17 Feb 26
Interesting read I had while trying to understand how much ECS systems have been explored by Type Theory / PL people. It’s surprisingly approachable aside from a few proofs which went over my head. Tracked down the published paper off of arxiv, you can find it here: https://dl.acm.org/doi/10.1145/3763050
28 Jun 25
This article convinced me to not use Bevy (I mean that in a good way). I will still probably use bindings to Rust in Godot.
02 Apr 25
Bevy is a Rust Game engine. Jms55 is the main author of it’s “nanite” rendering. Here they explains quality and speed improvements for the new version.