Showing posts with label Swords & Wizardry. Show all posts
Showing posts with label Swords & Wizardry. Show all posts

Saturday, October 31, 2020

The Webbers

I had started these guys nearly a year ago after I first saw Tristyn's Random Humanoid Generator. I meant to finish this a lot sooner, and I think it's pretty much been finished. The result I got really got my mind spinning. I can't recommend this generator enough. It's really an excellent resource for making some new monsters.
I had initially written these monsters back when I was running LotFP. Since then I've started looking at S&W as something of a more default system, so I've tried to adjust them to this. That said, I believe morale is essential, so I've added that as well. I also have the stats for these friendly web-spinners as generic as possible OSR stats.
I figure that Webbers are most often preying on other monsters, so it might be profitable for PCs to attempt to make some kind of deal with their Queens (or the Low Mothers at an outpost). I envision Webbers as having a Neutral alignment, or perhaps Lawful given their propensity for strict hierarchies (I suppose it depends on how you want to define alignments). It is very easy, nonetheless, to picture a colony of Webbers as a Chaotic incursion, and power-hungry Queens no doubt would seek deals with demons or other Chaotic entities. I picture these guys mostly in wooded areas, generally attempting to expand caverns or create extensive burrows in the soil.

Saturday, August 10, 2019

Target 20 for Swords & Wizardry


I've not yet played Swords & Wizardry, but I've dug through a number of S&W scenarios. Despite not having played it, I really appreciate it. I like that it has three different rules-incarnations for the various OD&D incarnations (despite splitting race and class) and that it can easily be adjusted to match most anything for OSR play. Flexibility and ease of house-ruling is all of what the game is about.
I also like Target 20. It's become my favorite AC system. I did a search for Target 20 and Swords and Wizardry and didn't manage to find anything. So I decided to make Target 20 chats for the three different versions of Swords and Wizardry. I discovered (after I'd finished all three tables) that the Core and Complete Rules attack progressions were the same. Anyway, I hope that this will serve useful for folks curious to combine attack bonuses and descending AC in their Swords and Wizardry games.
White Box Rules THAC9
Attack Bonus
Cleric Level
Fighter Level
Magic-User Level
+1
1-3
1
1-4
+2
4-5
2
5-6
+3
6-7
3-4
7-8
+4
8
5
9-10
+5
9
6-7
11-12
+6
10
8
13-14
+7
-
9-10
15-16
Core Rules & Complete Rules THAC9
Attack Bonus
Cleric
Fighter
Thief/Wizard
+1
1-2
1-2
1-3
+2
3-4
3
4-5
+3
5-6
4-5
6-7
+4
7-8
6
8-9
+5
9
7
10
+6
10-11
8
11-13
+7
12
9
14-15
+8
13-14
10-11
16-19
+9
15-16
12
20-23
+10
17
13-14
-
+11
18-19
15
-
+12
20
16
-
+13
-
17-18
-
+14
-
19-20
-

10-Room Dungeon Brainstorm: Tomb of the Honorable Order of Glory (& Possibly Justice)

I had started this 10-room dungeon back in March when I started a side campaign to a Traveller campaign that never made out of character ge...