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Terraria

  • Video Game
  • 2011
  • T
IMDb RATING
7.8/10
2.5K
YOUR RATING
Terraria (2011)
Trailer 1
Play trailer1:19
3 Videos
7 Photos
ActionAdventureFantasy

Take on the role of an adventurer as you explore a randomly generated map while facing off enemy npc's.Take on the role of an adventurer as you explore a randomly generated map while facing off enemy npc's.Take on the role of an adventurer as you explore a randomly generated map while facing off enemy npc's.

  • Director
    • Andrew Spinks
  • Writers
    • Andrew Spinks
    • James Hayes
    • Jeremy Guerrette
  • See production info at IMDbPro
  • IMDb RATING
    7.8/10
    2.5K
    YOUR RATING
    • Director
      • Andrew Spinks
    • Writers
      • Andrew Spinks
      • James Hayes
      • Jeremy Guerrette
    • 16User reviews
    • 2Critic reviews
  • See production info at IMDbPro
  • Videos3

    Terraria
    Trailer 1:19
    Terraria
    Terraria (VG)
    Trailer 1:39
    Terraria (VG)
    Terraria (VG)
    Trailer 1:39
    Terraria (VG)
    Terraria
    Trailer 1:32
    Terraria

    Photos6

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    User reviews16

    7.82.4K
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    Featured reviews

    8Gamesearcher1

    A 2D Game with Actual Depth

    A massively fun game. You have no main goal, but killing all of the bosses seems like the most realistic one. And, oh my, does this game have a lot of memorable ones. For the sake of not spoiling anything, I won't say any of them, but most of them are completely unique, and even those that aren't, still have at least something new and fresh to bring. But one of the major gripes I have with the game, is how much the progression gets tied to the bosses, especially in Hardmode. A few other activities would've been greatly appreciated. Terraria does something I haven't seen a game do, and that is the prospect of characters and worlds being two different things. What I mean by that, is that when you create a world, any of your characters can visit it. Yes, this does mean your high-levelled character can give your three-minute-old one an absolutely over-powered sword, but seeming as the player has already acquired the item, it does little to no harm. The items are all incredibly unique, and I was acquiring them by the bushel, items such as the Umbrella, or the Money Through. There is usually a wacky event happening for you to partake in. Another major part of the game is house-building. While making a house early-game is quite a fun task, later it becomes laborious work, and houses that fit the criteria always have a chance to not work at all. Graphically, the game looks great. Every locale, NPC and block is well-made, and I enjoy the simplistic style. The music in the game is also a high note, no pun intended. From the main theme, to the ominous one of the Corruption, each track fits where you are well, and they transition oh-so perfectly. Mods are another giant factor of Terraria and there's no shortage of them. Small, yet almost compulsory ones, such as the Boss Checklist are just as great as massive, content-rich expansions that mods like Thorium give you. Co-op is just as you'd think it'd be, and it is quite enjoyable. Overall, Terraria is a very enjoyable game. Except for the second half not being as enjoyable as the first, and a couple other redundant features that I dislike, the game is a flawless 2D action-adventure game, with heavy RPG elements.
    10voidfox-25393

    So Much Depth, Customization, and Adventure

    Terraria is a bastion of the indie action-adventure genre. It's simplistic 2D appearance masks the detailed expanse of endless content that has been tweaked and refined by its developers over years and years. There is so much to do even at the start of the game, and as you pick up momentum, like a snowball rolling down a hill, the potential of things to do just keeps on growing.

    While being slightly challenging to keep up with the massive item pool, progression is made a lot smoother thanks to the fully complete wiki that you can always rely on. Each time you find a new item while exploring its unique biomes, dungeons, oceans, and cloud islands new possibilities are unlocked. Combat encounters never gets old with over 523 total critters and enemies. The cherry on top to that cake is over 30 iconic boss fights.

    It is heavily recommended to play Terraria on PC or at least with a mouse and keyboard on consoles.
    10Aibadreviewmaker

    Got eaten by a flying eyeball and now I trust nothing

    I thought Terraria was just 2D Minecraft. I was WRONG. Within 5 minutes, a slime jumped on my head, a zombie kicked down my wooden door, and a disembodied eye came flying out of the night sky to beat me up like it owed me lunch money.

    The game said, "Survive the night." I built a dirt box. The game said, "Good luck." A giant worm tunneled up from hell and said, "Nice house, shame if something happened to it."

    Tried mining? Accidentally fell into a cave the size of Texas and got mobbed by skeletons with better gear than me. Tried fighting back? My sword is basically a butter knife.

    The guide NPC just stands there smiling while I'm being murdered. He's definitely in on it.

    Built a village for some NPCs, finally felt safe... until a blood moon started and zombies stormed the place like it was Black Friday at Walmart.

    TL;DR: Terraria gave me trust issues, made me fear the moon, and taught me the ground is a lie. 10/10 would uninstall in terror again.
    8danielbenavi

    An unorganized massive mass

    The core premise of the game is something like 2d Minecraft but much more rich in weapons and bosses But lacks some basic fundamental qualities which prevent it from being a great sandbox And complicating some stuff so hard

    But i really get ahead of myself so let's start from the begining

    There's something big n'scary which called terrarias progression And I'll have to say it's quite brilliant you start from basically nothing Even let then nothing Cooper stuff And after that every bit of exploring fighting And... It's quite hard for me to say Fishing getting you closer to being a god

    Well it's quite simplified so let's say it like that There's two factors of progression the world and your charecter Every time in the gameplay itll get stronger Whether by an upgrade like more life More mana better speed from some item

    Or by accessories which gives special abilities and stats

    And by weapons which are like weapons Different ways to punch an enemy

    The different accessories armores and weapons are differing by class

    Like i would say terrarias class system is quite varied and complex Almost every accessory item weapon ect And just to make it more friendly there's also sub classes Light combat Tank combat Range combat Yoyo combat

    You got my point I would say it's cool the amount of classes And the amount of variations But also very complicated And you won't know what you ought to do just by your to upgrade and get the specific items Itd be literal hell to figure out all by yourself and take literally infinity (No jokin) Which is my big problem If you don't have a terraria boi as your friend Or the terraria wiki always on The game's hardly make sense And it could become really frustrating to always go on the wiki and stop everything Especially if it something basic like crafting

    Second thing the game could get really grindy Like 2% chance drop from a hardly seen mob Like bro why

    Specific items from bosses

    Some crafting recipes

    Third stuff I think there's a problem with the game physics you can swear you played an hour but somehow it turned 5

    And these are some of my biggest problems with it The developers don't appreciate your time By making a game being so grindy

    Yes. There are some more grinder games Which to be honest Makes me a bit sick And losing me some hope of the gaming industry

    Now.... The second type of progression The world progression which made happen by defiting bosses

    And just to say bout it It's wonderful there are so much creativity with the mobs Biomes bosses

    And it all fits perfectly with your state in the game

    Overall if you know what to do and keep precise about your class and the items of it you ought To expirment some of the best progression system ever known to man BUT if you don't know And don't plan anything out you ought to expirment some of the most frustrating And time consuming.
    10kyusswahl

    Amazing game

    Terraria is a phenomenal sandbox adventure game that brilliantly blends exploration, crafting, and combat. Its 2D pixel art style is both nostalgic and charming, creating an engaging world teeming with diverse biomes and hidden treasures. The game's depth is astounding, offering endless possibilities with its vast array of items, enemies, and bosses. Multiplayer mode enhances the experience, fostering creativity and teamwork. The regular updates and passionate community further enrich the gameplay. For those seeking a game that rewards creativity and exploration, Terraria is a perfect 10/10. It's a timeless classic that captivates from start to finish.

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    Related interests

    Bruce Willis in Die Hard (1988)
    Action
    Still frame
    Adventure
    Elijah Wood in The Lord of the Rings: The Fellowship of the Ring (2001)
    Fantasy

    Storyline

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    Did you know

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    • Trivia
      The Moon Lord is considered the "final" boss in Terraria, and is based off of Cthulu's brother.
    • Connections
      Featured in Show of the Week: Bioshock Infinite and the 5 Least Livable Videogame Cities (2013)

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    Details

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    • Country of origin
      • United States
    • Languages
      • English
      • Dutch
    • Production company
      • Re-Logic
    • See more company credits at IMDbPro

    Tech specs

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    • Color
      • Color
    • Aspect ratio
      • 1.33 : 1
      • 4:3

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