26 Jun 26

Apple Human Interface Guidelines archive (1980-2014) - 35 documents optimized for LLM consumption and human exploration. Spanning Lisa, Mac, NeXT, Newton, Aqua, and iOS eras. - human-interface-markdown/1980-lisa-ui-standards/full_document.md at master · johnzfitch/human-interface-markdown

by asciilander 1 month ago saved 2 times

25 Jun 26

Apple Human Interface Guidelines archive (1980-2014) - 35 documents optimized for LLM consumption and human exploration. Spanning Lisa, Mac, NeXT, Newton, Aqua, and iOS eras. - human-interface-markdown/1980-lisa-ui-standards/full_document.md at master · johnzfitch/human-interface-markdown

by reimar 1 month ago saved 2 times

03 Jun 26

Agents can make one-off apps, but they’re usually toys. I show how we might bring malleability and composability to the kind of deep interfaces that experts live in all day—demonstrated in a writing environment, but applicable to all serious software. Little serious reading software exists, so I propose and demonstrate a new kind of malleable digital reading environment focused on expert use.

But malleable interfaces aren’t enough. Historically, inventing interfaces has required imaginative design skill, deep domain insight, and fluent programming. Few have all three, but programming is the only skill that can produce working software on its own—so interface invention culture is dominated by programmers. I share early reports of how coding agents are changing that, and what it might mean for the people and institutions inventing interfaces today.


19 Feb 26

Paper is a modern and powerful design tool that helps you create, share, and ship your best work.


12 Feb 26

Perception is an Emmy nominated design lab pioneering the process of science fiction thinking to architect the future for cinema and global technology brands.