06 Jul 26
26 Jun 26
GitHub - johnzfitch/human-interface-markdown: Apple Human Interface Guidelines archive (1980-2014) - 35 documents optimized for LLM consumption and human exploration. Spanning Lisa, Mac, NeXT, Newton, Aqua, and iOS eras. · GitHub
Apple Human Interface Guidelines archive (1980-2014) - 35 documents optimized for LLM consumption and human exploration. Spanning Lisa, Mac, NeXT, Newton, Aqua, and iOS eras. - human-interface-markdown/1980-lisa-ui-standards/full_document.md at master · johnzfitch/human-interface-markdown
25 Jun 26
GitHub - johnzfitch/human-interface-markdown: Apple Human Interface Guidelines archive (1980-2014) - 35 documents optimized for LLM consumption and human exploration. Spanning Lisa, Mac, NeXT, Newton, Aqua, and iOS eras. · GitHub
Apple Human Interface Guidelines archive (1980-2014) - 35 documents optimized for LLM consumption and human exploration. Spanning Lisa, Mac, NeXT, Newton, Aqua, and iOS eras. - human-interface-markdown/1980-lisa-ui-standards/full_document.md at master · johnzfitch/human-interface-markdown
08 Jun 26
An exploration of Gnome’s many failings and how to fix it.
03 Jun 26
Agents can make one-off apps, but they’re usually toys. I show how we might bring malleability and composability to the kind of deep interfaces that experts live in all day—demonstrated in a writing environment, but applicable to all serious software. Little serious reading software exists, so I propose and demonstrate a new kind of malleable digital reading environment focused on expert use.
But malleable interfaces aren’t enough. Historically, inventing interfaces has required imaginative design skill, deep domain insight, and fluent programming. Few have all three, but programming is the only skill that can produce working software on its own—so interface invention culture is dominated by programmers. I share early reports of how coding agents are changing that, and what it might mean for the people and institutions inventing interfaces today.
20 Apr 26
25 Mar 26
A list of important principles of user interface design.
23 Mar 26
Practical techniques for steering GPT-5.4 toward polished, production-ready frontend designs.
02 Mar 26
27 Feb 26
19 Feb 26
Paper is a modern and powerful design tool that helps you create, share, and ship your best work.
14 Feb 26
Researching UI in Games, Cinema and anything else thats interesting.
12 Feb 26
Perception is an Emmy nominated design lab pioneering the process of science fiction thinking to architect the future for cinema and global technology brands.