Luisa Abuchaibe
- Visual Effects
- Special Effects
Canadian Citizen
Prime Time Emmy Awards honoree (2016-2017) for Outstanding Special Visual Effects in a Supporting Role for Gotham; two-time nominee for Westworld with Cosa VFX. Served as Generalist Supervisor supporting the Academy Award-winning Dune: Part Two at DNEG.
Currently a Leader in Technical Art at Ubisoft Toronto. Previously, CG Generalist Supervisor at DNEG, specializing in look development, texturing, digital matte painting (DMP), and environment work. Extensive experience across TV shows and feature films with some of the world's top visual effects and animation studios. Passionate mentor in advanced 2D and 3D techniques for animation and VFX.
Featured speaker at SIGGRAPH Latin America and TV guest speaker on CP24 Today live on CP24 Breakfast, representing Canadian artists in post-production roles.
Educational background includes a Master's with Honors in Audiovisual Arts (emphasis in Graphics) from Pontificia Universidad Javeriana, Bogotá (2014); a one-year diploma in 3D Animation and Visual Effects from Vancouver Film School (2015); and a specialization from Harvard Business School Online (2025).
Also active as a CGI/VFX artist, AAA video game developer, actress, dancer, writer, and poet.
Prime Time Emmy Awards honoree (2016-2017) for Outstanding Special Visual Effects in a Supporting Role for Gotham; two-time nominee for Westworld with Cosa VFX. Served as Generalist Supervisor supporting the Academy Award-winning Dune: Part Two at DNEG.
Currently a Leader in Technical Art at Ubisoft Toronto. Previously, CG Generalist Supervisor at DNEG, specializing in look development, texturing, digital matte painting (DMP), and environment work. Extensive experience across TV shows and feature films with some of the world's top visual effects and animation studios. Passionate mentor in advanced 2D and 3D techniques for animation and VFX.
Featured speaker at SIGGRAPH Latin America and TV guest speaker on CP24 Today live on CP24 Breakfast, representing Canadian artists in post-production roles.
Educational background includes a Master's with Honors in Audiovisual Arts (emphasis in Graphics) from Pontificia Universidad Javeriana, Bogotá (2014); a one-year diploma in 3D Animation and Visual Effects from Vancouver Film School (2015); and a specialization from Harvard Business School Online (2025).
Also active as a CGI/VFX artist, AAA video game developer, actress, dancer, writer, and poet.