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The Queen of Dale

Hobbit Precon - The Queen of Dale

deck

The Queen of Dale

The Queen of Dale drives a mono-white grind deck built on going wide, +1/+1 counters, and graveyard recursion. Her recruit trigger fires on each opponent's first noncreature spell, filtering your draws, filling the yard, and churning out Human tokens off your opponents' own plays. Those tokens feed anthems and Human payoffs while +1/+1 counter effects make the swarm bigger and harder to sweep. Reanimation then turns everything recruit discards into a second hand.

Bilbo, Fellow Conspirator

Second Breakfast and One Fourteenth of the Total Profit

deck

Bilbo, Fellow Conspirator

Bilbo signed the contract, and now every scrap of supper comes with a cut of the treasure. Bilbo, Fellow Conspirator means every Food you make shows up with a Treasure stapled to it, so Gilded Goose, Tireless Provisioner, Peregrin Took, Elanor Gardner and Bakersbane Duo are all secretly mana rocks that you can also eat. Trail of Crumbs, Killer Service and Savvy Hunter turn leftovers into cards. Witch's Oven, The Underworld Cookbook, Heaped Harvest and Lembas keep the pantry stocked. Night of the Sweets' Revenge turns the whole larder into mana and, eventually, a very rude alpha strike. The artifact half of the deck notices all that clutter: Teething Wurmlet, Honored Dreyleader, Sarinth Steelseeker and Syr Ginger grow with the pile, Idol of Oblivion draws off it, Inspiring Statuary lets you tap dinner to pay for spells, and Transmutation Font swaps a plate of mutton for something considerably larger. Second Harvest doubles the entire spread in one go, and Fae Offering pays you for having a busy turn. Wicked Wolf, Spider Food, Pawpatch Formation and Beast Within handle anything rude, while For the Common Good, Pest Infestation and Giant Opportunity explain how a respectable hobbit who never wanted an adventure suddenly has an army standing in his garden. Mono-green, no infinite combos, no Game Changers, bracket 3-ish. Just a very small person who negotiated a very good deal.

Tom, Bert, and William

Mutton Yesterday, Mutton Today, and Blimey If It Don't Look Like Mutton Again Tomorrow

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Tom, Bert, and William

Everything is dinner. When your commander dies, he turns to stone. Ygra, Eater of All makes every creature on the battlefield a Food, and Gourmand's Talent does the same to your artifacts. Suddenly Trail of Crumbs, Savvy Hunter, Gyome, Camellia and Killer Service are all happily eating things that were never supposed to be edible. Cauldron Familiar and Witch's Oven are the stewpot. Supper for Spiders scrapes everything that died this turn off the floor and serves it back to you as Food. Tom, Bert, and William are the sac outlet AND the payoff: one mana, eat a creature, draw cards equal to its power. Ygra grows two counters every time a Food hits the graveyard, so the cat you have been fattening all game gets eaten for eight or ten cards. Yargle and Multani is an 18/6 that exists purely to be a very large meal. Psychosis Crawler, Blood Artist and Bastion of Remembrance turn all that gluttony into damage, and Jarad is there if you would rather just throw the leftovers at somebody's face. Best of all: when the trolls die, dawn catches them and they come back as a non-creature artifact — petrified, exactly like the book. The statue keeps right on activating. And with Gourmand's Talent out, the stone trolls are themselves Food. Built around precon price. Bracket 3-ish, no infinite combos, no Game Changers.

Tom, Bert, and William

"Mutton Today, Muton Tomorrer" Hobbit Precon - Tom, Bert, and William

deck

Tom, Bert, and William

Tom, Bert, and William indifferently oversee a deck all about food and sacrifice. The deck plays well without them, summoning large creatures and padding its life total. Once the Troll Trio arrive, they gobble up your creatures to refill your hand, and you can count on them to stick around, too, thanks to turning to stone (artifact) once the sun comes up (they get removed).

Tom, Bert, and William

Mutton Yesterday, Mutton Today, and Blimey If It Don't Look Like Mutton Again Tomorrow

deck

Tom, Bert, and William

Everything is dinner. Ygra, Eater of All makes every creature on the battlefield a Food, and Gourmand's Talent does the same to your artifacts. Suddenly Trail of Crumbs, Savvy Hunter, Gyome, Camellia and Killer Service are all happily eating things that were never supposed to be edible. Cauldron Familiar and Witch's Oven are the stewpot. Supper for Spiders scrapes everything that died this turn off the floor and serves it back to you as Food. Tom, Bert, and William are the sac outlet AND the payoff: one mana, eat a creature, draw cards equal to its power. Ygra grows two counters every time a Food hits the graveyard, so the cat you have been fattening all game gets eaten for eight or ten cards. Yargle and Multani is an 18/6 that exists purely to be a very large meal. Psychosis Crawler, Blood Artist and Bastion of Remembrance turn all that gluttony into damage, and Jarad is there if you would rather just throw the leftovers at somebody's face. Best of all: when the trolls die, dawn catches them and they come back as a non-creature artifact — petrified, exactly like the book. The statue keeps right on activating. And with Gourmand's Talent out, the stone trolls are themselves Food. Built around precon price. Bracket 3-ish, no infinite combos, no Game Changers.

Smaug the Impenetrable

Hobbit Precon - Smaug the Hoarder

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Smaug the Impenetrable

Smaug creates his own horde with this one! Artifacts matter with a villainous Goblins sub-theme, I crafted this deck on my own. I am a relatively new Magic player, with the Secrets of Strixhaven Set being my first forte into this wonderful hobby! Hold onto all of your artifacts and grow your value with this Smaug deck, now just $167! Haha! 67! Sitting at Bracket 2 it is perfect for a precon and, having played this deck in person, I can personally attest to this deck’s playability and level of fun!

Chief of the Wilds

Hobbit Precon - Chief of the Wilds

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Chief of the Wilds

Precon Low Bracket 3 *No GC/No Infin* Wolf/Warg tribal built around Chief of the Wilds. The deck leans into Wolves with useful triggered abilities that Chief can double, while still keeping a strong Hobbit/Tolkien feel with cards like The Chief Warg, Chief Warg's Company, Nighthowl Pursuer, Wargling, and Head of the Hunt. The game plan is pretty straightforward: build up the pack, get Chief out, take advantage of the extra triggers, and eventually win through a huge Chief or a wide board of Wolves with cards like Beastmaster Ascension and Overwhelming Stampede.