep the peace in Piltover, she wields mighty hextech gauntlets that can punch through walls—and suspects—with equal ease.

Abilities[edit]

Denting Blows
Ability
Passive
Affects
Enemies
Damage Type
Physical
Innate : Every third attack on the same enemy deals a percentage of their maximum health as bonus physical damage, reduces their armor and grants Vi bonus attack speed.
Bonus Physical Damage:4.4%-7% (+ 0.03% bonus AD)
Armor Reduction:20%
Bonus Attack Speed:27%-55%
Bonus Attack Speed Duration:4 seconds
Max Damage to Monsters:300
Vault Breaker
1
Ability
Point Target/Channel
Affects
Enemies
Damage Type
Physical
Active :

Hold : Charges a powerful punch, slowing her movement speed for a duration while increasing Vault Breaker's range and damage over the channel time.
If the charge completes without released or canceled, Vault Breaker will have its cooldown halved.

Release : Dashes in the target direction, dealing physical damage to all enemies within her path, applying Denting Blows to all enemies hit.

Vi stops upon colliding with an enemy champion, knocking them back in the direction she is facing.Deals less damage to minions and monsters.
Hit Damage:55/90/125/160 (+ 80% bonus AD) ~ 110/180/250/320 (+ 160% bonus AD)
Max Channel Time:1.25 seconds
Max Hold Duration:4 seconds
Damage to Non-Champions:75%
12/11/10/9
50/60/70/80
Blast Shield
2
Ability
Buff
Affects
Self
Passive : Hitting an enemy with an attack or ability grants a stack of Blast Shield, up to 5 stacks.


Active : Generates a shield that absorbs damage for a duration. Each stack consumed adds to the shield. At full stacks, grants burst movement speed.

Blast Shield stacks falls periodically.
Shield:60/85/110/135 (+ 1% Max HP per stack)
Shield Duration:3 seconds
Burst Movement Speed:47%/55%/63%/70%
12/11/10/9
30/20/10/0
Excessive Force
3
Ability
Buff
Affects
Self
Damage Type
Physical
Passive : Periodically stores charges of Excessive Force.


Active : Vi's next attack is to deal bonus physical damage to the target and enemies behind it in a cone.
Bonus Physical Damage:10/35/60/85 (+ 15% AD)
Total Charges:2 charges
14/12/10/8
20/30/40/50
Ultimate Ability
Assault and Battery
4
Ability
Unit Target
Affects
Enemies
Damage Type
Physical
Active : Vi reveals and dashes to the target enemy champion, dealing physical damage and knocking them up for a short duration. Vi lands on the opposite side after a short delay.


Enemies in her path are dealt a percentage of the damage, knocked aside and stunned for a very short duration.
Physical Damage:150/300/450 (+ 140% bonus AD)
Damage to Non-Target Enemies:75%
95/75/55
100

Patch History[edit]

Patch Balance Changes
3.1a
  • Base Stats
    • Buff Base Attack Damage: 58 → 64
2.2a
  • Base Stats
    • Nerf Armor : 35 ⇒ 30
  • Ultimate - Assault and Battery
    • Nerf Cooldown : 85/65/45 ⇒ 95/75/55 seconds
1.1
  • Base Stats
    • Nerf Mana regen : 18 ⇒ 15
  • Ultimate - Assault and Battery
    • Rescale Mana cost : 100/125/150 ⇒ 100 at all levels

Notable Players[edit]

Additional Content[edit]

References[edit]