16 Jul 25
Matt Leacock just posted his difficulty ideal on BGG.
Design the game such that:
if a group of people appropriately self-selects a well-defined difficulty setting,
that their odds of success will be about 50/50,
18 Jul 24
Too bad none of these seven-volume sets were really that great because it’s such a good idea.
15 Aug 23
23 Jun 23
17 Aug 11
A comprehensive, accurate, unbiased, and irrefutable survey of text editors by way of comparison to locations in The Lord of the Rings.