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GGG Staff Tracker
ThreadPosterTime
Reclaimed Malevolence "From Below" Notable does not keep Bladefall of Trarthus from turning off Jatin_GGG#0000 07/31
Thanks for your report, I'll pass this on.
3.29.1 Maintenance Adam_GGG#0000 07/31
[h3]3.29.1 Maintenance[/h3]
  • Fixed a bug where certain Heist rogues could not open doors.
  • Fixed a bug which allowed non-Ruthless varieties of Abyssal Coffers to spawn in Ruthless.
  • Fixed a bug where you could not unstack items when playing with a controller.
  • Fixed an instance crash.
422% Jatin_GGG#0000 07/31
Thanks for your report, "Monsters gain x% of their Physical Damage as Extra Damage of a random Element" is a Prefix.
Nenet can't open doors anymore Jatin_GGG#0000 07/31
Thanks for your report, I'll pass this on.

Atlas Standard was reset after the patch 3.29.1 Jatin_GGG#0000 07/31
Thanks for your report, it's intended that the Standard Atlas was reset in patch 3.29.1.

The specific patch note:
- Fixed a bug with the Atlas not being reset correctly on Standard leagues.

You can complete a large number of maps on Standard by running a high-tier map such as a Tier 16 map which will result in most of your maps being completed.
Trade site for charts with modified rooms from the ducat do not have search categories. Novynn#0000 07/31
Thanks for the report. We'll get this fixed up.
It seems that "/" isn't being recognized for me when I try to price items for sale Novynn#0000 07/31
"
Novynn wrote:
You can use the "note" option to list bulk items in the meantime. See here.
Trarthan Scarab of Surprising Alliances - Minimap icon bug Jatin_GGG#0000 07/31
Thanks for your report, I'll pass this on.

Applying Divine Orbs with Shift has seemingly no effect (other than consuming my Divines) Jatin_GGG#0000 07/31
Thanks for your report, the Divine Orb should be working fine however the values in the UI don't update correctly when the Divine Orb is used, if you let go of "alt" and view the item normally you should see the updated values.
3.29.1 Hotfix Adam_GGG#0000 07/31
[h3]3.29.1 Hotfix[/h3]
  • Fixed a bug which caused stats granting eldritch monsters a chance to duplicate dropped items of specific types to not function from Mercenary kills.
3.29.1 Hotfix Adam_GGG#0000 07/31
[h3]3.29.1 Hotfix[/h3]
  • Fixed a bug which caused stats granting eldritch monsters a chance to duplicate dropped items of specific types to not function from Mercenary kills.
3.29.1 Hotfix Adam_GGG#0000 07/31
[h3]3.29.1 Hotfix[/h3]
  • Fixed a bug which caused stats granting eldritch monsters a chance to duplicate dropped items of specific types to not function from Mercenary kills.
Heist - Counter-Thaumaturgy doors won't open Kieran_GGG#0000 07/31
Thanks for the report, we're looking into this.
CRAB TOTEM/MULTIPLE TOTEM SUPPORT BUG Jatin_GGG#0000 07/31
Thanks for your report, this is intended as Righteous Fire has a cooldown.
Incursion Brimmed Hat MTX not set correctly Jatin_GGG#0000 07/31
Thanks for your report, I'll pass this on.

Missing textures on my old system since 3.29 Jatin_GGG#0000 07/31
"
I wish to add that I changed the renderer to Vulkan and it made no difference.


When you swap to Vulkan are you able to check if the game successfully swapped to Vulkan or remained in DX11?

In the case that it remained in DX11 would you be able to send me your Client.txt file?
0.5.4e Maintenance Alexander_GGG#0000 07/31
[h3]0.5.4e Maintenance[/h3]
  • Fixed a bug where underground areas were not spawning in Grand Expeditions.
  • Fixed a bug on PlayStation where some objects were not rendering.
3.29.1 Patch Notes Adam_GGG#0000 07/31
[h3]3.29.1 Patch Notes[/h3]
League Improvements

  • Added a new Chart variant, the Eldritch Depths.
  • Added a new Ducat, Ukatoa's Ducat.
  • Added 2 new chests which can appear in Charts and Voyages, Sunken Opulence and Sunken Gems.
  • Blessings granted by Offerings to the Deep Altars now provide chances for certain common currency to be converted to rarer currency (but not for Ruthless).
  • Blessings granted by Offerings to the Deep Altars now provide the blessing to all players in the area.
  • You can now Allflame craft with Ancient Orbs and Orbs of Chance.
  • Dredged currency items can now be used on Strongboxes and Essences.
  • Allflame Lanterns no longer point at Shrines or Crab Nests.
  • Greatly lowered the Gold fee for purchasing Charts on the trade market.
  • Updated the Allflame crafting info hover to specify most item quality and socket manipulating currencies do not work with Allflame crafting.
  • Reduced the time that Brinecrack Crabs are burrowed underground for.
  • When planning a Voyage if you don't have enough Dead Man's Sulphur to reroll the Border Modifiers, it will now tell you how much is required.
  • Lowered the life of the Brinecrack Deepwater Crab monster.
  • The roll attack used by Living Coral enemies now has a longer cooldown and fires one fewer projectile.
  • Fixed a bug where the Chart storage on The Sovereign was using the incorrect minimap icon.
  • Fixed a bug where Strongbox and Essence related upgrades from turning in quest items to Vesper were not applying properly.
  • There is now an arena transition that will place you into Velka's arena if you are locked out of it after the fight begins.
  • Disabled generation of the Chart modifier that applied a penalty to player maximum Resistances, as it was non-functional. Existing Charts with this modifier will remain unchanged.
  • Added a new Chart modifier that causes monsters to apply Grasping Vines on Hit, with the same upsides as the pre-existing maximum Resistances related modifier.
  • Prevented use of Brinehook's Ducat on items that can't grant skills, and prevented non-equipment items from granting skills from mods in general.
  • Added a HUD button to open the Voyage map while inside a Voyage.
  • The area of effect of Aspect of the Brine King's chilling aura has been increased.


Mercenary Improvements

  • The less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout the game, with no penalty before level 45, with the maximum penalty being reached at level 83.
  • Adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are relatively more effective compared to spell caster Mercenaries at lower levels.
  • Permanently Hired Mercenaries that have been revived can now rejoin an area they have retreated from. This will occur when the player re-enters the area themselves. In Map areas, this will only occur when the player enters through a Map Device portal.
  • Infamous Mercenaries are now 50% more common in tier 1 Maps, scaling up to approximately twice as common in tier 16 Maps.
  • Mercenaries, on average, have slightly more supports on their skills in Maps.
  • A Mercenary now always spawns in the Control Blocks in Act 10. This Mercenary does not stop spawning if a player is over-levelled relative to the area level.
  • Added a new Atlas tree notable 'Contract Killers' which grants 'Allied Mercenaries in your Maps deal 100% more Damage against Mercenaries and Rogue Exiles.'
  • Permanently hired Mercenaries accompanying players will now also gain quantity and rarity buffs from the collection of Golden Lanterns in Charts and Voyages.


General Improvements and Fixes

  • Enabled the Abyssal Bloodline class.
  • Added a new Atlas Anomaly: Gambling District.
  • Abyssal Depths Lich bosses no longer have immunity phases where you have to defeat Stygian Spires in three side rooms.
  • Abyssal Depths Lich boss life has been increased by 25% to partially account for the overall shortening of the fight.
  • Abyssal Depths Lich boss fights have an additional arena mechanic where crystal spires will periodically fire beams towards each other.
  • After killing a boss in an Abyssal Depths there are now 3 chests granting a variety of valuable rewards.
  • Reduced the variance in number of drops and increased the quality/quantity of rewards from Abyss chests, particularly those that drop Currency and Scarabs.
  • There is now a larger difference in the rarity and quantity of items dropped from Greater Abyssal Chests compared to their corresponding non-Greater versions.
  • You can now discard completed charts when playing on a controller. This is done by pressing Y or Triangle on the chart then X or Square, similar to how you would discard any other item.
  • Improved The Crustacean's Call's Crab Totem AI so that they better pathfind to targeted enemies.
  • Coursing Current Support can now support Minions and their Skills.
  • Charts placed on the Voyage Planning Board can now show their normal item popups by holding Alt or L3 when playing on a controller.
  • Lowered the gold cost of the Matryoshka divination card on the Currency Exchange.
  • Added better error messaging when trying to apply a Scrying Orb to invalid Maps on your Atlas.
  • Inspect mode is now available when playing on a controller. Navigate through popup keywords using the 'R3+Dpad Down' bind to gain more information about specific terminology and features.
  • Updated the built-in item filters for consoles.
  • Changed the 'Reroll Border Modifiers' from L3+Triangle/Y to RT when playing on a controller.
  • Passive skill tree nodes that have been affected by an Abyss Jewel now have unique border visuals.
  • Added keywords for the Ulaman, Kurgal and Amanamu factions on the Atlas passive tree.
  • Updated the Abyss encounter minimap icons to match those in Path of Exile 2.
  • Trade Site: Fixed the Merchant History panel not working for console realms.
  • Trade Site: Fixed live-searches not working for searches using the 'Mercenary Skill Group' filter.
  • Trade Site: Fixed not being able to ignore certain accounts.
  • Fixed a bug where Velka could not drop the Exceptional Support Gem, Coursing Current.
  • Fixed a bug where the crafts 'Reroll the Rarity of a non-Unique item', 'Reroll 3 random modifiers on a Rare item' and 'Reroll a random modifier on a Rare item' could not be used on Maps, Invitations, Contracts, Blueprints, Logbooks or Charts.
  • Fixed a bug where Cadiro within his Atlas Anomaly would not show you the current item if you left the area and came back without opening a new area.
  • Fixed a bug which caused the player to never lose experience on death in Charts or Voyages. You will now lose experience on death as appropriate for the area of the level of the Chart or Voyage you are in on death.
  • Fixed a bug where you could not request to rematch level 68 mercenaries.
  • Fixed a bug where some monster effects were invisible in Charts and Voyages.
  • Fixed a bug causing chests in Allflame encounters in maps to not grant their buffs when opened via the caster mastery that can open chests on spell cast.
  • Fixed a bug where Orbs of Chance could not be used on Invitations.
  • Fixed a bug where some town NPC dialogue was quiet or inaudible.
  • Fixed a bug where many of Hydrosphere's stats were not displaying on its skill hover.
  • Fixed a bug which could cause trapped stashes in Betrayal Safehouses to become unusable for an extended period of time.
  • Fixed a bug where the Dread Captain's Cutlass was not marked as Dredge when dropped by Captainsbane.
  • Fixed a bug with the Atlas not being reset correctly on Standard leagues.
  • Fixed a bug where the entrance to Act 8 Solaris Concourse from The Harbour Bridge was missing.
  • Fixed a bug in Act 8 Toxic Conduits where a doorway could sometimes fail to spawn, potentially blocking access to part of the area.
  • Fixed a bug where the Unique Item subtree on the Genesis Tree had 2 fewer passive points than intended. These points came from the Strange Limb and Foul Hand quest items. Players that have already turned in these quest items will gain these extra points retroactively.
  • Fixed a bug where the cost to use The Changeling's Ducat wasn't shown in the Allflame Crafting UI
  • Fixed a bug where Kishara's Ducat could not be used in Ruthless.
  • Fixed a bug where Forbidden Flame and Forbidden Flesh jewels with the Inquisitor's Instruments of Justice notable or the Occultist's Unhallowed Rite notable were being converted to grant other notables when you changed area.
  • Fixed a typo in a Voyage modifier.
  • Fixed a bug where Mercenary encounter minimap icons would not be removed once the encounter had ended.
  • Fixed a bug where modifiers to Cost Efficiency were applying after modifiers to total Cost, rather than before.
  • Fixed a bug where the Voyage Planning UI could lock up when playing on a controller.
  • Fixed some visual bugs with the bubbles produced by Allflame Lanterns on Xbox.
  • Fixed a bug where the information display for the Exile's Treasurer and Undying Syndicate Merchant hideout decorations could not be toggled with a controller.
  • Fixed a display bug with the Oracle Helmet microtransaction.
  • Fixed a bug where the Alone in the Darkness Divination Card was no longer obtainable outside of sources of random divination cards, such as Stacked Decks and Diviner's Strongboxes.
  • Fixed a client crash that could occur when using the Hourglass Map Device.
  • Fixed an instance crash.
3.29.1 Patch Notes Adam_GGG#0000 07/31
[h3]3.29.1 Patch Notes[/h3]
League Improvements

  • Added a new Chart variant, the Eldritch Depths.
  • Added a new Ducat, Ukatoa's Ducat.
  • Added 2 new chests which can appear in Charts and Voyages, Sunken Opulence and Sunken Gems.
  • Blessings granted by Offerings to the Deep Altars now provide chances for certain common currency to be converted to rarer currency (but not for Ruthless).
  • Blessings granted by Offerings to the Deep Altars now provide the blessing to all players in the area.
  • You can now Allflame craft with Ancient Orbs and Orbs of Chance.
  • Dredged currency items can now be used on Strongboxes and Essences.
  • Allflame Lanterns no longer point at Shrines or Crab Nests.
  • Greatly lowered the Gold fee for purchasing Charts on the trade market.
  • Updated the Allflame crafting info hover to specify most item quality and socket manipulating currencies do not work with Allflame crafting.
  • Reduced the time that Brinecrack Crabs are burrowed underground for.
  • When planning a Voyage if you don't have enough Dead Man's Sulphur to reroll the Border Modifiers, it will now tell you how much is required.
  • Lowered the life of the Brinecrack Deepwater Crab monster.
  • The roll attack used by Living Coral enemies now has a longer cooldown and fires one fewer projectile.
  • Fixed a bug where the Chart storage on The Sovereign was using the incorrect minimap icon.
  • Fixed a bug where Strongbox and Essence related upgrades from turning in quest items to Vesper were not applying properly.
  • There is now an arena transition that will place you into Velka's arena if you are locked out of it after the fight begins.
  • Disabled generation of the Chart modifier that applied a penalty to player maximum Resistances, as it was non-functional. Existing Charts with this modifier will remain unchanged.
  • Added a new Chart modifier that causes monsters to apply Grasping Vines on Hit, with the same upsides as the pre-existing maximum Resistances related modifier.
  • Prevented use of Brinehook's Ducat on items that can't grant skills, and prevented non-equipment items from granting skills from mods in general.
  • Added a HUD button to open the Voyage map while inside a Voyage.
  • The area of effect of Aspect of the Brine King's chilling aura has been increased.


Mercenary Improvements

  • The less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout the game, with no penalty before level 45, with the maximum penalty being reached at level 83.
  • Adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are relatively more effective compared to spell caster Mercenaries at lower levels.
  • Permanently Hired Mercenaries that have been revived can now rejoin an area they have retreated from. This will occur when the player re-enters the area themselves. In Map areas, this will only occur when the player enters through a Map Device portal.
  • Infamous Mercenaries are now 50% more common in tier 1 Maps, scaling up to approximately twice as common in tier 16 Maps.
  • Mercenaries, on average, have slightly more supports on their skills in Maps.
  • A Mercenary now always spawns in the Control Blocks in Act 10. This Mercenary does not stop spawning if a player is over-levelled relative to the area level.
  • Added a new Atlas tree notable 'Contract Killers' which grants 'Allied Mercenaries in your Maps deal 100% more Damage against Mercenaries and Rogue Exiles.'
  • Permanently hired Mercenaries accompanying players will now also gain quantity and rarity buffs from the collection of Golden Lanterns in Charts and Voyages.


General Improvements and Fixes

  • Enabled the Abyssal Bloodline class.
  • Added a new Atlas Anomaly: Gambling District.
  • Abyssal Depths Lich bosses no longer have immunity phases where you have to defeat Stygian Spires in three side rooms.
  • Abyssal Depths Lich boss life has been increased by 25% to partially account for the overall shortening of the fight.
  • Abyssal Depths Lich boss fights have an additional arena mechanic where crystal spires will periodically fire beams towards each other.
  • After killing a boss in an Abyssal Depths there are now 3 chests granting a variety of valuable rewards.
  • Reduced the variance in number of drops and increased the quality/quantity of rewards from Abyss chests, particularly those that drop Currency and Scarabs.
  • There is now a larger difference in the rarity and quantity of items dropped from Greater Abyssal Chests compared to their corresponding non-Greater versions.
  • You can now discard completed charts when playing on a controller. This is done by pressing Y or Triangle on the chart then X or Square, similar to how you would discard any other item.
  • Improved The Crustacean's Call's Crab Totem AI so that they better pathfind to targeted enemies.
  • Coursing Current Support can now support Minions and their Skills.
  • Charts placed on the Voyage Planning Board can now show their normal item popups by holding Alt or L3 when playing on a controller.
  • Lowered the gold cost of the Matryoshka divination card on the Currency Exchange.
  • Added better error messaging when trying to apply a Scrying Orb to invalid Maps on your Atlas.
  • Inspect mode is now available when playing on a controller. Navigate through popup keywords using the 'R3+Dpad Down' bind to gain more information about specific terminology and features.
  • Updated the built-in item filters for consoles.
  • Changed the 'Reroll Border Modifiers' from L3+Triangle/Y to RT when playing on a controller.
  • Passive skill tree nodes that have been affected by an Abyss Jewel now have unique border visuals.
  • Added keywords for the Ulaman, Kurgal and Amanamu factions on the Atlas passive tree.
  • Updated the Abyss encounter minimap icons to match those in Path of Exile 2.
  • Trade Site: Fixed the Merchant History panel not working for console realms.
  • Trade Site: Fixed live-searches not working for searches using the 'Mercenary Skill Group' filter.
  • Trade Site: Fixed not being able to ignore certain accounts.
  • Fixed a bug where Velka could not drop the Exceptional Support Gem, Coursing Current.
  • Fixed a bug where the crafts 'Reroll the Rarity of a non-Unique item', 'Reroll 3 random modifiers on a Rare item' and 'Reroll a random modifier on a Rare item' could not be used on Maps, Invitations, Contracts, Blueprints, Logbooks or Charts.
  • Fixed a bug where Cadiro within his Atlas Anomaly would not show you the current item if you left the area and came back without opening a new area.
  • Fixed a bug which caused the player to never lose experience on death in Charts or Voyages. You will now lose experience on death as appropriate for the area of the level of the Chart or Voyage you are in on death.
  • Fixed a bug where you could not request to rematch level 68 mercenaries.
  • Fixed a bug where some monster effects were invisible in Charts and Voyages.
  • Fixed a bug causing chests in Allflame encounters in maps to not grant their buffs when opened via the caster mastery that can open chests on spell cast.
  • Fixed a bug where Orbs of Chance could not be used on Invitations.
  • Fixed a bug where some town NPC dialogue was quiet or inaudible.
  • Fixed a bug where many of Hydrosphere's stats were not displaying on its skill hover.
  • Fixed a bug which could cause trapped stashes in Betrayal Safehouses to become unusable for an extended period of time.
  • Fixed a bug where the Dread Captain's Cutlass was not marked as Dredge when dropped by Captainsbane.
  • Fixed a bug with the Atlas not being reset correctly on Standard leagues.
  • Fixed a bug where the entrance to Act 8 Solaris Concourse from The Harbour Bridge was missing.
  • Fixed a bug in Act 8 Toxic Conduits where a doorway could sometimes fail to spawn, potentially blocking access to part of the area.
  • Fixed a bug where the Unique Item subtree on the Genesis Tree had 2 fewer passive points than intended. These points came from the Strange Limb and Foul Hand quest items. Players that have already turned in these quest items will gain these extra points retroactively.
  • Fixed a bug where the cost to use The Changeling's Ducat wasn't shown in the Allflame Crafting UI
  • Fixed a bug where Kishara's Ducat could not be used in Ruthless.
  • Fixed a bug where Forbidden Flame and Forbidden Flesh jewels with the Inquisitor's Instruments of Justice notable or the Occultist's Unhallowed Rite notable were being converted to grant other notables when you changed area.
  • Fixed a typo in a Voyage modifier.
  • Fixed a bug where Mercenary encounter minimap icons would not be removed once the encounter had ended.
  • Fixed a bug where modifiers to Cost Efficiency were applying after modifiers to total Cost, rather than before.
  • Fixed a bug where the Voyage Planning UI could lock up when playing on a controller.
  • Fixed some visual bugs with the bubbles produced by Allflame Lanterns on Xbox.
  • Fixed a bug where the information display for the Exile's Treasurer and Undying Syndicate Merchant hideout decorations could not be toggled with a controller.
  • Fixed a display bug with the Oracle Helmet microtransaction.
  • Fixed a bug where the Alone in the Darkness Divination Card was no longer obtainable outside of sources of random divination cards, such as Stacked Decks and Diviner's Strongboxes.
  • Fixed a client crash that could occur when using the Hourglass Map Device.
  • Fixed an instance crash.
3.29.1 Patch Notes Adam_GGG#0000 07/31
[h3]3.29.1 Patch Notes[/h3]
League Improvements

  • Added a new Chart variant, the Eldritch Depths.
  • Added a new Ducat, Ukatoa's Ducat.
  • Added 2 new chests which can appear in Charts and Voyages, Sunken Opulence and Sunken Gems.
  • Blessings granted by Offerings to the Deep Altars now provide chances for certain common currency to be converted to rarer currency (but not for Ruthless).
  • Blessings granted by Offerings to the Deep Altars now provide the blessing to all players in the area.
  • You can now Allflame craft with Ancient Orbs and Orbs of Chance.
  • Dredged currency items can now be used on Strongboxes and Essences.
  • Allflame Lanterns no longer point at Shrines or Crab Nests.
  • Greatly lowered the Gold fee for purchasing Charts on the trade market.
  • Updated the Allflame crafting info hover to specify most item quality and socket manipulating currencies do not work with Allflame crafting.
  • Reduced the time that Brinecrack Crabs are burrowed underground for.
  • When planning a Voyage if you don't have enough Dead Man's Sulphur to reroll the Border Modifiers, it will now tell you how much is required.
  • Lowered the life of the Brinecrack Deepwater Crab monster.
  • The roll attack used by Living Coral enemies now has a longer cooldown and fires one fewer projectile.
  • Fixed a bug where the Chart storage on The Sovereign was using the incorrect minimap icon.
  • Fixed a bug where Strongbox and Essence related upgrades from turning in quest items to Vesper were not applying properly.
  • There is now an arena transition that will place you into Velka's arena if you are locked out of it after the fight begins.
  • Disabled generation of the Chart modifier that applied a penalty to player maximum Resistances, as it was non-functional. Existing Charts with this modifier will remain unchanged.
  • Added a new Chart modifier that causes monsters to apply Grasping Vines on Hit, with the same upsides as the pre-existing maximum Resistances related modifier.
  • Prevented use of Brinehook's Ducat on items that can't grant skills, and prevented non-equipment items from granting skills from mods in general.
  • Added a HUD button to open the Voyage map while inside a Voyage.
  • The area of effect of Aspect of the Brine King's chilling aura has been increased.


Mercenary Improvements

  • The less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout the game, with no penalty before level 45, with the maximum penalty being reached at level 83.
  • Adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are relatively more effective compared to spell caster Mercenaries at lower levels.
  • Permanently Hired Mercenaries that have been revived can now rejoin an area they have retreated from. This will occur when the player re-enters the area themselves. In Map areas, this will only occur when the player enters through a Map Device portal.
  • Infamous Mercenaries are now 50% more common in tier 1 Maps, scaling up to approximately twice as common in tier 16 Maps.
  • Mercenaries, on average, have slightly more supports on their skills in Maps.
  • A Mercenary now always spawns in the Control Blocks in Act 10. This Mercenary does not stop spawning if a player is over-levelled relative to the area level.
  • Added a new Atlas tree notable 'Contract Killers' which grants 'Allied Mercenaries in your Maps deal 100% more Damage against Mercenaries and Rogue Exiles.'
  • Permanently hired Mercenaries accompanying players will now also gain quantity and rarity buffs from the collection of Golden Lanterns in Charts and Voyages.


General Improvements and Fixes

  • Enabled the Abyssal Bloodline class.
  • Added a new Atlas Anomaly: Gambling District.
  • Abyssal Depths Lich bosses no longer have immunity phases where you have to defeat Stygian Spires in three side rooms.
  • Abyssal Depths Lich boss life has been increased by 25% to partially account for the overall shortening of the fight.
  • Abyssal Depths Lich boss fights have an additional arena mechanic where crystal spires will periodically fire beams towards each other.
  • After killing a boss in an Abyssal Depths there are now 3 chests granting a variety of valuable rewards.
  • Reduced the variance in number of drops and increased the quality/quantity of rewards from Abyss chests, particularly those that drop Currency and Scarabs.
  • There is now a larger difference in the rarity and quantity of items dropped from Greater Abyssal Chests compared to their corresponding non-Greater versions.
  • You can now discard completed charts when playing on a controller. This is done by pressing Y or Triangle on the chart then X or Square, similar to how you would discard any other item.
  • Improved The Crustacean's Call's Crab Totem AI so that they better pathfind to targeted enemies.
  • Coursing Current Support can now support Minions and their Skills.
  • Charts placed on the Voyage Planning Board can now show their normal item popups by holding Alt or L3 when playing on a controller.
  • Lowered the gold cost of the Matryoshka divination card on the Currency Exchange.
  • Added better error messaging when trying to apply a Scrying Orb to invalid Maps on your Atlas.
  • Inspect mode is now available when playing on a controller. Navigate through popup keywords using the 'R3+Dpad Down' bind to gain more information about specific terminology and features.
  • Updated the built-in item filters for consoles.
  • Changed the 'Reroll Border Modifiers' from L3+Triangle/Y to RT when playing on a controller.
  • Passive skill tree nodes that have been affected by an Abyss Jewel now have unique border visuals.
  • Added keywords for the Ulaman, Kurgal and Amanamu factions on the Atlas passive tree.
  • Updated the Abyss encounter minimap icons to match those in Path of Exile 2.
  • Trade Site: Fixed the Merchant History panel not working for console realms.
  • Trade Site: Fixed live-searches not working for searches using the 'Mercenary Skill Group' filter.
  • Trade Site: Fixed not being able to ignore certain accounts.
  • Fixed a bug where Velka could not drop the Exceptional Support Gem, Coursing Current.
  • Fixed a bug where the crafts 'Reroll the Rarity of a non-Unique item', 'Reroll 3 random modifiers on a Rare item' and 'Reroll a random modifier on a Rare item' could not be used on Maps, Invitations, Contracts, Blueprints, Logbooks or Charts.
  • Fixed a bug where Cadiro within his Atlas Anomaly would not show you the current item if you left the area and came back without opening a new area.
  • Fixed a bug which caused the player to never lose experience on death in Charts or Voyages. You will now lose experience on death as appropriate for the area of the level of the Chart or Voyage you are in on death.
  • Fixed a bug where you could not request to rematch level 68 mercenaries.
  • Fixed a bug where some monster effects were invisible in Charts and Voyages.
  • Fixed a bug causing chests in Allflame encounters in maps to not grant their buffs when opened via the caster mastery that can open chests on spell cast.
  • Fixed a bug where Orbs of Chance could not be used on Invitations.
  • Fixed a bug where some town NPC dialogue was quiet or inaudible.
  • Fixed a bug where many of Hydrosphere's stats were not displaying on its skill hover.
  • Fixed a bug which could cause trapped stashes in Betrayal Safehouses to become unusable for an extended period of time.
  • Fixed a bug where the Dread Captain's Cutlass was not marked as Dredge when dropped by Captainsbane.
  • Fixed a bug with the Atlas not being reset correctly on Standard leagues.
  • Fixed a bug where the entrance to Act 8 Solaris Concourse from The Harbour Bridge was missing.
  • Fixed a bug in Act 8 Toxic Conduits where a doorway could sometimes fail to spawn, potentially blocking access to part of the area.
  • Fixed a bug where the Unique Item subtree on the Genesis Tree had 2 fewer passive points than intended. These points came from the Strange Limb and Foul Hand quest items. Players that have already turned in these quest items will gain these extra points retroactively.
  • Fixed a bug where the cost to use The Changeling's Ducat wasn't shown in the Allflame Crafting UI
  • Fixed a bug where Kishara's Ducat could not be used in Ruthless.
  • Fixed a bug where Forbidden Flame and Forbidden Flesh jewels with the Inquisitor's Instruments of Justice notable or the Occultist's Unhallowed Rite notable were being converted to grant other notables when you changed area.
  • Fixed a typo in a Voyage modifier.
  • Fixed a bug where Mercenary encounter minimap icons would not be removed once the encounter had ended.
  • Fixed a bug where modifiers to Cost Efficiency were applying after modifiers to total Cost, rather than before.
  • Fixed a bug where the Voyage Planning UI could lock up when playing on a controller.
  • Fixed some visual bugs with the bubbles produced by Allflame Lanterns on Xbox.
  • Fixed a bug where the information display for the Exile's Treasurer and Undying Syndicate Merchant hideout decorations could not be toggled with a controller.
  • Fixed a display bug with the Oracle Helmet microtransaction.
  • Fixed a bug where the Alone in the Darkness Divination Card was no longer obtainable outside of sources of random divination cards, such as Stacked Decks and Diviner's Strongboxes.
  • Fixed a client crash that could occur when using the Hourglass Map Device.
  • Fixed an instance crash.
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