13 Mar 26
One of the most impressive things about 3rd Edition is the casual realism of the system. You can plug real world values into it, process them through the system, and get back a result with remarkable fidelity to what would happen in the real world.
10 Mar 26
It is common knowledge that all halflings practice throwing and skipping stones as children, a talent that leads many adults to favor thrown weapons well into their adventuring career. Rock-throwing tournaments accompany most major halfling gatherings, from weddings to the inauguration of a new sheriff, but the most fiercely competitive contests are held for their own sake. The participants in these games are often professional rock-throwers; athletes who make their living by traveling to various towns and winning cash prizes. The best of the best become famous for their uncanny aim and prowess, admired as sports stars and lusted after as sex symbols. These are the Rock-Skipping Champions.
Ideas that aren’t complete, but might be some day.
The Chronomancer is a master of time itself, and a skilled warrior as well. He uses his bending of the flow of time and his talents as a fighter to bring about change on the battlefield. They understand perfectly the past, present, and future, and can see into events to make any desired changes. Chronomancers are cunning tacticians, who can cancel and nullify the actions of others and vanish in the blink of an eye. He can shift in and out of different time periods, making him an anomaly within time itself, often exsisting at different points at the same time.
01 Jan 26
Some folks very kindly put up a French version of the blorb principles.
21 Jun 25
Wonderful Middle Earth hexmap (with links to Antarctica, Moon, and Mars)!