- Quality tier: Medium
- Mesh detail: 500K Triangle
- File format: GLB
- Reference matching: Follow reference
AI 3D Model Generator
Create 3D props for your game scenes from images, text, sketches, or multiple views. Inspect the model, then continue preparing it in Blender or your game engine.
30 free credits once after email verification. Preview your result; unlock AI file downloads with a credit pack or subscription. See plans.Start with what you have.
Image to 3D
Turn one clear reference into an inspectable 3D model.
Start with ImageText to 3D
Describe one object, its material, and its visual style.
Start with TextSketch to 3D
Give clean lines depth while keeping the original silhouette.
Start with SketchMulti-image to 3D
Combine several views of the same object into one model.
Start with Multi-imageExplore 3D model examples
See the input beside its 3D result. See the full image to 3D walkthrough.
From one prop to a small scene
One generated cat chest, reused twice in a manually assembled Blender room. Inspect the editable objects, then see how this prepared scene runs in Unity.
Keep the pieces editable
- Two chest instances share one mesh; their placement can be changed independently.
- Floor and wall modules use a 1 m grid. The chest width is set to 1.15 m for this scene.
- The working chest texture is reduced from 4K to 1K; the original model remains available.
The downloads preserve separate objects and materials. They contain no gameplay colliders or LODs. The Unity run used separately authored box colliders; add and test the setup your game needs.
The prepared room also runs in Unity
The room retained its 6 materials and 1 m floor spacing after glTFast import. Five separately added box colliders and a capsule drop were checked.
On an Apple M5 at 1280 × 800, the 15-second static-scene sample recorded 4.49 ms P95 frame time. This applies to the prepared room with a 1K chest texture.
The GLB has no colliders or LODs. Target-device performance, gameplay and long-session stability still need testing.
Choose the next step for your 3D asset
Start with one object you can rotate and inspect. Build up a game scene by keeping props, their source files and their placement editable.
Make a missing prop
Turn concept art or a description into one chest, rock or environment piece. Review the returned mesh and texture before making more assets.
Create a game prop →Arrange models you already have
Bring saved static GLBs into the scene editor. Place independent copies, choose pivots and check the layout before exporting it.
Open the 3D scene editor →Continue in a game engine
Follow a recorded Unity import with a downloadable example. Check your project's materials, scale, collision and performance separately.
Import GLB into Unity →Choose your AI 3D model
Use Meshy, Tripo, Rodin, and more in one workspace.
Rodin
Build detailed characters and objects from images or text
Meshy
Create from text or images, with texture and mesh controls
Hunyuan3D
Turn images, prompts, and hand-drawn sketches into models
Tripo
Start from one image or use several views of the same object
TRELLIS
Reconstruct a textured object from a reference image
Seed3D
Build detailed object shapes from a single image
Hi3D
Use high-resolution image and multi-view workflows
One image. Two 3D interpretations.
Choose a model by the result your project needs. Here, Meshy 7.1 and Tripo H3.1 received the same reference image and a 30,000-face target.
Continue in your production workflow
Game scene assets
Create independent props and environment pieces. Arrange them in Blender, then check scale, materials and performance in your game engine.
Product visualization
Explore a product's shape and materials in 3D, then place it in a scene or presentation.
3D printing
Start with a figurine or object. Check gaps, thin parts, and size before preparing the mesh for your slicer.
Characters & figurines
Turn a character idea into a model, then refine the silhouette, clothing, and details for your project.
From idea to 3D in three steps
- 01
Add a reference
Upload an image or sketch, describe your object, or add views of the same subject.
- 02
Choose a model
Set the detail and texture options. Check the credit cost, then generate.
- 03
Inspect and download
Rotate your result and check its shape and textures before downloading.
Start free. Grow with your next project.
Basic
For getting started with regular 3D creation.
60 basic generations / monthEstimate at 10 credits each. Model, settings and extra processing change the total.
- 2GB storage while subscribed
- 1 active generation task
- Full downloads & professional toolsRig & Animate, AI Split & AI Multicolor. Generation uses credits.
- 100 personal folders
Creator
For regular projects across the Quady3D model library.
200 basic generations / monthEstimate at 10 credits each. Model, settings and extra processing change the total.
3.33× Basic’s monthly credits- 10GB storage while subscribed
- Up to 2 active generation tasks
- Full downloads & professional toolsRig & Animate, AI Split & AI Multicolor. Generation uses credits.
- 100 personal folders
Studio
For production projects with our largest monthly credit allowance.
850 basic generations / monthEstimate at 10 credits each. Model, settings and extra processing change the total.
4.25× Creator's monthly credits- 50GB storage while subscribed
- Up to 4 active generation tasks
- Full downloads & professional toolsRig & Animate, AI Split & AI Multicolor. Generation uses credits.
- 100 personal folders
Start free · 30 credits once after verification. Choose a monthly or yearly plan, or add a credit pack when you need more.
What is Quady3D AI?
Quady3D AI, also known as Quady AI, is an AI 3D model generator for images, text, sketches, and multiple views. Choose a model and settings, preview your result, and download its available files.
Can I generate 3D models from both text and images?
Yes. Describe an object in the Text to 3D workflow or upload a reference in Image to 3D. You can also start from a sketch or several views of the same object.
Can I try Quady3D for free?
Yes. Verify your email to receive 30 welcome credits once. Each generation uses credits based on the model and settings; full AI 3D downloads and professional tools need Unlock through any credit pack or subscription. Welcome credits do not renew monthly.
Which AI 3D model should I choose?
Use Hunyuan3D for a sketch, or Tripo for several views of the same object. For a text prompt, explore Meshy, Tripo, or Rodin. For one image, compare the sample results and texture controls to find the look you want.
How long does AI 3D generation take?
It varies by model, settings, and queue. You can follow the job's progress in the workspace.
Which file formats can I download?
A completed job shows the files it produced, such as GLB, OBJ, or STL when available. Formats vary by model and settings.
Can I use the result in Blender, Unity, Unreal, or 3D printing?
Yes, when the result includes a file those tools accept. Inspect geometry and scale first; 3D printing also needs a mesh check before slicing.
Can I use generated models commercially?
Commercial use depends on your rights to the source images or prompts and the terms of the model used. Check those terms before publishing, selling, or sharing a result.
Are AI-generated models ready for games or 3D printing?
Treat the result as a starting point. A single image cannot show every hidden surface, and small details or textures may need editing. Games may need simpler geometry or rigging; printing needs checks for gaps, thin parts, and scale.
Do I need to install 3D software?
No. You can generate and inspect a model in your browser. Use Blender, a game engine, or a slicer later if your project needs more editing or preparation.
Are my uploads private?
Your uploads and saved results stay in your account unless you choose to publish a creation to the community. You can permanently delete your account and files in Account settings.