Argus
From Liquipedia Mobile Legends: Bang Bang Wiki
Argus
Dark Angel
"Light will fall prey to shadow."
Hero Information
Lane
Primary Role
Price:
32000 599
Specialty:
Charge/Burst
Region:
The Barren Lands
City:
Abyss Crack
Release Date:
2017
Voice Actor(s):
Hoshi Yuuki
Base Statistics
Health:
2628
Health Regen:
8
Mana:
0
Mana Regen:
0
Physical Attack:
111
Physical Defense:
21
Magic Power:
0
Magic Defense:
15
Attack Speed:
1.09
Attack Speed Ratio:
100%
Movement Speed:
260
Esports Statistics
Win Rate:
4W : 15L (21.05%)
The angel who fell from light into darkness.
Argus and Rafaela are a pair of twin angels. However, all the angels of legend were female, making Argus something an outcast. While the Monastery of Light utilized his powers to eradicate heresy, they have never acknowledged his existence. Argus come to despise humankind and saw them with utmost disdain. But during one battle, he came into possession of a Meteoric Sword in the midst of the fighting. The sword revealed that Argus was actually born a human, orphaned when his parents were slain by his own kind. Under the Meteoric Sword's Curse, he was overcome with resentment and fell into a demonic state, becoming the Dark Angel.
Abilities[edit]
Passive[edit]
Warmonger
Ability Type
Buff
Buff
Damage
When Argus' Meteoric Sword reaches 100 Malice Energy, he will launch a Demonic Slash with his next Basic Attack, dealing 200
Argus' Metoric Sword gains 5 Malice Energy per second, and each of his Basic Attacks grants 10 Malice Energy (critical strikes grant an additional 5 energy).
and recovering 200 HP. This attack ignores 40% of the target's Physical Defense.Argus' Metoric Sword gains 5 Malice Energy per second, and each of his Basic Attacks grants 10 Malice Energy (critical strikes grant an additional 5 energy).
Skill 1[edit]
Demonic Grip
Ability Type
Mobility AOE
Mobility AOE
Damage
Base Cooldown: 12.0
Argus stretches out a demonic hand in the target direction, dealing 125
Use Again: Argus dashes and strikes in the target direction, dealing 175 to enemies along the path.
to the first enemy hero or Creep hit, stunning them for 0.7s, and pulling him and the target towards each other. If no enemy is hit, Argus pulls himself toward the hand's destination instead.Use Again: Argus dashes and strikes in the target direction, dealing 175 to enemies along the path.
Level-up Scaling | ||||||
---|---|---|---|---|---|---|
Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | |
Base Damage | 125 | 150 | 175 | 200 | 225 | 250 |
Extra Damage | 175 | 200 | 225 | 250 | 275 | 300 |
Skill 2[edit]
Meteoric Sword
Ability Type
Damage
Damage
Damage
Base Cooldown: 10.0
After a short delay, Argus thrusts his Meteoric Sword in the target direction, dealing 300
Enemy heroes or Creeps hit will be Cursed for 4s, during which they will leave a Cursed Trail behind. Argus gains 40% Movement Speed while on a Cursed Trail. Argus' Basic Attacks on Cursed targets will grant double Malice Energy.
Meteoric Sword damage counts as Basic Attack damage and can trigger Attack Effects.
to enemies hit (200% damage against minions) and reducing their Movement Speed by 80% for 0.8s. The delay time will decrease as Argus' Attack Speed increases.Enemy heroes or Creeps hit will be Cursed for 4s, during which they will leave a Cursed Trail behind. Argus gains 40% Movement Speed while on a Cursed Trail. Argus' Basic Attacks on Cursed targets will grant double Malice Energy.
Meteoric Sword damage counts as Basic Attack damage and can trigger Attack Effects.
Level-up Scaling | ||||||
---|---|---|---|---|---|---|
Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | |
Cooldown | 10.0 | 9.6 | 9.2 | 8.8 | 8.4 | 8.0 |
Base Damage | 300 | 320 | 340 | 360 | 380 | 400 |
Ultimate[edit]
Eternal Evil
Ability Type
Death Immunity Buff
Death Immunity Buff
Base Cooldown: 36.0
Argus removes all debuffs on himself (except for Suppression) and enters Eternal Evil state, gaining Death Immunity for 4s. While in this state, 100% of his damage dealt to enemy heroes will be converted into HP for him once the state ends.
Leaving the Eternal Evil state also resets enemy Turrets' damage increase against Argus.
Passive: Permanently increases the recharge of Malice Energy by 4 per second.
Leaving the Eternal Evil state also resets enemy Turrets' damage increase against Argus.
Passive: Permanently increases the recharge of Malice Energy by 4 per second.
Battlefield is my playground and I think nothing of life and death.
Level-up Scaling | |||
---|---|---|---|
Lv.1 | Lv.2 | Lv.3 | |
Cooldown | 36.0 | 33.0 | 30.0 |
Extra Recharge | 4 | 6 | 8 |