03 Oct 25

Image Credit: Diablo Reddit 9/29/2025 For the September 2025 Blog Carnival, “Magic Rocks” hosted by Wobble Rocket The Diablo series famously has the ability for gemstones to be socketed into weapons and armor, providing different elemental effects. I do not see why we don’t steal that for our own games. In the Diablo series there…

by teddy 2 months ago

16 Jul 25

Matt Leacock just posted his difficulty ideal on BGG.

Design the game such that:
if a group of people appropriately self-selects a well-defined difficulty setting,
that their odds of success will be about 50/50,

by 2097 5 months ago

21 Jun 25

Wonderful Middle Earth hexmap (with links to Antarctica, Moon, and Mars)!

by 2097 6 months ago

10 Jun 25

Wonderful blog tracking a video game project

by coolzach 6 months ago

03 Jun 25

18 Apr 25

Free procedural map generators for tabletop role-playing games and worldbuilding

by teddy 8 months ago

A new, simple role-playing game based on an old, simple war game

by teddy 8 months ago
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Jump between three dungeons that occupy the same caves… but in parallel dimensions! An OSR adventure.

by teddy 8 months ago

12 Apr 25

Kind of love this idea.

I mean, in combination with some gloracular, tier-two–truthy way to get monster stats (including number appearing) if using a system that uses monster stats.

by 2097 8 months ago

28 Mar 25

A good RPG-style guide for surviving an authoritarian and oppressive regime.

by tantan 9 months ago

16 Dec 24

“Cramped spaces are the foundation of camaraderie, I say!”

by isaac 1 year ago

23 Aug 24

27 Jul 24

With Wanderer, instead of using the motif table, I’m thinking of using story cubes or tarot cards or oracle cards or even Codenames or Dixit cards. Or scrap paper or even those li’l Japanese cardboard flashcard keyrings. Or writing the motifs in the margin of all the pages (writing some of them several times) and flipping to a random page.

I’m hoping the rest of the game—the themes, the adventures, the episodes, the inspiration structure, the questions—will really fly without the grid-based lookup.

by 2097 1 year ago

21 Jul 24

19 Jul 24

Someone on Fedi told me that this game is inspired by some of my writings (among other influences, I’m sure). Looks like it has a lot of the stuff I love, not just fighting but day-to-day living, crafting, logistics.

by 2097 1 year ago
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