Game Dev

77 Pins
·
4y
If only water always looked like this IRL
If only water always looked like this IRL : Unity3D
After a year of learning and developing games, this is what I got. What would yours be?
After a year of learning and developing games, this is what I got. What would yours be? : gamedev
🏜️ Procedural Sand Dune Texture, Inspired by "Journey" ● Full Tutorial (link in the first comment)
🏜️ Procedural Sand Dune Texture, Inspired by "Journey" ● Full Tutorial (link in the first comment) : proceduralgeneration
A flowchart for enemies in a stealth game - use it however you like!
A flowchart for enemies in a stealth game - use it however you like! : gameideas
I've started making a teaching aid for people building platformer games to show lots of clever techniques to make jumping feel better.
I've started making a teaching aid for people building platformer games to show lots of clever techniques to make jumping feel better. : gamedev
A flowchart for enemies in a stealth game - use it however you like!
A flowchart for enemies in a stealth game - use it however you like! : gameideas
Path Of A Legend, Me, Fineliner on paper, 2020
Path Of A Legend, Me, Fineliner on paper, 2020 : Art
Maddy Thorson (Parody) on X
Matt / Maddy Thorson på Twitter: "A short thread on a few Celeste game-feel things :) I don't think we invented any of these. 1- Coyote time. You can still jump for a short time after leaving a ledge. https://t.co/nMK9ZLYbhM" / Twitter