28 Nov 23

I remember having a hard time understanding how exactly games work. How do you make the objects in the game do what they do? It’s more obvious if you use a game engine, but what if you start from scratch?

by eli 2 years ago saved 2 times

05 Apr 23

A Lodash-style Go library based on Go 1.18 Generics (map, filter, contains, find…)

by eli 2 years ago saved 2 times

13 Sep 21