IMDb RATING
6.9/10
6.4K
YOUR RATING
The Andromeda Initiative sets a course for a new galaxy, hoping to find a new home for the species of the Milky Way.The Andromeda Initiative sets a course for a new galaxy, hoping to find a new home for the species of the Milky Way.The Andromeda Initiative sets a course for a new galaxy, hoping to find a new home for the species of the Milky Way.
- Awards
- 1 win & 4 nominations total
Fryda Wolff
- Sara Ryder
- (voice)
Tom Taylorson
- Scott Ryder
- (voice)
Jules de Jongh
- Cora Harper
- (voice)
Nyasha Hatendi
- Jaal Ama Darav
- (voice)
Gary Carr
- Liam Kosta
- (voice)
Stanley Townsend
- Nakmor Drack
- (voice)
Danielle Rayne
- Vetra Nyx
- (voice)
Alexia Traverse-Healy
- SAM
- (voice)
Katy Townsend
- Suvi Anwar
- (voice)
Gethin Anthony
- Gil Brodie
- (voice)
Garett Ross
- Kallo Jath
- (voice)
Steve Pirot
- Tiran Kandros
- (voice)
Kumail Nanjiani
- Jarun Tann
- (voice)
Zoe Telford
- Foster Addison
- (voice)
Nicholas Boulton
- Reyes Vidal
- (voice)
- (as Nick Boulton)
- …
Robert Kazinsky
- Archon
- (voice)
Featured reviews
This game is FANTASTIC. This is a perfect stand-alone game in the Mass Effect universe. The story is great and keeps you wanting to continue to find out what happens next. By far one of my favorite games. Plus who doesn't love complete and full customization.
Mass Effect: Andromeda begins in the year 2185, when you set out on a journey in large ships with the goal of settling the Andromeda galaxy. A coalition of Milky Way races - human, asari, turian, salarian and krogan join the 600 year journey and are placed in deep sleep machines to ensure they don't age during the journey. Prior to the voyage, worlds in Andromeda's Heleus Cluster had been identified as highly suitable for settlement. Each ship consists of a crew led by a pathfinder tasked with exploring these worlds and other potential locations and making sure they are safe before settlement begins.
Depending on your initial choice, the game can start with one of the Ryder twins, Scott or Sara Ryder, and then you follow their father, pathfinder Alec Ryder, as he tries to assist in his endeavors. Alec and his children are traveling aboard the Hyperion, one of the ships with mostly human passengers. Unlike the familiar Shepard from previous games, the Ryder brothers do not have a respected status in the past, instead the protagonist's character and reputation grows as the story progresses. Since the events in Andromeda take place in the future, characters from the original trilogy are not present, and decisions made in past installments have no impact during the events in this game. This has been done to ensure that the game is understandable for new players. However, references to some of the characters from the original trilogy games can also be found for older players during exploration and interaction with various people.
The morality system of Paragon and Renegade choices from previous games has been changed. Tone of speech choices are used instead. Tone choices no longer fully affect gameplay as they did in the previous games, so Ryder is free to speak as harshly as he wants without affecting gameplay. As in the original trilogy, there's a Galaxy Map for navigating space, but it's different from its predecessors. The map is located at the helm and uses an overlay over the actual view of space. There is still the scanning of valuable minerals on planets that was in the previous games. This time the resource scanning is done on planetary surfaces using the ND1 Nomad. The main starship Tempest does not require refueling when traveling through space, unlike the Normandy SR-2.
The game features side quests similar to those in the Witcher series. Producer Mike Gamble has emphasized that Andromeda is not an open world game, but rather an exploration-based game. Either way, it is not linear. Ryder can learn any skill and is not locked into a single progression tree. In a given game, Ryder can have combat, tech and biotic abilities, while Shepard, the protagonist of the previous games, was limited to a maximum of two skill categories. However, Ryder's teammates do not have such flexibility and follow more typical classes. Ryder's abilities can be optionally reset on a regular basis as the situation dictates.
Ryder can unlock profiles by investing skill points in certain ways. For example, players who focus on combat and biotic powers can unlock the Vanguard profile. Each profile comes with bonuses tailored to the player's style. Six of the profiles correspond to existing Mass Effect classes. The seventh profile is called the Explorer and is obtained by investing skill points in combat, biotic and technology powers. Combat is faster than in previous games. Power wheel pausing and aiming have been removed. The game can still be paused, but it is no longer part of strategies. Characters automatically take cover when heading towards an object and leave it just as quickly.
Two types of vitality are gained by the player during the game. The first type is the AVP icon. These points are earned just by playing the game. Completing missions, interacting with the team, exploring and pretty much everything Ryder does can potentially earn points. These points increase his Nexus rank and allow him to awaken more of his expedition members who are still in Cryo sleep. The second type of points is known as vitality and is earned directly on specific planets, which unlocks more activity on that planet. Mass Effect: Andromeda also introduces a crafting system where Ryder can acquire blueprints for armor and weapons throughout the campaign. Weapons can be given custom names, and there is also a slot reserved for a new class of weapon now known as melee weapons. Six teammates are available to choose from during gameplay. Mass Effect Andromeda offers over 60 hours of gameplay.
Depending on your initial choice, the game can start with one of the Ryder twins, Scott or Sara Ryder, and then you follow their father, pathfinder Alec Ryder, as he tries to assist in his endeavors. Alec and his children are traveling aboard the Hyperion, one of the ships with mostly human passengers. Unlike the familiar Shepard from previous games, the Ryder brothers do not have a respected status in the past, instead the protagonist's character and reputation grows as the story progresses. Since the events in Andromeda take place in the future, characters from the original trilogy are not present, and decisions made in past installments have no impact during the events in this game. This has been done to ensure that the game is understandable for new players. However, references to some of the characters from the original trilogy games can also be found for older players during exploration and interaction with various people.
The morality system of Paragon and Renegade choices from previous games has been changed. Tone of speech choices are used instead. Tone choices no longer fully affect gameplay as they did in the previous games, so Ryder is free to speak as harshly as he wants without affecting gameplay. As in the original trilogy, there's a Galaxy Map for navigating space, but it's different from its predecessors. The map is located at the helm and uses an overlay over the actual view of space. There is still the scanning of valuable minerals on planets that was in the previous games. This time the resource scanning is done on planetary surfaces using the ND1 Nomad. The main starship Tempest does not require refueling when traveling through space, unlike the Normandy SR-2.
The game features side quests similar to those in the Witcher series. Producer Mike Gamble has emphasized that Andromeda is not an open world game, but rather an exploration-based game. Either way, it is not linear. Ryder can learn any skill and is not locked into a single progression tree. In a given game, Ryder can have combat, tech and biotic abilities, while Shepard, the protagonist of the previous games, was limited to a maximum of two skill categories. However, Ryder's teammates do not have such flexibility and follow more typical classes. Ryder's abilities can be optionally reset on a regular basis as the situation dictates.
Ryder can unlock profiles by investing skill points in certain ways. For example, players who focus on combat and biotic powers can unlock the Vanguard profile. Each profile comes with bonuses tailored to the player's style. Six of the profiles correspond to existing Mass Effect classes. The seventh profile is called the Explorer and is obtained by investing skill points in combat, biotic and technology powers. Combat is faster than in previous games. Power wheel pausing and aiming have been removed. The game can still be paused, but it is no longer part of strategies. Characters automatically take cover when heading towards an object and leave it just as quickly.
Two types of vitality are gained by the player during the game. The first type is the AVP icon. These points are earned just by playing the game. Completing missions, interacting with the team, exploring and pretty much everything Ryder does can potentially earn points. These points increase his Nexus rank and allow him to awaken more of his expedition members who are still in Cryo sleep. The second type of points is known as vitality and is earned directly on specific planets, which unlocks more activity on that planet. Mass Effect: Andromeda also introduces a crafting system where Ryder can acquire blueprints for armor and weapons throughout the campaign. Weapons can be given custom names, and there is also a slot reserved for a new class of weapon now known as melee weapons. Six teammates are available to choose from during gameplay. Mass Effect Andromeda offers over 60 hours of gameplay.
I don't know why All the hate for this game I still think bioware are doing a good job on the mass effect people have got to understand that Andromeda is not the same as the frist 3 mass effect games for 1. It's a next gen game soo overall it's gonna bed different as they did the same for the dragon ages games and that turned out well.2 there's much more things to do on it and better open world with freedom of a rpg.3 yes it's got bugs but what games don't as anything else it will be fixed.it don't have to feel like the other 3 but it don't have to to injoy it hopefully people will stop comparing to the frist 3 and just see what else there is to come
It really looks like the same game as Dragon Age Inquisition but in different settings and with different fight mechanics. Same boring side quests, rushed finale, bad or non-existing animations, bugs and glitches. So why everyone is saying that this one is so much worse? Because Bioware couldn't keep up the same feeling of running important organisation from zero to hero, and they builded up those super high stakes that you really don't even care about cause of the medium-quality writing. And with lack of that you are starting to notice things that in were hidden in DA:I behind that Inquisition atmosphere. No variety of enemies, technical issues, poor dialogues and quests that seems to be even worse than they really are. It took me 120 hours to finish it with 98%. And even with that wasted potential of the amazing Mass Effect universe that they created in the original trilogy I still quite enjoyed that. Combat is good and most of moral choices are forcing you to think about consequences, graphics is really nice and some moments can be impressive. This game is good and bad at the same time. I'll just leave this with 7/10 wich for me is safe, correct but still underwhelming and kinda mediocre.
I think the extremely bad reviews exaggerated and consider the game a must-have for any RPG, and especially fans of the series!
Did you know
- TriviaThis game has been confirmed to take place around 600 years after the events of the original Mass Effect trilogy. The mission to explore the Andromeda galaxy is said to be launched sometime between the events of Mass Effect 2 and Mass Effect 3, with the voyage taking about 600 years.
- Quotes
Scott Ryder: That's twice now I've come back from the dead. Can't say the experience is improving.
Details
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- Countries of origin
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- Also known as
- Mass Effect: Andromeda - Recruit Edition
- See more company credits at IMDbPro
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