Move Along Home
- Episode aired Mar 14, 1993
- TV-PG
- 46m
IMDb RATING
5.8/10
2.9K
YOUR RATING
The Wadi from the Gamma Quadrant visit DS9, thereby making first contact with the Federation. When they catch Quark cheating, they let him off by playing a special game.The Wadi from the Gamma Quadrant visit DS9, thereby making first contact with the Federation. When they catch Quark cheating, they let him off by playing a special game.The Wadi from the Gamma Quadrant visit DS9, thereby making first contact with the Federation. When they catch Quark cheating, they let him off by playing a special game.
Alexander Siddig
- Doctor Julian Bashir
- (as Siddig El Fadil)
Colm Meaney
- Chief Miles O'Brien
- (credit only)
Renna Bartlett
- Wadi
- (uncredited)
Robert Coffee
- Bajoran Civilian
- (uncredited)
Judi M. Durand
- Cardassian Computer
- (voice)
- (uncredited)
Joe Durrenberger
- Wadi
- (uncredited)
Melissa Eastman
- Wadi
- (uncredited)
Robert Ford
- Star Fleet Crew Member
- (uncredited)
Featured reviews
Haven't seen this in a long time and it is not the best episode of DS9, but like early TNG episodes, early DS9 episodes tent to get better over time.
When this episode and DS9 first aired, I did not like it very much, now I like it. When Voyager first aired I did not like it either and I hoped that the same would happen, what happened to DS9 a couple of years earlier. But it never happened.
This is actually very entertaining with kind of a surprise ending. Just watch it, you will like it. The characters are not fully developed yet and feel fresh.
When this episode and DS9 first aired, I did not like it very much, now I like it. When Voyager first aired I did not like it either and I hoped that the same would happen, what happened to DS9 a couple of years earlier. But it never happened.
This is actually very entertaining with kind of a surprise ending. Just watch it, you will like it. The characters are not fully developed yet and feel fresh.
"Move Along Home," is often dismissed as one of the series' more eccentric episodes, but I find its charm undeniable. Yes, it's quite silly, with an unusual premise: the crew, especially Sisko, Kira, Dax, and Bashir, are unwillingly pulled into a bizarre game by the Wadi, an alien species fascinated with chance and challenge. However, the episode's fun lies in its surreal, almost whimsical atmosphere. Watching the crew try to solve strange riddles and puzzles adds a playful, unpredictable vibe uncommon in Star Trek. It doesn't advance any major story arcs, but it gives the actors a chance to show new sides of their characters, caught in an absurd, almost dreamlike scenario. Sure, it lacks depth, but "Move Along Home" is pure enjoyment-an amusing change of pace that proves even a serious sci-fi series can afford to take a lighthearted detour.
Allamaraine!
This episode has one huge plus: these aliens acted in a somewhat alien manner and seemingly without the station crew even understanding it. Most Trek aliens behave like humans usually with some exaggerated trait and it's known and loudly trumpeted. Proud Warriors, Space Romans, etc.
Here, it's true they appear to have the exaggerated trait of gamers, but ultimately nobody really knows. Maybe this IS how these aliens do first contact. But at the end of the day, they sweep in and sweep out and you never really know.
This sort of thing should have happened all the time in first contact situations.
Another plus is this one is VERY memorable.
The main downside to me is that this episode was too early. It's a bit like TNG's "Naked Now" in that respect, though not as severe.
Another problem is I can't even fathom how Quark figured out the missing staff was somehow inside the game.
This episode has one huge plus: these aliens acted in a somewhat alien manner and seemingly without the station crew even understanding it. Most Trek aliens behave like humans usually with some exaggerated trait and it's known and loudly trumpeted. Proud Warriors, Space Romans, etc.
Here, it's true they appear to have the exaggerated trait of gamers, but ultimately nobody really knows. Maybe this IS how these aliens do first contact. But at the end of the day, they sweep in and sweep out and you never really know.
This sort of thing should have happened all the time in first contact situations.
Another plus is this one is VERY memorable.
The main downside to me is that this episode was too early. It's a bit like TNG's "Naked Now" in that respect, though not as severe.
Another problem is I can't even fathom how Quark figured out the missing staff was somehow inside the game.
Seriously the look on Siskos face when he has to do hopscotch is hilarious, it's like he wants to strangle whoever wrote the episode lol. Also the new aliens look terrible, as someone else has stated they clearly cheaped out on the costumes for this one. Fairly forgettable but not as bad as some people say.
DS9 makes first contact with a species from the gamma quadrant.
This is an odd episode that has a reasonably good premise, but when the final reveal comes it feels a rather pointless experience to me.
There are some positives, such as some of the character exchanges between Sisko and Jake, Sisko, Dax and Kira and Odo and Quark. You get a good sense of characters loyalty to each other from the situations they are seemingly put in.
Many visuals are a good standard, particularly the cave scenes that feel quite exciting and well made. Plus the general design of the game both internally and how it physically appears within Quark's.
The Wadi are not the most inspired of alien designs, particularly supposedly coming from the far reaches of the gamma quadrant. As a first impression of what DS9 would be serving up using the wormhole concept, it is quite poor.
There are a number of annoying moments such as the crew trying to stop the game with the 'we are not amused' attitude and making futile attempts to talk to characters who do not acknowledge them. The allarmaraine nursery rhyme sequence is (briefly) almost as painful as watching Captain Kirk and Spock's humiliation at the hands of Parmen. Dr Bashir (also briefly) is again poorly characterised.
When the final reveal comes it is exactly what you thought it might (but hoped it wouldn't) be.
This is an odd episode that has a reasonably good premise, but when the final reveal comes it feels a rather pointless experience to me.
There are some positives, such as some of the character exchanges between Sisko and Jake, Sisko, Dax and Kira and Odo and Quark. You get a good sense of characters loyalty to each other from the situations they are seemingly put in.
Many visuals are a good standard, particularly the cave scenes that feel quite exciting and well made. Plus the general design of the game both internally and how it physically appears within Quark's.
The Wadi are not the most inspired of alien designs, particularly supposedly coming from the far reaches of the gamma quadrant. As a first impression of what DS9 would be serving up using the wormhole concept, it is quite poor.
There are a number of annoying moments such as the crew trying to stop the game with the 'we are not amused' attitude and making futile attempts to talk to characters who do not acknowledge them. The allarmaraine nursery rhyme sequence is (briefly) almost as painful as watching Captain Kirk and Spock's humiliation at the hands of Parmen. Dr Bashir (also briefly) is again poorly characterised.
When the final reveal comes it is exactly what you thought it might (but hoped it wouldn't) be.
Did you know
- TriviaAt the 50th anniversary "Star Trek" convention in Las Vegas in August 2016, fans voted this as the worst episode of Star Trek: Deep Space Nine (1993) and the eighth worst episode overall of the "Star Trek" franchise.
- GoofsJulian is worried about not being unable to find his dress uniform for the first contact meeting with the Wadi, and Sisko is mad at him. He could have replicated a uniform. Plus Kira isn't wearing a dress uniform.
- SoundtracksStar Trek: Deep Space Nine - Main Title
(uncredited)
Written by Dennis McCarthy
Performed by Dennis McCarthy
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