01 Jan 26
Some folks very kindly put up a French version of the blorb principles.
25 Aug 25
A DnD campaign for young heroes ages 5+.
21 Jun 25
Wonderful Middle Earth hexmap (with links to Antarctica, Moon, and Mars)!
17 Apr 25
16 Apr 25
08 Mar 25
I agree 100% with this approach to handling illusions in D&D.
20 Dec 23
The unskilled weapon damages in Dark Dungeons don’t match Rules Cyclopedia exactly 🫤
Someone’s errata and house rules for RC
18 Dec 23
24 Nov 23
20 Nov 23
In linguistics, we have “open and closed wordclasses”. The exact same thing exist in ludemes for game design but I don’t known the word for it. Alex lists some examples for D&D style games in this post:
11 Oct 23
26 Sep 23
The Milliwhack metric for campaign lethality. I’ve lost track. What usually happens with D&D is that the lethality is higher in the lower levels of the campaign. Which is pretty appropriate & good design 🤷🏻♀️