Bread and Circuses
- Episode aired Mar 15, 1968
- TV-PG
- 50m
IMDb RATING
7.0/10
3.6K
YOUR RATING
The Enterprise crew investigates the disappearance of a ship's crew on a planet that is a modern version of the Roman Empire.The Enterprise crew investigates the disappearance of a ship's crew on a planet that is a modern version of the Roman Empire.The Enterprise crew investigates the disappearance of a ship's crew on a planet that is a modern version of the Roman Empire.
Bart La Rue
- Announcer
- (as Bart Larue)
Paul Baxley
- Policeman #1
- (uncredited)
Bill Blackburn
- Lieutenant Hadley
- (uncredited)
Frank da Vinci
- Lt. Brent
- (uncredited)
Featured reviews
This was a pretty cool episode. It followed the tried and true formula of going back into what essentially is an exploration of earth's history. The Romans are more like Nazis but it works pretty well. I was surprised while watching this one last night that I didn't recall ever having seen it before, at least not all of it. This doesn't rate as a classic offering of the first Trek series but it was interesting and fun. The guys encounter an alien society that has patterned itself after ancient Rome, complete with televised gladiator battles to the death. Spock gets a chance to display his nifty swordsmanship while McCoy shows why hes a doctor, not a gladiator(although he does whack one dude with a mean karate chop during a jail escape). Spock has to endure a chopping lecture about being human from McCoy as well. Lots of McCoy in this one kids. Overall, this is not one of the very best episodes but still a ton of fun. Hey, you actually get to see the crew dice up some bad guys with swords at the end. This is absolutely one of the most violent Treks. By far!!!!! Also, Kirk gets to bed down with a sizzling hot slave girl due to the Romans respect for the Captain's "manliness". You go Kirk....little wonder the Captain was smiling on the bridge at the end of this one!!!! Whoa
Although Star Trek's "Prime Directive" had been mentioned in episodes prior to "Bread and Circuses", that philosophical tenet of the Star Trek universe is the focus of this episode, where it is fully laid out for the first time.
Captain Kirk and crew happen upon--what else--an Earth-like planet where Spock's research shows that another Starfleet ship was supposedly destroyed. Oddly, the planet also happens to have exactly the same land to water ratio as the Earth as well as the same chemical composition of air. Before beaming down they also intercept broadcasts that show the civilization to be a close parallel to ancient Rome--particularly in terms of a proclivity towards violence, including violence as entertainment. Of course, once they beam down, Kirk, Spock and McCoy end up as captives.
Enter the prime directive. There are probably not many reading this who are not familiar with it, but in a nutshell, it's a Starfleet philosophy of non-interference. In the course of their explorations, the aim is to study other civilizations, but to not take any actions which might amount to culture shock, and even more strongly, to not take any actions which might catalyze socio-cultural development in any directions other than what they would have been without interaction with Starfleet. Of course, there are a lot of problems with this idea, and even within the Star Trek world, Starfleet members are hardly consistent in applying the principle. We can safely guess that Star Trek writers tended to not be very familiar with ideas in science and philosophy of science which posit that any outsider interaction will necessarily affect the cultures being studied in some way, and they probably weren't very familiar with either chaos theory and the butterfly effect, or even Eugene Wigner's interpretation of quantum mechanics (in which the observer and his/her consciousness plays a significant role in the events that occur). But soundness of the Prime Directive in the real world aside, we receive a lesson in what it is and what it means to the Star Trek crew in "Bread and Circuses".
To an extent, I have to wonder if the Prime Directive wasn't further developed here in the way that it was merely as a plot device. It's a way of extending the conflict. Otherwise, the tendency is to think, "Why wouldn't Scotty send down crew members to just blast the hell out of Kirk, Spock and McCoy's captors?" Although the primitive culture had guns, they are still a primitive culture.
But it doesn't really matter if the Prime Directive is just a means of extending the dilemma for 40 minutes or so. The Prime Directive is a good idea; one that we can pretend is more sound in the Star Trek universe, and one that proved to be fruitful for many future episodes in different Star Trek series.
So this episode is both important and enjoyable. We get some different locations, some interesting one-time ideas--especially the televised gladiatorial events, and I always get a kick out of the fighting episodes. Part of the original Star Trek's charm is its cheesiness, and physical combat is one of the primary sources of cheese. Also notable are the unusual references to religion--this happens a few times in the series, but nowhere more strongly than this episode. There is also a lot of exquisite bickering between Spock and McCoy here, including McCoy mocking Spock's penchant for logic by making his own Spock-like statements and Spock responding by insulting McCoy's medical ability.
Captain Kirk and crew happen upon--what else--an Earth-like planet where Spock's research shows that another Starfleet ship was supposedly destroyed. Oddly, the planet also happens to have exactly the same land to water ratio as the Earth as well as the same chemical composition of air. Before beaming down they also intercept broadcasts that show the civilization to be a close parallel to ancient Rome--particularly in terms of a proclivity towards violence, including violence as entertainment. Of course, once they beam down, Kirk, Spock and McCoy end up as captives.
Enter the prime directive. There are probably not many reading this who are not familiar with it, but in a nutshell, it's a Starfleet philosophy of non-interference. In the course of their explorations, the aim is to study other civilizations, but to not take any actions which might amount to culture shock, and even more strongly, to not take any actions which might catalyze socio-cultural development in any directions other than what they would have been without interaction with Starfleet. Of course, there are a lot of problems with this idea, and even within the Star Trek world, Starfleet members are hardly consistent in applying the principle. We can safely guess that Star Trek writers tended to not be very familiar with ideas in science and philosophy of science which posit that any outsider interaction will necessarily affect the cultures being studied in some way, and they probably weren't very familiar with either chaos theory and the butterfly effect, or even Eugene Wigner's interpretation of quantum mechanics (in which the observer and his/her consciousness plays a significant role in the events that occur). But soundness of the Prime Directive in the real world aside, we receive a lesson in what it is and what it means to the Star Trek crew in "Bread and Circuses".
To an extent, I have to wonder if the Prime Directive wasn't further developed here in the way that it was merely as a plot device. It's a way of extending the conflict. Otherwise, the tendency is to think, "Why wouldn't Scotty send down crew members to just blast the hell out of Kirk, Spock and McCoy's captors?" Although the primitive culture had guns, they are still a primitive culture.
But it doesn't really matter if the Prime Directive is just a means of extending the dilemma for 40 minutes or so. The Prime Directive is a good idea; one that we can pretend is more sound in the Star Trek universe, and one that proved to be fruitful for many future episodes in different Star Trek series.
So this episode is both important and enjoyable. We get some different locations, some interesting one-time ideas--especially the televised gladiatorial events, and I always get a kick out of the fighting episodes. Part of the original Star Trek's charm is its cheesiness, and physical combat is one of the primary sources of cheese. Also notable are the unusual references to religion--this happens a few times in the series, but nowhere more strongly than this episode. There is also a lot of exquisite bickering between Spock and McCoy here, including McCoy mocking Spock's penchant for logic by making his own Spock-like statements and Spock responding by insulting McCoy's medical ability.
Kirk, Spock and McCoy visit a planet mirroring the Roman Empire of Earth.
This is an enjoyable but unoriginal episode with some good character moments.
The plot is mostly uninspired as we see yet another Federation character breaking the Prime Directive in a similar way to 'Patterns of Force' and 'The Omega Glory'. I prefer this one to both of the above, but the source of the Roman cultural imitation is not explained, much like the situation on Omega IV. Though, I do like the themes regarding slavery and the role of the entertainment industry to help curtail civil unrest.
The character interactions are good, with the central three having some strong exchanges, particularly Spock and McCoy.
The guest characters are mostly solid, particularly Claudius and Flavius, played well by Logan Ramsey and Rhodes Reason respectively. I enjoyed the scene with Drusilla who suitably entertains Kirk, distracting him from the plight of his two friends.
Where it falls down cinematically is the gladiatorial fights. Not only are they cheaply staged, but poorly choreographed. It looks suspiciously like a one-take rush job. Aside from this the visuals are reasonably good.
William Shatner, Leonard Nimoy, and DeForest Kelley are on good form. It's also nice to see Nichelle Nichols chipping in briefly towards the end, but as always she is underused.
This is an enjoyable but unoriginal episode with some good character moments.
The plot is mostly uninspired as we see yet another Federation character breaking the Prime Directive in a similar way to 'Patterns of Force' and 'The Omega Glory'. I prefer this one to both of the above, but the source of the Roman cultural imitation is not explained, much like the situation on Omega IV. Though, I do like the themes regarding slavery and the role of the entertainment industry to help curtail civil unrest.
The character interactions are good, with the central three having some strong exchanges, particularly Spock and McCoy.
The guest characters are mostly solid, particularly Claudius and Flavius, played well by Logan Ramsey and Rhodes Reason respectively. I enjoyed the scene with Drusilla who suitably entertains Kirk, distracting him from the plight of his two friends.
Where it falls down cinematically is the gladiatorial fights. Not only are they cheaply staged, but poorly choreographed. It looks suspiciously like a one-take rush job. Aside from this the visuals are reasonably good.
William Shatner, Leonard Nimoy, and DeForest Kelley are on good form. It's also nice to see Nichelle Nichols chipping in briefly towards the end, but as always she is underused.
By this point, we begin to see a pattern in Roddenberry's approach to Trek science fiction; he's not interested so much in cosmic concepts as he is in addressing social & political concerns of the present day through the filter of the Trek universe. He's not concerned with believable science fiction concepts in presenting other worlds which should have very different evolutionary stages from our own history. Hence, we've had the virus-stained 'Satan Bug/Omega Man world' ("Miri"), 'gangster world' ("A Piece of the Action" - admittedly a comedy), Nazi world ("Patterns of Force") and 'World War III world' ("Omega Glory"), all just like our own Earth except for a shift in their history to differentiate them. The proper way was to present stories in a parallel universe, but this was a space travel show, so Roddenberry was kind of stuck by his own premise (he includes a brief mention of 'Hodgkin's Law' here to explain the parallel development). Now we have 'Roman Empire' world, a rather effective precursor to the films "Westworld" and "Rollerball" - the title refers to keeping the populace, the mob, satiated with blood sports.
On this world, the Roman Empire never fell, as if continuing for several hundred more years rather than falling apart as it did on our Earth in the 4th - 5th centuries. Gladiatoral combat is on display again (not as silly as in "Gamesters of Triskelion"), now shown on TV rather than the old-time arenas. Cops or Centurians run around with machine guns, wearing motorcycle helmets (see also "Soylent Green" in 1973), but still have swords for the sake of tradition. Slavery has evolved, as well, with most slaves complacent due to an extension of some meager benefits over the centuries (again, a more effective presentation than the cheesy "Gamesters..."). Quite a few concepts were thought out, including some commentary on religion, and most of it comes across as a serious, adult approach. Indeed, there's a coarseness to much of this episode, an edge, reflecting the cruelty of the culture - this empire was a much earlier version of the brutal Nazi regime, after all.
As we've become accustomed to by now, the main trio (Kirk,Spock,McCoy) are the ones who beam down to muck about in this intriguing yet dangerous culture. What comes as a surprise is that they actually adhere to the precepts of their Prime Directive in this one and it shows how tough this directive can be - ironic as this was the time I was kind of hoping Kirk would decide non-interference be damned (again) and lay waste to a city or two in teaching that fat proconsul a lesson in power; the episode succeeds in repelling the viewer to such an extent with all the unpleasantness on this planet that you wouldn't mind the Enterprise 'going Roman' on a few key establishments. The edginess extends to the Spock-McCoy relationship, in that fateful scene when McCoy spells out Spock's fear of living in their jail cell (both appear to accept that death is inevitable for them this time - it is that grim); McCoy's verbal attack appears to be a personal triumph for him but is he so successful at it because he knows what a death wish is like? The scene recalls their tension in "The Immunity Syndrome."
On this world, the Roman Empire never fell, as if continuing for several hundred more years rather than falling apart as it did on our Earth in the 4th - 5th centuries. Gladiatoral combat is on display again (not as silly as in "Gamesters of Triskelion"), now shown on TV rather than the old-time arenas. Cops or Centurians run around with machine guns, wearing motorcycle helmets (see also "Soylent Green" in 1973), but still have swords for the sake of tradition. Slavery has evolved, as well, with most slaves complacent due to an extension of some meager benefits over the centuries (again, a more effective presentation than the cheesy "Gamesters..."). Quite a few concepts were thought out, including some commentary on religion, and most of it comes across as a serious, adult approach. Indeed, there's a coarseness to much of this episode, an edge, reflecting the cruelty of the culture - this empire was a much earlier version of the brutal Nazi regime, after all.
As we've become accustomed to by now, the main trio (Kirk,Spock,McCoy) are the ones who beam down to muck about in this intriguing yet dangerous culture. What comes as a surprise is that they actually adhere to the precepts of their Prime Directive in this one and it shows how tough this directive can be - ironic as this was the time I was kind of hoping Kirk would decide non-interference be damned (again) and lay waste to a city or two in teaching that fat proconsul a lesson in power; the episode succeeds in repelling the viewer to such an extent with all the unpleasantness on this planet that you wouldn't mind the Enterprise 'going Roman' on a few key establishments. The edginess extends to the Spock-McCoy relationship, in that fateful scene when McCoy spells out Spock's fear of living in their jail cell (both appear to accept that death is inevitable for them this time - it is that grim); McCoy's verbal attack appears to be a personal triumph for him but is he so successful at it because he knows what a death wish is like? The scene recalls their tension in "The Immunity Syndrome."
At some point in the second season, things got a little less impressive. The guys find themselves in a culture that puts on shows for a television audience based on gladiatorial battles. The problem here is that there seems to be some stasis here, but when they find out some guy named Merik has broken the prime directive, they realize that they must put a stop to it. We know from the outset that our guys are going to end up in that arena, in front of the television cameras, replete with recorded booing and cheering. They must walk a fine line. This is yet another Starfleet citizen going bad (does anyone screen these guys?) and disrupting the order of a developing planet. It also begs the question of a parallel universe. Tired plots and tired ideas just don't make it.
Did you know
- TriviaThe caves where the Children of the Sun hide out are one of the most-used locations in television and movies. In addition to being the entrance to Batman (1966)'s Batcave, they are also seen in Invasion of the Body Snatchers, Kung Fu (1972) and various police and western shows. They are located right below the famous Hollywood sign.
- GoofsDr. McCoy says ancient Romans were not sun worshipers. Several Roman religions included solar deities, including Apollo, Mithra, and Sol Invictus.
- Quotes
Dr. McCoy: You know why you're not afraid to die, Spock? You're more afraid of living. Each day you stay alive is just one more day you might slip, and let your Human half peek out. That's it, isn't it? Insecurity. Why, you wouldn't know what to do with a genuine, warm, decent feeling.
Spock: Really, Doctor?
Dr. McCoy: [after a pause] I know. I'm worried about Jim, too.
- Alternate versionsSpecial Enhanced version Digitally Remastered with new exterior shots and remade opening theme song
- ConnectionsFeatured in Star Trek Logs: An MTV Big Picture Special Edition (1991)
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