2 days ago
I made Quake run on MP3 players.
Very cool port!
5 days ago
In which a simple symmetric combinatorial game, along with some strategy, is demonstrated. It would seem that the game is optimal play is forced within only a couple rounds, so the game may in practice have a reasonable search space.
20 Jul 26
This shit is gonna make me cry, man. I gotta fucking read this guy’s book.
see: https://www.youtube.com/watch?v=IF1-15J2DWY
12 Jul 26
A comic about 16-bit Sonic the Hedgehog games.
A cute little romp.
via: https://www.bittersweetcandybowl.com/candybooru/
06 Jul 26
This is my second year playing the C=tar live at Wood Chip Fest, a small 8-bit music festival in Denmark.
Just as the last time, a regular C64 plays the accompaniment in the form of special karaoke-versions of my SID tunes. Both this machine and the C=tar are equipped with SIDFX modules that allow me to select between the old and new version of the SID chip; this is why the sound output is taken from a custom 3.5 mm jack rather than the normal A/V port. The C=tar is also connected through an off-the-shelf effect pedal, a delay, on the floor.
This time I’ve reinforced the touch sensors for outdoor use, which seems to have taken care of the random warbling glitch from last year.
see: https://www.youtube.com/watch?v=lGGLo7-CCx8
05 Jul 26
In this video I attempt to run every line of code in Super Mario Bros. and explain how some unusual techniques could read bytes that are inaccessible under normal play.
He ultimately fails, but is still cool regardless.
In its reply, the Commission considers that at this stage it cannot propose a legal obligation to keep video games playable after they stop being provided commercially. However, existing EU consumer law already provides for important safeguards for consumers.
We saw this coming. We keep moving, regardless.
see: https://citizens-initiative.europa.eu/document/download/75d642bc-6ff5-4713-b1cf-14f4aaf15869_en?filename=C_2026_4110_EN.pdf
Re-enable all 40 CUs on the AMD BC-250 (gfx1013 / Cyan Skillfish). Kernel patch + build script. 1.61x compute scaling verified.
Very impressive!
via: https://www.tomshardware.com/video-games/pc-gaming/asrock-bc-250-used-for-steam-machine-duty-gains-third-party-hack-to-unlock-all-40-cus-mining-board-now-has-more-cus-than-a-base-ps5
Discover what the AMD BC-250 is, where to buy it, and how to build a budget Linux gaming PC from this repurposed PS5 APU. Includes setup guides, best parts, cooling tips, and benchmarks.
Very cool!
see: https://elektricm.github.io/amd-bc250-docs/ see: https://github.com/mothenjoyer69/bc250-documentation
Phil Spencer is retiring as Microsoft Gaming CEO after nearly 40 years with the Xbox owner.
SHIT!
According to Christopher Dring of The Game Business, the PlayStation 5 accounts for 70- 80 per cent of most triple-A single-player console sales at launch.
In other words, if a new triple-A multiplatform release sold 1 million copies, the Xbox Series X/S would only be responsible for between 200,000 and 300,000 of these sales.
Oof.
Microsoft’s game developers are apparently quite elated about launching their games on PlayStation, likely because it means more potential revenue.
The console wars are dead.
see: https://gamerant.com/every-xbox-game-playable-ps5/
04 Jul 26
NetEase went whole hog with Cap’s new Marvel Rivals swimsuit skin.
EQUALITY!!!
03 Jul 26
In response to shifting trends in consumer preference, new games will be released on PlayStation Store and at retailers in digital formats only.
You will own nothing, and you will be happy.
02 Jul 26
An extremely pretty video on cellular automata.
01 Jul 26
it is customary for mirabeau studios to toss a yuri flash grenade into the room at the last possible second for pride month
see: https://backstitch.dev/ via: https://www.inkandswitch.com/newsletter/dispatch-018/
27 Jun 26
25 Jun 26
one of the most influential games of the 21st century is half life 2, winning 30-39 game of the year awards since its release, and having a very interesting community. its built using valves custom game engine source which was developed in 2004 as a successor to GoldSrc.
porting a game this popular and big was something i had never done before, but it helped me learn a lot of new things.
see: https://portal.undo.it/