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Mega Man

Original title: Rockman
  • Video Game
  • 1987
  • E
IMDb RATING
7.3/10
1.3K
YOUR RATING
Mega Man (1987)
ActionAdventureSci-Fi

A lab assistant robot volunteers to be enhanced for fighting to stop a mad scientist from world domination.A lab assistant robot volunteers to be enhanced for fighting to stop a mad scientist from world domination.A lab assistant robot volunteers to be enhanced for fighting to stop a mad scientist from world domination.

  • Director
    • Akira Kitamura
  • See production info at IMDbPro
  • IMDb RATING
    7.3/10
    1.3K
    YOUR RATING
    • Director
      • Akira Kitamura
    • 13User reviews
    • 3Critic reviews
  • See production info at IMDbPro
  • See production info at IMDbPro
  • Photos4

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    User reviews13

    7.31.2K
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    Featured reviews

    9behamut

    The one that started it all.

    Dr. Light was a genious. At a time when the world was at peace, he created eight robots to perform certain tasks for him: Rock, Roll, Cut Man, Guts Man, Elec Man, Ice Man, Fire Man, and Bomb Man. Each of them had their own use, such as Cut Man was used to cut down trees and Ice Man was used to explore terrain too cold for humans. As for Rock and Roll, Rock was a mechanic and Roll was a housekeeping robot. One day, Dr. Light's assistant Dr. Wily reprogrammed six of Dr. Light's robots to do his bidding and help him take over the world. Dr. Light, in an effort to stop him, changes Rock into a fighting robot, thus creating Mega Man.

    Since then, Mega Man has spawned over 20 sequels, six for the Nintendo, five or more for the Game Boy, four or more for the Super Nintendo, several arcade games, Playstation games, computer games, and Sega Saturn Games. All of which take Mega Man on new adventures and new enemies to face. Truly an excellent game and probably one of the first equally challenging and equally beatable games for the Nintendo.
    TheTransfan

    Games will never top this... ever.

    Mega Man was one of the Nintendo games I grew up. This will remain as one of my favorites. Despite the fact that it was an 8-bit game, the graphics, gameplay, and sound\music were much better than most Nintendo games of that time. I especially love the "de-dit" sound that Mega Man makes every time he lands on the ground!
    dootuss

    A good start for a well known franchise.

    This was the begining of a major video game franchise. Dr.Light makes 8 robots each of which has its own special ability. Then his assistant Dr. Wily reprograms 6 of them, and makes them do evil. Thus one of the 8 robots of Dr. Light Rock becomes Mega Man, whose new duty is to defeat the evil robots, and then defeat Dr. Wily himself. This game was the begining of one of the longest running video game franchises in the world, not to mention one that would have over 20 sequels! This game will go down in history as one of the best ever!
    7TavinOriginal

    Brilliant Ideas, Mediocre Executions

    Man, talk about a mixed bag. This game was way ahead of its time in some elements, and totally behind in others. Lots of contradicting ideas here and there. Like, the game has this ingenious choose-your-level mechanic, where every boss you beat gives you a new weapon to use in further stages, but then the game makes it so that half of the stages REQUIRE a specific weapon because either the boss is too hard to defeat without its weakness or there's a special, MANDATORY ITEM for game completion that you need an external weapon to collect. Consequently, I think you have what? 2 or 3 out of the otherwise numerous possible stage orders you could take that are actually reasonable. Some bosses have straight up ridiculous patterns, the level design, while good for the most part, has a couple of really annoying sections that revolve around RNG with certain enemies/obstacles, which on one hand motivates you to make the most out of your weapons to clear them, but on the other just reinforces the linearity issue, making you avoid stages that contain said sections until you've acquired the optimal weapons for them.

    Regardless of everything, though, I still think there's a lot to like about this game. Sure, in hindsight, it's one of the bumpier Mega Man games, but for an early NES title? This is great. It's got that characteristic charm of the series, a really good (although lackluster for Mega Man standards) OST, mostly fun and creative levels/bosses, awesome Run & Gun action, and at least some amount of replayability thanks to the trial-and-error nature of the game's learning curve. I think it says something about a game's core design when it transcends several generations. You can see every single aspect of this game present in the following entries of the series, all of which getting progressively more refined over the years. While I find some of the creative choices questionable, Mega Man laid the PERFECT groundwork for one of my favorite franchises of all time, and its daring, innovative design can NOT be understated. I will always love replaying this game, despite all of its flaws.
    7jeremycrimsonfox

    Challenging, Yet Fun

    The game that started it all, Mega Man is one of the NES games that is infamous for being one of the hardest for the console. You take on the role of Mega Man, a helper robot who has been modified into a super fighting robot after six of Dr. Light's robots are stolen and reprogrammed by the evil Dr. Wily to aid him in world domination. Don't let the cutesy character fool you, this game is hard. Each stage has a hazard that can cause instant death if you fail to correctly time your jumps (like Guts Man's moving platforms at the start if his stage, or the floating platforms in Ice Man's stage that are over a bottomless pit). However, the game is easy to play (D-Pad moves Mega Man, A jumps, and B fires his arm cannon or the weapons he can gain by beating the six Robot Masters). Also, the first six stages can be done in any order, with the next four stages being linear. If you are looking for a classic challenge, Mega Man is a must play.

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    Related interests

    Bruce Willis in Die Hard (1988)
    Action
    Still frame
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    Sci-Fi

    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      The subplot about Dr. Wily being Dr. Light's old assistant and turning on him only exists in the American version. In the Japanese version, Wily was just a random mad scientist who had no initial connections to Dr. Light prior to stealing and reprogramming his robots.
    • Alternate versions
      Re-released in 1993 as part of "Mega Man: The Wily Wars" for the Sega Genesis, which was basically Mega Man 1, 2 and 3 plus an original game called "Wily Tower." All three games received graphical updates, giving them a 16-bit appearance instead of their original 8-bit graphics.
    • Connections
      Featured in Video Power: Mega Man 3 (Wednesday) (1991)

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    FAQ1

    • What are some of the differences between this game and later NES Mega Man games?

    Details

    Edit
    • Release date
      • December 29, 1987 (United States)
    • Country of origin
      • Japan
    • Official site
      • Capcom (the creators) official web site.
    • Language
      • English
    • Also known as
      • Megaman
    • Production company
      • Capcom Company
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color
    • Sound mix
      • Stereo
    • Aspect ratio
      • 1.33 : 1

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