4 days ago
Understand the minds you design for and the mind you design with.
08 Jun 26
An exploration of Gnome’s many failings and how to fix it.
03 Jun 26
Agents can make one-off apps, but they’re usually toys. I show how we might bring malleability and composability to the kind of deep interfaces that experts live in all day—demonstrated in a writing environment, but applicable to all serious software. Little serious reading software exists, so I propose and demonstrate a new kind of malleable digital reading environment focused on expert use.
But malleable interfaces aren’t enough. Historically, inventing interfaces has required imaginative design skill, deep domain insight, and fluent programming. Few have all three, but programming is the only skill that can produce working software on its own—so interface invention culture is dominated by programmers. I share early reports of how coding agents are changing that, and what it might mean for the people and institutions inventing interfaces today.
12 Feb 26
Perception is an Emmy nominated design lab pioneering the process of science fiction thinking to architect the future for cinema and global technology brands.
12 Dec 25
Always trying to marry the artistic with the useful.
A bundle of guidelines, tools, and resources to help designers and developers co-create superior banking experiences.
18 Nov 25
Pattern library of AIUX patterns exploring best practices for designing AI Products.
14 Nov 25
In project Beckett, we are building a version control system for scene files in the Godot game engine that preserves these meaningful spatial and structural relationships.
05 Aug 25
Decent Patterns is a collective effort to further the adoption of decentralized technologies by providing open tooling and resources for the community.
via: https://www.youtube.com/watch?v=yKOwTHQ2Jzc
18 May 25
A very well written article that somehow hits every single gripe I have with modern UX