Emulador Dolphin

O Dolphin é um emulador para duas recentes consolas de jogos Nintendo: a GameCube e a Wii. Permite aos jogadores de PC usufruir de jogos para ambas em completo HD (1080p) com várias melhorias: compatibilidade com todos os controladores de PC, velocidade turbo, multijogador em rede e ainda mais!

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Últimos artigos

Starlight Spotlight: A Hospital Wii in a New Light

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Stars BG Image Credit: NASA, ESA, and D. Gouliermis (University of Heidelberg). Acknowledgement: Luca Limatola. Edited by MayImilae.


Dolphin is not affiliated with the Starlight Children's Foundation.


In the early 1990s, the world found itself at a crossroads of technological change. Electronic entertainment was blowing up just about everywhere, with Nintendo at the forefront of the home video game markets with their Super Nintendo Entertainment System console and Game Boy handheld. But if you were forced into an extended stay at the hospital, you might not have …

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Dolphin Progress Report: Release 2509

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The Dolphin Blog is full of stories surrounding games, their development, and the challenges they present to emulate them. And in these stories, we sometimes have some recurring characters that we gain a better understanding of over time. Factor 5 and their Star Wars: Rogue Squadron games continue to amaze us time and time again as we find different ways that they push the hardware to its limits. The Legend of Zelda: The Wind Waker uses many graphical tricks to create a timeless style, that surprises again and again …

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Dolphin Progress Report: Release 2506

Welcome to the Dolphin Progress Report for Release 2506! As we've alluded to a few times, we've had major changes in the pipeline that we've been very excited to show off. Some of those changes are finally here! Headlining this report are major adjustments to how Dolphin handled audio lag under slowdown by default. No longer will users have to choose between high-latency audio stretching or popping when dealing with small hitches in performance thanks to the new Granule Synthesis Audio System.

If the game is already running full speed, we still …

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