IMDb RATING
8.5/10
6.3K
YOUR RATING
When the Conclave is destroyed, leaving only one survivor, demons are loosed up on the world. In an attempt to restore order and save the world, the survivor--now the inquisitor-- instigates... Read allWhen the Conclave is destroyed, leaving only one survivor, demons are loosed up on the world. In an attempt to restore order and save the world, the survivor--now the inquisitor-- instigates the long forgotten inquisition.When the Conclave is destroyed, leaving only one survivor, demons are loosed up on the world. In an attempt to restore order and save the world, the survivor--now the inquisitor-- instigates the long forgotten inquisition.
- Nominated for 1 BAFTA Award
- 11 wins & 19 nominations total
Jon Curry
- Male Inquisitor
- (voice)
Alastair Parker
- Blackwall
- (voice)
James Norton
- Cole
- (voice)
Ramon Tikaram
- Dorian
- (voice)
Robyn Addison
- Sera
- (voice)
Gareth David-Lloyd
- Solas
- (voice)
Brian Bloom
- Varric Tethras
- (voice)
Indira Varma
- Vivienne
- (voice)
Greg Ellis
- Cullen
- (voice)
- (as Gregory Ellis)
Allegra Clark
- Josephine Montilyet
- (voice)
- …
Corinne Kempa
- Leliana
- (voice)
Kate Mulgrew
- Flemeth
- (voice)
Claudia Black
- Morrigan
- (voice)
Featured reviews
Did I play this game 7 times? Yes I did. Will that stop me from playing it again? Most definitely not.
I was quite excited for Dragon Age Inquisition for a few months prior to it's North American release date of November 18th, 2014. It had a lot to live up to and a lot to make up for. Inquisition surpassed my expectations and it shook the shame of Dragon Age II.
The dialogue is written and delivered excellently. All of the voice- acting is fantastic. The writing--especially that of the party banter--is fantastic. I'd say that for every one line of dialogue that I thought sounded odd or wasn't written well, there were thousands that I thought were fantastic (if I recall correctly, a developer on DAI claimed that there are 80,000 lines of dialogue in the game).
The gameplay in Inquisition is great. I'd have preferred if BioWare would have returned to gameplay of the first Dragon Age title, Origins, but the combat system they used is fun and action-packed!
The game is not without it's flaws: there are many technical glitches and bugs; the story isn't great; some of the side quests are boring.
There are a few small things I'd like to praise the game for, as well: the soundtrack and tavern songs are beautiful; the lore is great, and the codex entries are worth reading; the game is beautiful; the game is long (some might consider this bad, but I don't agree in the slightest).
Dragon Age Inquisition is worth your time and money. If you have the opportunity to play it, then you should.
The dialogue is written and delivered excellently. All of the voice- acting is fantastic. The writing--especially that of the party banter--is fantastic. I'd say that for every one line of dialogue that I thought sounded odd or wasn't written well, there were thousands that I thought were fantastic (if I recall correctly, a developer on DAI claimed that there are 80,000 lines of dialogue in the game).
The gameplay in Inquisition is great. I'd have preferred if BioWare would have returned to gameplay of the first Dragon Age title, Origins, but the combat system they used is fun and action-packed!
The game is not without it's flaws: there are many technical glitches and bugs; the story isn't great; some of the side quests are boring.
There are a few small things I'd like to praise the game for, as well: the soundtrack and tavern songs are beautiful; the lore is great, and the codex entries are worth reading; the game is beautiful; the game is long (some might consider this bad, but I don't agree in the slightest).
Dragon Age Inquisition is worth your time and money. If you have the opportunity to play it, then you should.
10axtiik
Dragon Age: Inquisition is a true masterpiece in the world of role-playing games, and it successfully continues the famous franchise. After the somewhat disappointing second part, the developers at Bioware clearly learned their lessons and made every effort to ensure that the third installment impresses players with its scale, story, and quality.
One of the main attractions of the game is its vast and meticulously crafted world. It is divided into several regions, each with its unique landscape, atmosphere, and history. Players have the opportunity to explore expansive locations, complete various quests, uncover secrets, and engage in battles with enemies. The developers clearly aimed to make the world feel alive, and they succeeded. However, some activities may seem a bit repetitive - for example, resource gathering or completing minor quests. But overall, the world is vast and impressive.
The game's storyline is another aspect that deserves attention. It continues and develops the events established in previous installments. The main character becomes the leader of the Inquisition, an organization tasked with saving the world from chaos and destruction. The story is full of intrigue, political decisions, and moral dilemmas, making it incredibly engaging. The player's choices once again play a key role in how events unfold, and every decision can have significant consequences for the plot. Some moments make you question the correctness of your actions, adding depth to the narrative.
The return of the ability to choose your race, as in the first part, is a huge plus for many fans. Players can create characters from different races, including humans, elves, dwarves, and qunari. The introduction of qunari as a playable race (finally!) was a long-awaited move that many welcomed with enthusiasm. This choice not only adds diversity to the game but also affects interactions with other characters and the development of the story.
The visual aspect of the game deserves special praise. The graphics are stunning, with detailed textures, realistic lighting effects, and breathtaking landscapes. All the locations are crafted with great attention to detail, and the character and enemy designs look impressive. The game simply shines with its visuals, and even years after its release, it remains one of the most beautiful RPGs on the market.
The combat system in Inquisition also received significant improvements. The game has become more action-oriented, but the tactical component, which was an important part of the previous games, is still present. The player can switch between tactical planning mode and real-time combat. This allows for different strategies in each battle, adding depth to the gameplay.
When the game was first released, there were complaints about grinding - some players noted that the need to gather resources and complete many side quests to progress the story felt a bit overwhelming. However, I didn't experience this issue. While there are some additional tasks, they're not too burdensome and, in fact, add variety to the gameplay. Thanks to the scale of the world and the amount of content, the game never gets boring.
However, there is one aspect that disappointed me slightly - the game's ending. While the entire story develops in an interesting and captivating way, the finale wasn't as epic as I had hoped. The events leading up to the end didn't have the scale I was expecting, leaving a feeling of incompleteness. Perhaps this was done intentionally to leave room for future sequels, but I still wanted a bit more drama.
Overall, Dragon Age: Inquisition is an impressive game that skillfully combines elements of classic RPGs with modern innovations. Despite some flaws, it's a great example of how to create an immersive game universe with a rich story, interesting characters, and a vast world to explore.
One of the main attractions of the game is its vast and meticulously crafted world. It is divided into several regions, each with its unique landscape, atmosphere, and history. Players have the opportunity to explore expansive locations, complete various quests, uncover secrets, and engage in battles with enemies. The developers clearly aimed to make the world feel alive, and they succeeded. However, some activities may seem a bit repetitive - for example, resource gathering or completing minor quests. But overall, the world is vast and impressive.
The game's storyline is another aspect that deserves attention. It continues and develops the events established in previous installments. The main character becomes the leader of the Inquisition, an organization tasked with saving the world from chaos and destruction. The story is full of intrigue, political decisions, and moral dilemmas, making it incredibly engaging. The player's choices once again play a key role in how events unfold, and every decision can have significant consequences for the plot. Some moments make you question the correctness of your actions, adding depth to the narrative.
The return of the ability to choose your race, as in the first part, is a huge plus for many fans. Players can create characters from different races, including humans, elves, dwarves, and qunari. The introduction of qunari as a playable race (finally!) was a long-awaited move that many welcomed with enthusiasm. This choice not only adds diversity to the game but also affects interactions with other characters and the development of the story.
The visual aspect of the game deserves special praise. The graphics are stunning, with detailed textures, realistic lighting effects, and breathtaking landscapes. All the locations are crafted with great attention to detail, and the character and enemy designs look impressive. The game simply shines with its visuals, and even years after its release, it remains one of the most beautiful RPGs on the market.
The combat system in Inquisition also received significant improvements. The game has become more action-oriented, but the tactical component, which was an important part of the previous games, is still present. The player can switch between tactical planning mode and real-time combat. This allows for different strategies in each battle, adding depth to the gameplay.
When the game was first released, there were complaints about grinding - some players noted that the need to gather resources and complete many side quests to progress the story felt a bit overwhelming. However, I didn't experience this issue. While there are some additional tasks, they're not too burdensome and, in fact, add variety to the gameplay. Thanks to the scale of the world and the amount of content, the game never gets boring.
However, there is one aspect that disappointed me slightly - the game's ending. While the entire story develops in an interesting and captivating way, the finale wasn't as epic as I had hoped. The events leading up to the end didn't have the scale I was expecting, leaving a feeling of incompleteness. Perhaps this was done intentionally to leave room for future sequels, but I still wanted a bit more drama.
Overall, Dragon Age: Inquisition is an impressive game that skillfully combines elements of classic RPGs with modern innovations. Despite some flaws, it's a great example of how to create an immersive game universe with a rich story, interesting characters, and a vast world to explore.
The waiting was rewarded. For those who was expecting something amazing DAI was the answer for their prayer. OK, I'm a DA fa and I was excited from the first minute when then reveled that Bioware was working on the next DA game and working with a fa group to bring to Inquisition a real experience like DAO. I'm proud of Bioware work and as a fa fulfilled. Speaking about gamers care. The Dragon Age Keep was a happy surprise. We all know that is hard create a game. Hardest give to the player the opportunity to create their own history, with impact on that world. Bioware understand that and developed this web tool were we don't need to be afraid of loose our saves anymore. Everything that you made, create, and end you have. This is our world.
10Elgarnan
Excuse my grammar and spelling mistakes. The game was created and developed around 2014. The graphic is amazing. I enjoyed some places where it is breathtaking such as the place in Trespasser. When comes to Darkspawn's design, I personally, liked the old dark spawn design in the previous games. As for the combat, I liked slightly that the AI characters follow you and make sure that they are in close distance from the main character. I liked the range distance combat of mage and archer which felt realistic. The glitches and bugs in this game are hilarious and fun. For example, the few people you see in the hinterlands. This game is half open-world. Open-world games are my favorite, but I understand the struggle to pursue 100% gameplay. This is what I think of an open-world game: I like to explore and experience the game in many aspects such as exploring in the dragon age inquisition to take pictures of a few places because of the thing that I mentioned about the graphic. The story, I liked how the story continued and progressed from the previous game. I enjoyed the DLC Trespasser to experience what will happen in the future and what happened after the event of the Inquisition. I am more amazed that they included LGBTQ+ character and romances for all the dragon age games. This game holds value and is simply divine. When comes to the character called Cullen, I remember hearing rumors that he is bisexual before. He is confirmed straight, but I am not sure why they needed to include the flirt rejection option for the male inquisitor for Cullen. Overall, the game is MASTERPIECE, one of the best RPG games. I recommend it, and I give it more than 10 stars.
Did you know
- TriviaCrestwood had a significantly different appearance in the PAX Prime 2013 demo than it does in the final game. In the demo Crestwood was a vivid, thriving area filled with soldiers and castles. In the final game however, it's depicted as gloomy, rainy, and overrun with demons.
- GoofsDennet, the horsemaster in the Hinterlands, directs you to your new horse: "the chestnut," but the horse is clearly a bay, as depicted by the black points.
- Quotes
Varric Tethras: You want to talk about me? I'm flattered. Also, inclined toward extravagant lies.
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- Also known as
- Dragon Age: Инквизиция
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