05 Dec 25
I agree with the conclusion this guy seems to be making.
That some of the games were made with square pixels in mind and look weird in 4:3, and vice versa for some other games. While the only one I disagree with among his specific examples, Balloon Fight, does not make my case stronger that most of the games look better in square pixels, there are so many games he didn’t list that do. Including The Legend of Zelda. It’s so wild that even though I grew up with them all in 4:3, in screenshots, magazines, manuals, and every TV in the neighborhood, it looks weird now. I know for sure I noted the squat tiles as a kid in those very first games (Duck Tales, Super Mario Bros.), but I got used to them and only now after a life on square tile games on other systems (like Game Boy) they are back to looking super weird.
14 Jun 25
This SNES 9x port works well on my o2DS (only having tried one game so far, Smash Tennis), but I still wanna figure out how to put custom images for each game. A Smash-Tennis–specific lower screen that reminds me of the controls for example. It just says “Make sure image exists” but I don’t know the expected file names. (Yeah, I grepped the source for “cover”, “png”, and “border”.)
07 Oct 24
Someone overhauled the Final Fantasy VI rom completely while keeping it for the SNES.
I love it when fandom treats the cultural world like one big wiki waiting to get tended to and loved and cared for.
06 Jun 24
Zelda 3 ported to C. Not clean room, they used dissemblers and stuff, but useful & awesome.
30 Mar 23
Feilin’s move list in the original Fighter’s History 💁🏻♀️
28 Mar 23
Character overview for the wonderful game Smash Tennis for Super Nintendo ♥
22 Feb 22
This document was pulled from several chapters of book project I had started. I’d intended to publish a small booklet on programming the CMD Super CPU cartridge detailing the operation of the 65816 - however, I have been unable to acquire a release to republish some critical information. So, the following is a few chapters that I feel are worthy of public disclosure and distribution.